Search found 3464 matches

by shakotay2
Sun May 01, 2016 8:21 am
Forum: Game Archive
Topic: phyre format
Replies: 2
Views: 1380

Re: phyre format

i tried with shakotay2's method but i can use it only for a phyre archive with one or wo dds. I can't remember what "method" that should have been. :D Could you provide a link, please? edit: well, no answer at all. Guess this is the link in question: http://forum.xentax.com/viewtopic.php?f=10&t=110...
by shakotay2
Sun May 01, 2016 8:14 am
Forum: 3D/2D models
Topic: Extracting models from Dirty Bomb
Replies: 10
Views: 2496

Re: Extracting models from Dirty Bomb

That old thread showed usage of hex2obj but I'm unsure how am I supposed to load a model in it if it's inside a .upk use of hex2obj requires the "raw" model data (as .umap is). It has no unpack/decompression feature. gildor spent years to create umodel but it claims: "ERROR: Unknown ItemSize 6" whe...
by shakotay2
Sat Apr 30, 2016 10:54 pm
Forum: Game Archive
Topic: The Division SDF Archive Format
Replies: 131
Views: 56421

Re: The Division SDF Archive Format

pistol_03.jpg
by shakotay2
Sat Apr 30, 2016 9:42 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 447
Views: 219098

Re: Extracting simple models

More details or a H2O file would have prevented me from doing this from scratch, so my available 15 minutes were eaten up. :D Your on your own now to increase the face indices count until you'll meat the end of the first submesh. (From the point cloud I guess there's only one SM - dunno what the add...
by shakotay2
Sat Apr 30, 2016 9:02 pm
Forum: 3D/2D models
Topic: HOW TO GET 3D FILES FROM .BIN ??
Replies: 1
Views: 3393

Re: HOW TO GET 3D FILES FROM .BIN ??

"State of art" getting models in obj format from Ride is using Ninja Ripper.

Because of that I've stopped my investigations here:
viewtopic.php?f=16&t=12791&hilit=ride
by shakotay2
Fri Apr 29, 2016 4:32 am
Forum: Tutorials
Topic: Noesis tutorial Basic Model
Replies: 66
Views: 53390

Re: Noesis tutorial Basic Model

"2" is ony valid when using import os, I guess - since there's NOESEEK_ABS = 0 and NOESEEK_REL = 1 only. I tried such (import os required) fileName= 'G:\test.txt' statinfo = os.stat(fileName) print("statinfo, file size: ", statinfo.st_size) fsize= statinfo.st_size with open(fileName, "rb") as f: #f....
by shakotay2
Thu Apr 28, 2016 10:07 pm
Forum: 3D/2D models
Topic: Looney Tunes Dash
Replies: 9
Views: 4725

Re: Looney Tunes Dash

download the last version, 0.24c, please
by shakotay2
Wed Apr 27, 2016 8:20 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 35345

Re: NFS 16

dunno what you mean exactly - there seem to be two lods, yes. The Nissan is also imported by the script kovalevich007 uploaded. As you may know there's a "two bytes off" problem in this script. It should be as simple as just increasing the face indices start address but that would affect the proper ...
by shakotay2
Tue Apr 26, 2016 9:24 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 35345

Re: NFS 16

Is it your script? :D (If 'no', read error messages carefully. :) ) "Runtime error: Vertex index in face out of range: [ 2213 ,1,1]" any progress in importer mesh? I've made another dirty patch (since I don't have the time to dig into 3D formats). Checked it with one model only (with one submesh le...
by shakotay2
Sun Apr 24, 2016 11:23 am
Forum: 3D/2D models
Topic: Halo 5: Guardians Waypoint Models (.js & .json)
Replies: 9
Views: 3786

Re: Halo 5: Guardians Waypoint Models (.js & .json)

Hi Mariusz, great work as always! :) With Windows 7, 64 bit there might occur such error, though: Traceback (most recent call last): File "starter.py", line 133, in Parser File "starter.py", line 22, in jsonParser NameError: global name 'Yson' is not defined (This may only happen if you extract blen...
by shakotay2
Sat Apr 23, 2016 4:01 pm
Forum: 3D/2D models
Topic: Killer Instinct .kimesh / .kihkx
Replies: 91
Views: 27919

Re: Killer Instinct .kimesh / .kihkx

Read here, post as of Tue Apr 19, 2016 4:48 pm Can't find a post at the time, you're kidding me, aren't you? :D http://forum.xentax.com/viewtopic.php?f=16&t=14217&p=117951&hilit=pack#p117951 and I can't access any links in any posts that Neosis. http://richwhitehouse.com/index.php?content=inc_proje...
by shakotay2
Sat Apr 23, 2016 1:23 pm
Forum: 3D/2D models
Topic: Killer Instinct .kimesh / .kihkx
Replies: 91
Views: 27919

Re: Killer Instinct .kimesh / .kihkx

Read here, post as of Tue Apr 19, 2016 4:48 pm
(It's a python plugin for Noesis so you'll need to copy it into the noesis\plugins\python folder to make it work.)
by shakotay2
Sat Apr 23, 2016 9:17 am
Forum: 3D/2D models
Topic: Killer Instinct .kimesh / .kihkx
Replies: 91
Views: 27919

Re: Killer Instinct .kimesh / .kihkx

aria_ acc01_area_c.kimesh , mesh 1 is correct with zaramot's script - but for mesh 2 (UVtype: 1648, Wstride: 16) shorts are to be read for the boots. here's the parameters for mesh 0 (H2Os for mesh 1, mesh 2 below): AriaBoots.jpg mesh 1, uvs: float 0x16B4 14286 Vb1 20 99 0xBA9C 2922 020000 0x2058C 2...
by shakotay2
Fri Apr 22, 2016 9:19 pm
Forum: 3D/2D models
Topic: Killer Instinct .kimesh / .kihkx
Replies: 91
Views: 27919

Re: Killer Instinct .kimesh / .kihkx

P.S. Shakotay, always wanted to ask you about your signature. You're from Microsoft? I mean you're working there? :) yep, I was assimilated in their early days just when I wanted to stick to Linux. MS gave me a duster to push the dust from their lame pcs. Then I managed to escape into an abandoned ...
by shakotay2
Fri Apr 22, 2016 8:51 pm
Forum: 3D/2D models
Topic: L.A. Noire heads
Replies: 10
Views: 3475

Re: L.A. Noire heads

here's a short (and ugly) maxscrript to load Adam's head chunk. As you may know I prefer doing it in 'C' but Tosyk requested a maxscript: (works for THIS head only!) fn readHalfFloat fstream = ( hf=readshort fstream #unsigned sign = bit.get hf 16 exponent = (bit.shift (bit.and hf (bit.hexasint "7C00...