Search found 70 matches

by Gruselgurke
Fri Aug 17, 2012 1:48 pm
Forum: Game Archive
Topic: [REQ] Darksider II (PC)
Replies: 29
Views: 16779

Re: [REQ] Darksider II (PC)

deleted
no idea how that got posted here :|
by Gruselgurke
Wed Aug 15, 2012 2:41 pm
Forum: Game Archive
Topic: [REQ] Darksider II (PC)
Replies: 29
Views: 16779

Re: [REQ] Darksider II (PC)

You have to convert them with the posted command with wav2ogg then you should be able to play them
But thats off-topic if you need help with that format make a thread in the Audio Forum. This is only about the archive formats used in the game.
by Gruselgurke
Wed Aug 15, 2012 2:18 pm
Forum: Game Archive
Topic: [REQ] Darksider II (PC)
Replies: 29
Views: 16779

Re: [REQ] Darksider II (PC)

@MrSnail
Look at the first page of the link I posted in the first post.
by Gruselgurke
Tue Aug 14, 2012 11:44 pm
Forum: Game Archive
Topic: [REQ] Darksider II (PC)
Replies: 29
Views: 16779

Re: [REQ] Darksider II (PC)

what?
by Gruselgurke
Tue Aug 14, 2012 10:49 pm
Forum: Game Archive
Topic: [REQ] Darksider II (PC)
Replies: 29
Views: 16779

[REQ] Darksider II (PC)

Seems like they used a new format for the sequel. .upak (heavy zlib compression) for most game files and .pck for sound files (no zlib). E: Seems like pck is a common container for audio files. Sleeping Dogs has the same file format as do several other games: http://forum.xentax.com/viewtopic.php?f=...
by Gruselgurke
Sun Aug 12, 2012 2:52 pm
Forum: Game Archive
Topic: [REQ] The Amazing Spider-Man (PC .pkz)
Replies: 1
Views: 1913

[REQ] The Amazing Spider-Man (PC .pkz)

Game is available in russia for quite some time as retail. Steam version is coming soon aswell. Nearly all game data comes in .pkz files. They are not plain zips. They have some zlib compression on them. Audio and shaders come in uncompressed .dat files. I would provide a small .pkz and .dat file vi...
by Gruselgurke
Thu Aug 09, 2012 5:58 pm
Forum: Game Archive
Topic: [REQ] Babel Rising .stk
Replies: 6
Views: 1083

Re: [REQ] Babel Rising .stk

Thanks for that!
Compressability stayed the same though, I guess there is still some encryption going on here or the game is very well compressed already.
If unpacking is a lot of work for that game I would reject my request, the game is not that cool that it would be worth the work :)
by Gruselgurke
Wed Aug 08, 2012 2:24 am
Forum: Game Archive
Topic: Midnight Club 2 PS2 .PAL textures
Replies: 4
Views: 1377

Re: Midnight Club 2 PS2 .PAL textures

Just because many people viewed the thread that doesn't mean anyone can help you with this.
If there is something for that format you will be able to find it via the search or google.
If not then someone will have to write something for it and that normally takes quite some work.
by Gruselgurke
Wed Aug 08, 2012 1:19 am
Forum: Game Archive
Topic: [REQ] Babel Rising .stk
Replies: 6
Views: 1083

[REQ] Babel Rising .stk

A pretty tower defense like action game that got released today.
http://store.steampowered.com/app/204840/

All game data is within the BR3D_High.stk which is also nearly uncompressable. So I suspect some sort of encryption + zlib or offest zlib compression. Precomp can't find anything atleast.
by Gruselgurke
Wed Aug 08, 2012 1:01 am
Forum: Compressed files and methods
Topic: Lego indiana Jones Trilogy
Replies: 18
Views: 8369

Re: Lego indiana Jones Trilogy

it has been a hard work but I did it :) http://aluigi.org/papers/bms/ttgames.bms the script covers all the games developed by Traveller's Tales included LEGO Batman, LEGO Star Wars (like Complete Saga) and Transformers i can say this works on harry potter 1-4 im testing 5-7 but the files are like3 ...
by Gruselgurke
Sun Aug 05, 2012 8:41 pm
Forum: Game Archive
Topic: [REQ] Death Rally .bin [Remedy]
Replies: 21
Views: 3511

Re: [REQ] Death Rally .bin [Remedy]

Thanks a lot you two!
by Gruselgurke
Sun Aug 05, 2012 1:14 am
Forum: Compressed files and methods
Topic: Lego indiana Jones Trilogy
Replies: 18
Views: 8369

Re: Lego indiana Jones Trilogy

Oh, I haven't seen that one so far, I always thought the latest one was on aluigis website.
Thanks dude! Works perfectly.
by Gruselgurke
Sat Aug 04, 2012 4:43 pm
Forum: Game Archive
Topic: The Walking Dead
Replies: 103
Views: 44685

Re: The Walking Dead

I highly doubt that the iOS and PC version are identical in any way. It will use a diffrent file format.
iOS games always use specialized formats that you don't find on ports on another OS.
by Gruselgurke
Sat Aug 04, 2012 4:30 pm
Forum: Game Archive
Topic: [REQ] Death Rally .bin [Remedy]
Replies: 21
Views: 3511

[REQ] Death Rally .bin [Remedy]

A remake of the classic racer from DOS. It's made by Remedy who made Alan Wake. The game files are all in "DeathRallyData_000.bin" but unlike Alan Wake everything is in the .bin instead of a combination of .bin and .rmdp. The bin files were only a few MB big in Alan Wake, the main data was in the .r...
by Gruselgurke
Sat Aug 04, 2012 3:33 am
Forum: Compressed files and methods
Topic: Lego indiana Jones Trilogy
Replies: 18
Views: 8369

Re: Lego indiana Jones Trilogy

Would be awesome if the script would be finnished some day :)
There are so many games with this format by now.
Mostly for modding purposes, the games launch with the plain files but the game ends up being super glitched because not all file are extracted.
Atleast they don't crash.