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Search found 4134 matches
- Mon Nov 26, 2018 2:58 pm
- Forum: 3D/2D models
- Topic: SOMA(PC) [HPL3 Engine] .MSH
- Replies: 3
- Views: 1018
Re: SOMA(PC) [HPL3 Engine] .MSH
flower is not very impressive (though tex is nice) so it's very unlikely that someone will create a viewer for it, imho:
btw: you should delete your other post/double thread
- Sun Nov 25, 2018 4:36 pm
- Forum: 3D/2D models
- Topic: Any one help~Import Nier Automata motion file to blender
- Replies: 9
- Views: 5901
Re: Any one help~Import Nier Automata motion file to blender
I am trying to translate the "class FloatDecompressor" code to the Python code, but I'm stuck while understanding what is happening with the value of "v.ui = value;". I do not know where it is passed on Hi Mariusz, you know this has already been done? (View zip in Kanbaru's open...
- Sun Nov 25, 2018 12:24 pm
- Forum: 3D/2D models
- Topic: WRC 7 .P3D models
- Replies: 35
- Views: 6378
Re: WRC 7 .P3D models
The latest OBJ dump you sent to me had some of the meshes merged, but oh well... From mesh number 58 to 70 everything is labeled Wing_L_58 , that's probably wrong so rename them, please. Also some meshes remain clumped in the middle. You need to rename a dozens of meshnames in the obj file. ( g sub...
- Sun Nov 25, 2018 9:13 am
- Forum: 3D/2D models
- Topic: WRC 7 .P3D models
- Replies: 35
- Views: 6378
Re: WRC 7 .P3D models
I'll keep an eye on that thread: https://zenhax.com/viewtopic.php?f=5&t=8872 If there's no progress within one month maybe I'll give it another try next year. btw: most submesh positions of the Yaris in the zip I uploaded are correct without using a skeleton but guess I'd need to apply some rota...
- Sun Nov 25, 2018 9:07 am
- Forum: 3D/2D models
- Topic: Please help with extracting 3d models from Fate Extella Link
- Replies: 4
- Views: 2971
Re: Please help with extracting 3d models from Fate Extella
But I don't know how to use this tool, since I cannot find any instruction files in this zip file of the tool, fate explorer Use forum search; for "extella" (without the quotes) there's 105 finds atm. Which files do you have? pk or mdl? pk to be used with fate-tools; "drag-and-drop p...
- Sat Nov 24, 2018 5:59 pm
- Forum: 3D/2D models
- Topic: Please help with extracting 3d models from Fate Extella Link
- Replies: 4
- Views: 2971
Re: Please help with extracting 3d models from Fate Extella
Hello, I would really like to extract character model files, but I cannot find the way to extract it. I only have the game file for psvita. Can somebody help me? Please use forum search. :) There's a script from kotcrab: https://github.com/kotcrab/fate-explorer/releases Or plz give me only the char...
- Sat Nov 24, 2018 4:50 pm
- Forum: 3D/2D models
- Topic: WRC 7 .P3D models
- Replies: 35
- Views: 6378
Re: WRC 7 .P3D models
Thing is, if you had told you opened the same thread on zenhax it would have spared me tons of lifetime. That's a matter of respect, too. As simple as this. Seems you don't know about cross-posting, do you? " 2. It wastes the time of those trying to help. " "Please don't cross-post qu...
- Sat Nov 24, 2018 1:52 pm
- Forum: 3D/2D models
- Topic: WRC 7 .P3D models
- Replies: 35
- Views: 6378
Re: WRC 7 .P3D models
Not nice, huckleberrypie, to let people work in parallel, on zenhax and here on xentax.
I'll stop my investigations.
I'll stop my investigations.
- Sat Nov 24, 2018 12:09 pm
- Forum: 3D/2D models
- Topic: New Progress on Force Unleashed 2 DLC
- Replies: 32
- Views: 5772
Re: New Progress on Force Unleashed 2 DLC
In GPU16.CLUSTER mesh uses half floats, uvs use shorts ("WordUV"). Search for threads where a workaround for hex2obj is described (since it doesn't provide this combination. You can SaveAs mesh with HF_all selected then switch to WordUV, again SaveAs mesh and copy/overwrite the uvs from th...
- Sat Nov 24, 2018 7:40 am
- Forum: 3D/2D models
- Topic: New Progress on Force Unleashed 2 DLC
- Replies: 32
- Views: 5772
Re: New Progress on Force Unleashed 2 DLC
I finally figured out what I was doing wrong with Hex2Obj, I wasn't using the correct FVF sizes. Very cool that you skipped this hurdle! :) So, now I've found the face/vertex data for the Endor Leia Costume (Image 1). However, I haven't been able to figure out the UV's yet. That's where some experi...
- Thu Nov 22, 2018 8:07 pm
- Forum: 3D/2D models
- Topic: Help with vertices blocks and faces data!!!
- Replies: 27
- Views: 4164
Re: Help with vertices blocks and faces data!!!
Nope, this title is reserved for one man only:mita996 wrote:You are the greatest
Muhammad Ali: The Greatest
- Wed Nov 21, 2018 9:54 pm
- Forum: 3D/2D models
- Topic: Help with vertices blocks and faces data!!!
- Replies: 27
- Views: 4164
Re: Help with vertices blocks and faces data!!!
Very thankful for this, if you can help with other files, when you have time :)) Thank you well, guess it's better when you try it for yourself: This is my endianness swapper for binary 3D model files. The idea is to swap vertex and face index (FI) data from big endian to little endian or vice vers...
- Wed Nov 21, 2018 5:34 pm
- Forum: 3D/2D models
- Topic: Help with vertices blocks and faces data!!!
- Replies: 27
- Views: 4164
Re: Help with vertices blocks and faces data!!!
head with uvs 16 bit (word) swap:
- Wed Nov 21, 2018 9:17 am
- Forum: 3D/2D models
- Topic: Is there any software that can extract the model automatical
- Replies: 1
- Views: 627
Re: Is there any software that can extract the model automat
I'm new, I'm trying to extract the model from the game, Depends on which model format you're talking of. Read the dozens of post from akderebur, chroxx, daemon and zaramot for example to see which formats they wrote tools (or scripts) for. If you think of a general tool that can extract any model, ...
- Wed Nov 21, 2018 8:48 am
- Forum: 3D/2D models
- Topic: New Progress on Force Unleashed 2 DLC
- Replies: 32
- Views: 5772
Re: New Progress on Force Unleashed 2 DLC
I think we're a bit off from what I was trying to accomplish here. I'm trying to find a way to extract character models (specifically Jedi Leia) from the larger Endor DLC files. I do appreciate shakotay2's efforts, but I'm not seeing how he's getting the results he's getting. Again I don't know wha...
