Search found 4134 matches

by shakotay2
Sat Sep 15, 2018 9:16 am
Forum: 3D/2D models
Topic: Rogue Squadron 2 .SMM Files
Replies: 3
Views: 1028

Re: Rogue Squadron 2 .SMM Files

funny, an animated parser! :D
smm-nintex.jpg
Format seems to be NINTEX_CMPR = 0x0E
, a little bit swizzled
by shakotay2
Sun Sep 02, 2018 1:17 pm
Forum: 3D/2D models
Topic: Colin McRae Rally 3 .TAG and track model files
Replies: 17
Views: 3960

Re: Colin McRae Rally 3 .TAG and track model files

first submesh, not sure about uvs:
DamWheel-TAG.jpg
by shakotay2
Sat Sep 01, 2018 5:21 pm
Forum: 3D/2D models
Topic: Hot Wheels Jetz .MDL & .MDF Files
Replies: 5
Views: 1394

Re: Hot Wheels Jetz .MDL & .MDF Files

not sure whether they are using triangle strips (maybe standard triangles and a mix of tris and quads?):
A10-mdl.jpg
by shakotay2
Tue Aug 28, 2018 10:12 pm
Forum: 3D/2D models
Topic: combine and export into fbx with Noesis
Replies: 4
Views: 2401

Re: combine and export into fbx with Noesis

Tosyk wrote: with just this line of code(?):

Code: Select all

"C:\Program Files (x86)\noesis\Noesis.exe" ?runtool "&Model merger" <file>
where do you have that line from?

I assume the tool has evolved to tool_batchload_context.py.
Try out Batch process in Noesis, menu Tools.
by shakotay2
Tue Aug 28, 2018 9:26 pm
Forum: 3D/2D models
Topic: Overlord, Overlord: Raising Hell, Overlord II models
Replies: 16
Views: 8481

Re: Overlord, Overlord: Raising Hell, Overlord II models

Jack Greed wrote:Is there a way to run this with modern software?
No. You need to use Blender 2.49(b)
Blender279 is giving me a Python error, but I have Python26 so I'm assuming is a Blender thing.
With Blender 2.5 they changed to python 3.0 which is no compatible with python 2.6.x.
by shakotay2
Mon Aug 27, 2018 6:35 pm
Forum: 3D/2D models
Topic: Gravity Rush 2/Gravity Daze 2 (PS4)
Replies: 30
Views: 13376

Re: Gravity Rush 2/Gravity Daze 2 (PS4)

well, I don't understand the code very good, but it's simple: a) introduce meshes = [] before while fileComplete == False: b) comment out: #mdlList.append(NoeModel([msh], [], [])) use this: meshes.append(msh) c) at the end: mdl = NoeModel(meshes) mdlList.append(mdl) return 1 results in three Lods fo...
by shakotay2
Sun Aug 26, 2018 3:13 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 493
Views: 294215

Re: Extracting simple models

btw: your H2O file contained 'seq' and that was correct! Because a float Vertex block (VB, as defined in the hex2obj tutorial ) of 12 bytes size is a contradiction in itself. :D It's a matter of correct definition, and VB, my bad, was not. It might stand for a pure block of vertices as Ace and me us...
by shakotay2
Sun Aug 26, 2018 12:45 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 493
Views: 294215

Re: Extracting simple models

pattern checking to recognize uvs is something for more experienced people, in this case I could think of xx xx xx 3F xx xx xx 3F, where 3F might also be 3E or BF or BE The more obvious approach (in this case) to get the uvs address (which does NOT work for every 3D format!) is to add the size of ve...
by shakotay2
Sat Aug 25, 2018 12:38 pm
Forum: 3D/2D models
Topic: Shenmue MT5 + Shenmue 2 MT7 Converter !
Replies: 26
Views: 10806

Re: Shenmue MT5 + Shenmue 2 MT7 Converter Requests

well, from my experience you can bump threads as much as you want: if there's no interest you need to do your own research and show the results With this said I make a little update to my post as of Sun Dec 08, 2013 1:13 pm concerning the MT5 format. Not really sure what I missed then. After compili...
by shakotay2
Sun Aug 19, 2018 7:21 am
Forum: 3D/2D models
Topic: Planet Hot Wheels .MXS files
Replies: 50
Views: 9033

Re: Planet Hot Wheels .MXS files

for the Script: Oh. And there is a method for convert from a C script to a Py language? (noob question, I repeat, I never study computer programming :D ) Those methods don't produce "ready to use" scripts, afaik. (Besides "C2py" is nothing I deal with.) Any news about this "...
by shakotay2
Thu Aug 16, 2018 10:41 am
Forum: 3D/2D models
Topic: Hi please rip this model please please please
Replies: 5
Views: 1434

Re: Hi please rip this model please please please

so will anyone do it? please? Model format is pretty simple so you simply need to add "v " (without the quotes) to the vertex lines: [Vertices_Frame0] 0.549900 0.549900 1.283600 0.000000 0.000000 1.000000 add "vt " (without quotes) to the uv lines: [MaterialMapping] 0.948280 0.4...
by shakotay2
Wed Aug 15, 2018 7:13 pm
Forum: 3D/2D models
Topic: Planet Hot Wheels .MXS files
Replies: 50
Views: 9033

Re: Planet Hot Wheels .MXS files

My solutions generally are coded in 'C'; I didn't use python scripting with MR. So I don't know whether it's possible. This is simply a matter of time (and I'm not a friend of python :D ). I generally don't waste time with other approaches if there's an existing working solution. edit: well, I final...
by shakotay2
Wed Aug 15, 2018 6:44 pm
Forum: 3D/2D models
Topic: Planet Hot Wheels .MXS files
Replies: 50
Views: 9033

Re: Planet Hot Wheels .MXS files

If I run the Make_obj-notP-PHotW.exe it can't open the dll_makeh2o.dll. My bad. I've updated the zip in the post as of August, 13th, thanks! EXPORTB2 supported now. Advantage of these models is: you don't have to do any scalings. :D Fordf150-mxs-B2.jpg @Fiammanera628: yeah, your solution with the f...
by shakotay2
Wed Aug 15, 2018 1:46 pm
Forum: 3D/2D models
Topic: Planet Hot Wheels .MXS files
Replies: 50
Views: 9033

Re: Planet Hot Wheels .MXS files

I've updated the tool in my post as of August, 13th with uv support:
PlanetHotWheels_uv.jpg
to do: scaling (maybe some day)

(from carena: 4pl_thitech.mxs, ok)
by shakotay2
Mon Aug 13, 2018 10:16 pm
Forum: 3D/2D models
Topic: Planet Hot Wheels .MXS files
Replies: 50
Views: 9033

Re: Planet Hot Wheels .MXS files

getting the mxs meshes (tested with 2 models only, uvs support now, EXPORTB2 support): Make_obj-PlanetHotWheels.zip As always: use it on your own risk! Have fun with the scaling, chassis in blender y *2.5 windows: y * 1.5, z * 0.4 as a first start (view the pic in my post as of 15th August to see wh...