Search found 4134 matches

by shakotay2
Mon Nov 26, 2018 2:58 pm
Forum: 3D/2D models
Topic: SOMA(PC) [HPL3 Engine] .MSH
Replies: 3
Views: 1018

Re: SOMA(PC) [HPL3 Engine] .MSH

flower is not very impressive (though tex is nice) so it's very unlikely that someone will create a viewer for it, imho:
flower_red_cluster.png
btw: you should delete your other post/double thread
by shakotay2
Sun Nov 25, 2018 4:36 pm
Forum: 3D/2D models
Topic: Any one help~Import Nier Automata motion file to blender
Replies: 9
Views: 5901

Re: Any one help~Import Nier Automata motion file to blender

I am trying to translate the "class FloatDecompressor" code to the Python code, but I'm stuck while understanding what is happening with the value of "v.ui = value;". I do not know where it is passed on Hi Mariusz, you know this has already been done? (View zip in Kanbaru's open...
by shakotay2
Sun Nov 25, 2018 12:24 pm
Forum: 3D/2D models
Topic: WRC 7 .P3D models
Replies: 35
Views: 6378

Re: WRC 7 .P3D models

The latest OBJ dump you sent to me had some of the meshes merged, but oh well... From mesh number 58 to 70 everything is labeled Wing_L_58 , that's probably wrong so rename them, please. Also some meshes remain clumped in the middle. You need to rename a dozens of meshnames in the obj file. ( g sub...
by shakotay2
Sun Nov 25, 2018 9:13 am
Forum: 3D/2D models
Topic: WRC 7 .P3D models
Replies: 35
Views: 6378

Re: WRC 7 .P3D models

I'll keep an eye on that thread: https://zenhax.com/viewtopic.php?f=5&t=8872 If there's no progress within one month maybe I'll give it another try next year. btw: most submesh positions of the Yaris in the zip I uploaded are correct without using a skeleton but guess I'd need to apply some rota...
by shakotay2
Sun Nov 25, 2018 9:07 am
Forum: 3D/2D models
Topic: Please help with extracting 3d models from Fate Extella Link
Replies: 4
Views: 2971

Re: Please help with extracting 3d models from Fate Extella

But I don't know how to use this tool, since I cannot find any instruction files in this zip file of the tool, fate explorer Use forum search; for "extella" (without the quotes) there's 105 finds atm. Which files do you have? pk or mdl? pk to be used with fate-tools; "drag-and-drop p...
by shakotay2
Sat Nov 24, 2018 5:59 pm
Forum: 3D/2D models
Topic: Please help with extracting 3d models from Fate Extella Link
Replies: 4
Views: 2971

Re: Please help with extracting 3d models from Fate Extella

Hello, I would really like to extract character model files, but I cannot find the way to extract it. I only have the game file for psvita. Can somebody help me? Please use forum search. :) There's a script from kotcrab: https://github.com/kotcrab/fate-explorer/releases Or plz give me only the char...
by shakotay2
Sat Nov 24, 2018 4:50 pm
Forum: 3D/2D models
Topic: WRC 7 .P3D models
Replies: 35
Views: 6378

Re: WRC 7 .P3D models

Thing is, if you had told you opened the same thread on zenhax it would have spared me tons of lifetime. That's a matter of respect, too. As simple as this. Seems you don't know about cross-posting, do you? " 2. It wastes the time of those trying to help. " "Please don't cross-post qu...
by shakotay2
Sat Nov 24, 2018 1:52 pm
Forum: 3D/2D models
Topic: WRC 7 .P3D models
Replies: 35
Views: 6378

Re: WRC 7 .P3D models

Not nice, huckleberrypie, to let people work in parallel, on zenhax and here on xentax. :roll:
I'll stop my investigations.
by shakotay2
Sat Nov 24, 2018 12:09 pm
Forum: 3D/2D models
Topic: New Progress on Force Unleashed 2 DLC
Replies: 32
Views: 5772

Re: New Progress on Force Unleashed 2 DLC

In GPU16.CLUSTER mesh uses half floats, uvs use shorts ("WordUV"). Search for threads where a workaround for hex2obj is described (since it doesn't provide this combination. You can SaveAs mesh with HF_all selected then switch to WordUV, again SaveAs mesh and copy/overwrite the uvs from th...
by shakotay2
Sat Nov 24, 2018 7:40 am
Forum: 3D/2D models
Topic: New Progress on Force Unleashed 2 DLC
Replies: 32
Views: 5772

Re: New Progress on Force Unleashed 2 DLC

I finally figured out what I was doing wrong with Hex2Obj, I wasn't using the correct FVF sizes. Very cool that you skipped this hurdle! :) So, now I've found the face/vertex data for the Endor Leia Costume (Image 1). However, I haven't been able to figure out the UV's yet. That's where some experi...
by shakotay2
Thu Nov 22, 2018 8:07 pm
Forum: 3D/2D models
Topic: Help with vertices blocks and faces data!!!
Replies: 27
Views: 4164

Re: Help with vertices blocks and faces data!!!

mita996 wrote:You are the greatest
Nope, this title is reserved for one man only:
Muhammad Ali: The Greatest :D
by shakotay2
Wed Nov 21, 2018 9:54 pm
Forum: 3D/2D models
Topic: Help with vertices blocks and faces data!!!
Replies: 27
Views: 4164

Re: Help with vertices blocks and faces data!!!

Very thankful for this, if you can help with other files, when you have time :)) Thank you well, guess it's better when you try it for yourself: This is my endianness swapper for binary 3D model files. The idea is to swap vertex and face index (FI) data from big endian to little endian or vice vers...
by shakotay2
Wed Nov 21, 2018 5:34 pm
Forum: 3D/2D models
Topic: Help with vertices blocks and faces data!!!
Replies: 27
Views: 4164

Re: Help with vertices blocks and faces data!!!

head with uvs 16 bit (word) swap:
head_115533_0-192190.zip
by shakotay2
Wed Nov 21, 2018 9:17 am
Forum: 3D/2D models
Topic: Is there any software that can extract the model automatical
Replies: 1
Views: 627

Re: Is there any software that can extract the model automat

I'm new, I'm trying to extract the model from the game, Depends on which model format you're talking of. Read the dozens of post from akderebur, chroxx, daemon and zaramot for example to see which formats they wrote tools (or scripts) for. If you think of a general tool that can extract any model, ...
by shakotay2
Wed Nov 21, 2018 8:48 am
Forum: 3D/2D models
Topic: New Progress on Force Unleashed 2 DLC
Replies: 32
Views: 5772

Re: New Progress on Force Unleashed 2 DLC

I think we're a bit off from what I was trying to accomplish here. I'm trying to find a way to extract character models (specifically Jedi Leia) from the larger Endor DLC files. I do appreciate shakotay2's efforts, but I'm not seeing how he's getting the results he's getting. Again I don't know wha...