Search found 3464 matches

by shakotay2
Sun Jun 12, 2016 8:13 am
Forum: 3D/2D models
Topic: modern combat 5 .bre files (android&pc)
Replies: 20
Views: 3142

Re: modern combat 5 .bre files (android&pc)

then i calculated strt address of vertices 12x559=6708=1a34 doesn't make sense to me - try 0x3C10 2880 Vb1 24 12 0x7C0 559 020000 0x0 255 (Not the final solution but should serve as a good starting point.) btw: if you had pressed the go2 button you'd have been told that an EOF is met with your para...
by shakotay2
Sun Jun 12, 2016 1:05 am
Forum: 3D/2D models
Topic: modern combat 5 .bre files (android&pc)
Replies: 20
Views: 3142

Re: modern combat 5 .bre files (android&pc)

ok i got u but still u should attach examples for sequential nd block though press the 'tut' button in hex2obj - there's a sequential example handled For VB (vertex block) mode read here: .hgs model file conversion http://forum.xentax.com/viewtopic.php?f=16&t=14377&p=118873#p118873 Flintstones Bedr...
by shakotay2
Sat Jun 11, 2016 9:59 pm
Forum: 3D/2D models
Topic: modern combat 5 .bre files (android&pc)
Replies: 20
Views: 3142

Re: modern combat 5 .bre files (android&pc)

hey i giv u a gud idea use a practical example like. post a link to a file then screenshot it step by step how to do things it will make it a lot easier nd noobs like me could get the idea fast :] hey, I give you a good idea, too: there's dozens of examples in this forum where I showed how to do it...
by shakotay2
Sat Jun 11, 2016 9:12 pm
Forum: 3D/2D models
Topic: modern combat 5 .bre files (android&pc)
Replies: 20
Views: 3142

Re: modern combat 5 .bre files (android&pc)

Faraz Adil wrote:hex2obj.. howevr it is confusing
If you told me what exactly is confusing I could try to improve it.

btw: is there a problem with the 'a' key of your keyboard? :D
(You may find it cool to spare the 'a's but it makes your text hard to read - just my two cents.)
by shakotay2
Sat Jun 11, 2016 8:50 pm
Forum: 3D/2D models
Topic: modern combat 5 .bre files (android&pc)
Replies: 20
Views: 3142

Re: modern combat 5 .bre files (android&pc)

Simple format:
0000_bre.jpg
by shakotay2
Wed Jun 08, 2016 5:36 pm
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 66478

Re: Phantasy Star Online 2

header contains 'NIFL', so it's simple (first submesh, 5 in sum):
pl_bd_560.jpg
(correct counts might be 2502/1343)
H2O file for next submesh:

0x3C6B4 1728
Vb1
76 68
0x191B4 1181
021000
0x0 255
by shakotay2
Tue Jun 07, 2016 5:12 pm
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 66478

Re: Phantasy Star Online 2

where do you find the fmt_phantStarOnl2.py? there is no script file by that name in this thread, the Noesis script is in the first post. yep, that's perfectly true. (sorry, my bad, seems I renamed that apq5.py when I downloaded it years ago to give its name more sense.) if the script is to be updat...
by shakotay2
Mon Jun 06, 2016 11:55 pm
Forum: Graphic file formats
Topic: PSVita GXT PVTRC2 Problems
Replies: 10
Views: 3357

Re: PSVita Swizzling DDS Format (GXT Without Header)

luxox18 wrote:if someone know what happened here
what's wrong with the texture?
The checker pattern? Maybe it's for marking transparency? (just a wild guess.)
by shakotay2
Mon Jun 06, 2016 6:35 pm
Forum: 3D/2D models
Topic: Audition Online - Love beat - Super Dance Online [REQUEST]
Replies: 1
Views: 635

Re: Audition Online - Love beat - Super Dance Online [REQUES

you really shouldn't open multiple threads for the same request.
As for me I don't care for such, sry.

You might look here, though
viewtopic.php?f=16&t=14067&p=119294#p119294
by shakotay2
Mon Jun 06, 2016 6:32 pm
Forum: 3D/2D models
Topic: [HELP] RGM 3D File
Replies: 6
Views: 2042

Re: [HELP] RGM 3D File

simplest format I could think of - should not be too hard to create a maxscript for it, but the models seem to be, well, a little bit ugly :D
AUAOC01.jpg
by shakotay2
Sun Jun 05, 2016 10:46 pm
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 66478

Re: Phantasy Star Online 2

Sukone Tei wrote:IndexError: list index out of range

What does this mean?
it means that the plugin has to be updated - but without the model file in question there's no chance
by shakotay2
Sun Jun 05, 2016 6:15 am
Forum: 3D/2D models
Topic: Strife 3D Models
Replies: 13
Views: 3551

Re: Strife 3D Models

Well at least 1 guy thanked me ( although it has been downloaded like 50 times) Don't be unjust: it were two guys up to 16th of May. :D (As kinda compensation I thanked you now although I didn't care for those models so far.) And yeah, a thanks rate of 1 of 50 is poor. But that's life. Even worse: ...
by shakotay2
Fri Jun 03, 2016 1:50 pm
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 66478

Re: Phantasy Star Online 2

It has to be the wrong file... There was only one file in the zip folder with the size of only 3kB. unzipped size? If 'no' search this thread for the py script or google for it. Also, please, read this thread again to understand that even if you have the latest version of that script it will fail t...
by shakotay2
Fri Jun 03, 2016 10:18 am
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 66478

Re: Phantasy Star Online 2

if it's from 4th of March, 2012 with a size of 11kB then 'yes' There should be these two lines contained: def registerNoesisTypes(): handle = noesis.register("Phantasy Star Online 2", ".aqo") It's also checking for aqo type: if aqoMagic != 0x6F7161: return 0 (does the file start with 'aqo'?) So if y...
by shakotay2
Thu Jun 02, 2016 5:04 am
Forum: 3D/2D models
Topic: Senran Kagura Shinovi Versus (PC)
Replies: 32
Views: 25979

Re: Senran Kagura Shinovi Versus (PC)

Are you a lovely lady? :D Not exactly (: too bad - I'm pretty sure some coder in this forum would like to create a script for a lovely lady. Hell, I'm currently scratching my head trying to figure out Gedosato so I can knock out those nasty jaggies in the game. understand - you're more an artist th...