invalid file format: look into the file - might be compressed.TomWin wrote:This doesn't work
Forza Apex
Because it starts with "SQLite format 3".This works
Forza Horizon 2 (Fast7 DLC)
invalid file format: look into the file - might be compressed.TomWin wrote:This doesn't work
Forza Apex
Because it starts with "SQLite format 3".This works
Forza Horizon 2 (Fast7 DLC)
yep, but in this special case that won't help. Look at 0x2C610 (3246x56) in magrope_skin.chunk and you'll see that you're "at the edge of nowhere".daemon1 wrote:Just divide the full size of vertex/UV block by that, and you get FVF size.
it's a matter of patterns in most cases - here 3C 02 03 01OriginOfWaves wrote:could you explain how you got the FVF size?