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Search found 8 matches

by arlega02
Wed Mar 28, 2012 5:59 pm
Forum: Graphic file formats
Topic: [PC]Kingdoms of Amalur dds files.
Replies: 9
Views: 3800

Re: [PC]Kingdoms of Amalur dds files.

First, thanks for this method. But i have a problem. I did opened font files with this method and edited them and repack all. But after this, writings dont appear in game. In place of writings, black lines appearing. How can i fix this problem? Or anyone can edit font files for me?(for adding Turkis...
by arlega02
Sun Mar 25, 2012 10:11 pm
Forum: Game Archive
Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Replies: 97
Views: 44064

Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big

Like all the other games, this game doesn't support Turkish characters such like şŞ üÜ ğĞ ıİ. Normally, ı can editing font files with font editors but in this game, font files are not in font format :) They are in FONT_XML format. How can i edit this files and add Turkish characters? http://imgim.co...
by arlega02
Sun Mar 25, 2012 4:28 pm
Forum: Game Archive
Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Replies: 97
Views: 44064

Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big

I was solved character limitation :)There are how many lines in all this game? Or how can i know this?
by arlega02
Sun Mar 25, 2012 2:51 pm
Forum: Game Archive
Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Replies: 97
Views: 44064

Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big

Now it makes sense to me. You are editing directly localization_table file? :-D Use my text translator ;-) Kingdoms of Amalur: Reckoning Localization Table Translator (PC + XBox + PS3) http://raptor.cestiny.cz/download/kingdoms-of-amalur-reckoning-localization-table-translator.html Hmmm :) Now I un...
by arlega02
Sun Mar 25, 2012 2:41 pm
Forum: Game Archive
Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Replies: 97
Views: 44064

Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big

If you are only hexediting without complette rebuild with length changes, then yes, you have to set the same length. But this is rebuilt with length changes ;-) In some games there is engine text length restriction, but it is not this game. I am editing with notepad++. I am just a translator :) I c...
by arlega02
Sat Mar 24, 2012 10:43 pm
Forum: Game Archive
Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Replies: 97
Views: 44064

Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big

It is not nonsense :) I have translated many games before. And some games have character limitation, for example; Prison Break, Batman A.A. Some games doesn't have character limitation, just like Fallout 3, Torchlight, Arx Fatalis. I can send you translation files later. But i was translated only 3-...
by arlega02
Sat Mar 24, 2012 10:19 pm
Forum: Game Archive
Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Replies: 97
Views: 44064

Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big

I have fixed this problem :) Reason of this problem is character limitation. For example, at the beginning of the game, says "Press Any Button". It is 13 charecters. If I translate this line and use few or much 13 character, game is dont open :) I must use 13 charecter. Therefore, translat...
by arlega02
Sat Mar 24, 2012 9:08 pm
Forum: Game Archive
Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Replies: 97
Views: 44064

Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big

Hello.First, thanks to xRaptor. I using the xRaptor's "Kingdoms of Amalur: Reckoning BIG Files Extractor" and unpack "BigFile_0001.big". (for translation english to other language). After, repatching this unpacked file with same program. But ı have a problem, the orginal "Bi...