*push*
Major interest in getting a hand on the models.
Search found 70 matches
- Tue May 01, 2012 10:46 pm
- Forum: Game Archive
- Topic: PAYDAY: The Heist .bundle
- Replies: 4
- Views: 3712
- Tue May 01, 2012 6:43 pm
- Forum: Game Archive
- Topic: Toy Soldiers .sacb
- Replies: 3
- Views: 1581
Re: Toy Soldiers .sacb
thanks!
- Sun Apr 29, 2012 9:42 pm
- Forum: Game Archive
- Topic: Toy Soldiers .sacb
- Replies: 3
- Views: 1581
Toy Soldiers .sacb
Toy Soldiers for PC got released today. Nearly all content of the game except for audio and locales is in the "pack.sacb" file.
Doesn't seem like this format was used before.
Doesn't seem like this format was used before.
- Tue Apr 24, 2012 10:37 pm
- Forum: Game Archive
- Topic: The Walking Dead
- Replies: 103
- Views: 44685
Re: The Walking Dead
Awesome 
Where do I have to put this key in case of the bms script or the ttarchext.exe?
oh nvm, reading helps...
Where do I have to put this key in case of the bms script or the ttarchext.exe?
oh nvm, reading helps...
- Tue Apr 24, 2012 10:24 pm
- Forum: Game Archive
- Topic: The Walking Dead
- Replies: 103
- Views: 44685
The Walking Dead
http://store.steampowered.com/app/207610/ All game content is in .ttarch files. I would upload a sample but I guess that is against the new rules. Would be nice have them unpacked. There is an quickbms script for Telletale Games but it doesn't work. I get an error when I apply it on the archives. ht...
- Mon Apr 02, 2012 6:07 pm
- Forum: Game Archive
- Topic: Ridge Racer Unbounded Compressed files.
- Replies: 47
- Views: 10719
Re: Ridge Racer Unbounded Compressed files.
Haha, fair enough! 
Note for other users. You have to unpack all of the three archives in order to make it work. First the main archive and then the others and overwrite every file that is already existing from the main archive, those files got patched with the 02__update__ archive.
Note for other users. You have to unpack all of the three archives in order to make it work. First the main archive and then the others and overwrite every file that is already existing from the main archive, those files got patched with the 02__update__ archive.
- Mon Apr 02, 2012 3:02 pm
- Forum: Game Archive
- Topic: Ridge Racer Unbounded Compressed files.
- Replies: 47
- Views: 10719
Re: Ridge Racer Unbounded Compressed files.
Awesome XpoZed!
The game works just fine without the archives. So the need for a packer is not thaat high
Being able to unpack it is awesome.
The game works just fine without the archives. So the need for a packer is not thaat high
Being able to unpack it is awesome.
- Mon Apr 02, 2012 1:08 am
- Forum: Game Archive
- Topic: Ridge Racer Unbounded Compressed files.
- Replies: 47
- Views: 10719
Re: Ridge Racer Unbounded Compressed files.
Awesome 
Well I looked into the .exe with Ollydgb and it seems like the game includes a hell lot of source code (according to the filenames). Maybe thats why they don't want that file to openend so easily.
Well I looked into the .exe with Ollydgb and it seems like the game includes a hell lot of source code (according to the filenames). Maybe thats why they don't want that file to openend so easily.
- Fri Mar 30, 2012 8:14 pm
- Forum: Game Archive
- Topic: Ridge Racer Unbounded Compressed files.
- Replies: 47
- Views: 10719
Re: Ridge Racer Unbounded Compressed files.
Yes that should be the archive type from Flatout: viewtopic.php?p=9533#p9533
So were you able to unpack it? Sorry for that noobish question, I really have a very limited knowledge about this stuff
I wouldn't know what to do with the stuff you posted :s
So were you able to unpack it? Sorry for that noobish question, I really have a very limited knowledge about this stuff
I wouldn't know what to do with the stuff you posted :s
- Fri Mar 30, 2012 6:36 pm
- Forum: Game Archive
- Topic: Ridge Racer Unbounded Compressed files.
- Replies: 47
- Views: 10719
Re: Ridge Racer Unbounded Compressed files.
I tried to open it using zlib but had no success. Could you extract it C00L12345?
