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Search found 4300 matches
- Thu Mar 09, 2023 4:15 pm
- Forum: 3D/2D models
- Topic: How to extract the character models for Wo Long: Fallen Dynasty
- Replies: 7
- Views: 1494
Re: How to extract the character models for Wo Long: Fallen Dynasty
no model sample, no ideas 
- Wed Mar 08, 2023 7:33 pm
- Forum: 3D/2D models
- Topic: How to open .lzap /.pkm files?
- Replies: 8
- Views: 579
Re: How to open .lzap /.pkm files?
Your options:ErLouwerYT wrote: ↑Wed Mar 08, 2023 3:32 pm pkm-encrypt-decrypt-convert-to-1179253
...
my antivirus detects the software as a trojan
- not to use it
- run it in a VM
- https://github.com/zhukunqian/pkm2png
- Tue Mar 07, 2023 8:37 pm
- Forum: 3D/2D models
- Topic: Clock Tower 3 files
- Replies: 4
- Views: 414
Re: Clock Tower 3 files
Aly2, not that thrilling:
.
.
- Tue Mar 07, 2023 6:28 am
- Forum: 3D/2D models
- Topic: FIGHT NIGHT CHAMPION GEOM Files?
- Replies: 4
- Views: 332
Re: FIGHT NIGHT CHAMPION GEOM Files?
Hi, I am trying to export the mesh and texture files from Fight Night Champion. The mesh comes in a GEOM format. I have seen many forums say to use the 3D Converter app but, it seems like it doesn't open. Is there another way to convert the GEOM to OBJ/FBX? Without having a sample the answer is: Wh...
- Tue Mar 07, 2023 6:20 am
- Forum: 3D/2D models
- Topic: Ridge Racer 7 [Car & Track samples included]
- Replies: 54
- Views: 11217
Re: Ridge Racer 7 [Car & Track samples included]
... EDIT: nvm it worked with help from someone else. Yeah, that's the sense of forum help. That people like you give a f... after they have been helped. :lol: 3. Having checked the other replies in this thread once again, I see that someone else had this exact same issue and posted about it on the ...
- Tue Mar 07, 2023 12:52 am
- Forum: 3D/2D models
- Topic: NIF to FBX?
- Replies: 47
- Views: 2839
Re: NIF to FBX?
I found a way with blender plugin I got some version which works kinda. So the problem is next I can import whole nif with mesh,animation and skeleton animation works but not all of them sometimes models are buggy do you maybe know the reason? No, I didn't use Blender Nif importers for years. But i...
- Mon Mar 06, 2023 8:15 pm
- Forum: 3D/2D models
- Topic: NIF to FBX?
- Replies: 47
- Views: 2839
Re: NIF to FBX?
You could try to get the skeleton from the nif file using Durik's SkelFinder: Some basic knowledge required about bones and matrixes, though. Usually you'll need three addresses: start of bone names table, start of hierarchy table and start of matrices. So many bones in the boar nif at 0x1311...(may...
- Mon Mar 06, 2023 6:56 pm
- Forum: 3D/2D models
- Topic: NIF to FBX?
- Replies: 47
- Views: 2839
Re: NIF to FBX?
You are the one who managed to mod Divinity 2 DKS believe it or not we are still trying we even created a new tools for unpacking/repacking game files. Haha, good things never die, do they? :) But that only exports .obj? I need .fbx Yeah; you could import .obj to Noesis then export to .fbx. But it'...
- Mon Mar 06, 2023 6:08 pm
- Forum: 3D/2D models
- Topic: NIF to FBX?
- Replies: 47
- Views: 2839
- Mon Mar 06, 2023 6:49 am
- Forum: 3D/2D models
- Topic: Buffer problem
- Replies: 15
- Views: 947
Re: Buffer problem
... thats is the end i ended with fmlb bye bye fmlb exporter 😭 Well, I only wanted to tell what works, imho, and what does not, probably. If I were you I'd try to gain some basic knowledge for example by replacing Bugs Bunnys head by Daffys. Something like that. It's a matter of copying vertices an...
- Sun Mar 05, 2023 11:19 pm
- Forum: 3D/2D models
- Topic: Buffer problem
- Replies: 15
- Views: 947
Re: Buffer problem
I have idea i try to write only exporter and without that line Well, have you ever written an im porter for Noesis? Ex porters tend to be much harder to be written. Also you wouldn't start with a 2 MB fmlb file. That's doomed to failure. [roll] Even the CarrotRunner is much too big. Believe it or n...
- Sun Mar 05, 2023 10:20 pm
- Forum: 3D/2D models
- Topic: Buffer problem
- Replies: 15
- Views: 947
Re: Buffer problem
Yes i writed and thanks yes i am learning and viewed of other exporters wich diference of import and export I never knew that there's Noesis exporters with source . Can you please give the link to one of them? . Ok y try to atribute append and the submeshes and others is not necesary for export ? I...
- Sun Mar 05, 2023 9:56 pm
- Forum: 3D/2D models
- Topic: Buffer problem
- Replies: 15
- Views: 947
Re: Buffer problem
So def noepyWriteModel(data, mdlList) was written by you? Or by Durik? Made some "progress": --------------------------- Noesis Python Error --------------------------- Traceback (most recent call last): File "D:\noesisv4466\plugins\python\fmt_fmlb (2).py", line 148, in noepyWrit...
- Sun Mar 05, 2023 9:29 pm
- Forum: 3D/2D models
- Topic: Buffer problem
- Replies: 15
- Views: 947
Re: Buffer problem
def searchString(bs): and class SubMesh: are contained twice.
Is that the original script?
Did you add/change or delete lines?
Is that the original script?
Did you add/change or delete lines?
- Sun Mar 05, 2023 6:19 pm
- Forum: 3D/2D models
- Topic: Buffer problem
- Replies: 15
- Views: 947
Re: Buffer problem
1) The script you've uploaded is an fmlb import script ( who is the author?) (It uses NoeMesh() in some basic/raw way, I guess.) mesh = NoeMesh(indices, vert, name, "mat_0") 2) I don't see code lines for exporting. (Noesis,File/Export allows to export to different formats, fbx, obj, etc. B...
