The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 170 matches
- Wed Feb 26, 2014 4:11 pm
- Forum: 3D/2D models
- Topic: [Request] Code Lyoko PSP .gcn .cp2 .pc .psp
- Replies: 4
- Views: 1999
[Request] Code Lyoko PSP .gcn .cp2 .pc .psp
Can anyone help me rip 3D Models, UV's, Bones, Animations & Textures from Code Lyoko Quest for Infinity .gcn .cp2 .pc & .psp files? Link: https://dl.dropboxusercontent.com/s/un7uu11a4vav8iu/Code%20Lyoko%20Quest%20for%20Infinity%20PSPArchives.zip?dl=1&token_hash=AAH9dd7iputi1NsAVIfgLzl_WF...
- Fri Feb 14, 2014 7:47 pm
- Forum: Game Archive
- Topic: Quickbms Script request Code Lyoko Quest for Infinity
- Replies: 3
- Views: 1728
Re: Quickbms Script request Code Lyoko Quest for Infinity
If anyone wants to make the quickbms script for Code Lyoko Quest or infinity files from the PSP game up are free to do so. I need a quickbms script to rip the models textures UV's materials bones & animations. https://dl.dropboxusercontent.com/s/un7uu11a4vav8iu/Code%20Lyoko%20Quest%20for%20Infin...
- Wed Feb 12, 2014 3:57 pm
- Forum: Old posts
- Topic: Pokemon Battle Revolution .fsys model extractor with bones
- Replies: 1
- Views: 7781
Pokemon Battle Revolution .fsys model extractor with bones
Can anyone make a program to rip Models with Materials, UV's, Textures, & Bones from .fsys files?
- Fri Dec 13, 2013 2:38 pm
- Forum: 3D/2D models
- Topic: Touhou Sky arena
- Replies: 16
- Views: 7187
Re: Touhou Sky arena
OK. Do you think you can do it?finale00 wrote:The expansion packs (scarlet, the other one) use a different encryption key from the original.
- Tue Nov 26, 2013 3:27 pm
- Forum: Game specific tools
- Topic: Beyond Good & Evil .BIN packer/unpacker v1.1
- Replies: 5
- Views: 4542
Re: Beyond Good & Evil .BIN packer/unpacker v1.1
Will it give an error?ikskoks wrote:Yes, it works.
- Fri Nov 22, 2013 7:02 pm
- Forum: Game specific tools
- Topic: Beyond Good & Evil .BIN packer/unpacker v1.1
- Replies: 5
- Views: 4542
Re: Beyond Good & Evil .BIN packer/unpacker v1.1
Does it work?ikskoks wrote:This simple tool cretaded by CHE@TER can unpack and pack *.BIN files from Beyond Good & Evil.
Source code included.
- Fri Nov 22, 2013 5:53 pm
- Forum: 3D/2D models
- Topic: Touhou Sky arena
- Replies: 16
- Views: 7187
Re: Touhou Sky arena
What kind of new archives?finale00 wrote:Needs the key for the new archives.
- Tue Nov 19, 2013 4:17 pm
- Forum: Game Archive
- Topic: Help with unpacking and repacking the TSA .gpk files
- Replies: 11
- Views: 5587
Re: Help with unpacking and repacking the TSA .gpk files
Who is this guy who wrote the unpacker & repaker?finale00 wrote:Got a hold of the guy that wrote the unpacker and repacker.
http://pastebin.com/ZRwgzhji
http://pastebin.com/bAiCy0yw
Will require insani.py
http://www.insani.org/tools/
Trying to write a quickBMS script but there's too much XOR'ing
- Mon Nov 18, 2013 6:01 pm
- Forum: Game Archive
- Topic: Help with unpacking and repacking the TSA .gpk files
- Replies: 11
- Views: 5587
Re: Help with unpacking and repacking the TSA .gpk files
Got a hold of the guy that wrote the unpacker and repacker. http://pastebin.com/ZRwgzhji http://pastebin.com/bAiCy0yw Will require insani.py http://www.insani.org/tools/ Trying to write a quickBMS script but there's too much XOR'ing :ninja: Can you send me the unpacker & repacker because the li...
- Mon Nov 18, 2013 1:44 pm
- Forum: 3D/2D models
- Topic: Touhou Sky arena
- Replies: 16
- Views: 7187
Re: Touhou Sky arena
Here's something I wrote while figuring out C# http://pastebin.com/HZLX74bM To use, just drag and drop a bunch of gpk files onto it and let it do its work. All it does is extract the file. I've dumped the value that's used to determine the xor key into a file called "keys.txt" which will ...
- Tue Oct 08, 2013 8:49 pm
- Forum: 3D/2D models
- Topic: Nintendogs - rip models
- Replies: 21
- Views: 13145
Re: Nintendogs - rip models
Solved the mistery .....You need to use the old version of nsbmd tool to view correctly all 3d models of this game. It's really simple fo find it on the web. Then you can use a3d ripper like 3dvia or ogle3d to ripp the models from the viewer. Next time if you want help you need to upload some sampl...
- Sat Sep 21, 2013 2:48 am
- Forum: Game Archive
- Topic: Quickbms Script request Code Lyoko Quest for Infinity
- Replies: 3
- Views: 1728
Re: Quickbms Script request Code Lyoko Quest for Infinity
Here is the PSP Platformed ones if you are looking for it.arg274 wrote:is the the psp platfomed one???
https://dl.dropboxusercontent.com/s/un7 ... 04gsx3qvAg
- Tue Sep 17, 2013 7:00 pm
- Forum: Game Archive
- Topic: Quickbms Script request Code Lyoko Quest for Infinity
- Replies: 3
- Views: 1728
Quickbms Script request Code Lyoko Quest for Infinity
Can anyone write a quickbms script for Code Lyoko Question for Infinity files .gcn .cp2 & .pc formats?
- Thu Aug 08, 2013 8:47 pm
- Forum: General game tools
- Topic: Ninja Ripper
- Replies: 731
- Views: 437462
Re: Ninja Ripper
Utility to extract / ripping 3d models (mesh), textures, shaders directly from the running game. (It's new version of dx ripper ) Author: blackninja Features: Extracting all available vertex information of the models (position, all the texture coordinates, normals, weights, BLENDWEIGHT, BLENDINDICE...
- Thu May 30, 2013 8:21 pm
- Forum: Compressed files and methods
- Topic: Pokemon .arc.cx
- Replies: 2
- Views: 2186
Re: Pokemon .arc.cx
This is the new LZH8 compression that Nintendo's been using recently. You can use my lzh8_cmpdec tools to decompress this (http://hcs64.com/vgm_ripping.html), like so: lzh8_dec pii_1-151_387-492.arc.cx pii_1-151_387-492.arc The decompressed file (pii_1-151_387-492.arc) is a U8 archive that you can ...
