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- Tue Mar 21, 2017 6:23 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
How can I blend Kenny's Body texture with his Body detail texture in 3DS Max?
- Tue Feb 21, 2017 1:50 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
Is anyone having trouble with the characters jaw bones from The Walking Dead Season 2? If it's related to the jaw bones being separate from the lower lip bones and whatnot, that's normal. There shouldn't be any problems with importing bone structures since there's only so much information they carr...
- Tue Feb 21, 2017 1:03 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
Do you have a tutorial on how to do it? With images maybe?Cappu wrote:2017 of course. I see no reason to be stuck on the old version, the script works well in 2017.Escope12 wrote:Which 3DS Max version are you using?
- Mon Feb 20, 2017 11:20 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
Is anyone having trouble with the characters jaw bones from The Walking Dead Season 2? Yes, but it's easy to fix. I found problems not only with the lower jaw, but also with fingers. 3DS MAX has all the tools to fix it. In the world nothing is perfect. In the case TWD S2... you will have to rename ...
- Mon Feb 20, 2017 9:15 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
Is anyone having trouble with the characters jaw bones from The Walking Dead Season 2?
- Mon Feb 20, 2017 3:29 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
What about the materials? Do you just drag and drop the textures on the model manually? Sorry if I'm asking too much.
- Sun Feb 19, 2017 9:44 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
I wish the script can import the models with fixed Normals. I tried to fix the normals myself but no dice.
- Wed Feb 15, 2017 5:31 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
I use 3DS Max 2015 to import The Walking Dead Season 2 models and the rigging worked fine.
- Fri Feb 10, 2017 10:12 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
Does anyone have these textures for Kenny (TWD2) Got some of them for you, I'm either not sure what the others meant or couldn't access them: The bandage texture without the blood, http://i.imgur.com/rleKr9X.png body texture covered in blood, http://i.imgur.com/EkLjBep.png and body texture from Epi...
- Fri Feb 10, 2017 1:48 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
Does anyone have these textures for Kenny (TWD2) The Face texture from Episode 2, The bandage texture without the blood, body texture from Episode 2, body texture covered in blood, and body texture from Episode 4, and the bandage detail texture? Head: http://i.imgur.com/gYEecYO.png Body: http://i.im...
- Wed Feb 01, 2017 4:05 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256759
Re: Telltale Almost-All-In-One Model Importer
Good news -- finally got something working for the Walking Dead: Michonne models. http://i.imgur.com/VKtbfx0.png Got a model (Michonne's face) to import with the rigging on the correct bones now (the weightmap's shown in the above image). Problem is, the UV mapping's still buggered (Seriously, thou...
- Mon Jan 18, 2016 8:05 pm
- Forum: 3D/2D models
- Topic: Beyond Good & Evil .bin files help.
- Replies: 0
- Views: 668
Beyond Good & Evil .bin files help.
Can anyone help me extract .bin files from Beyond Good & Evil? I'm trying to rip models from them so that I can put them on the models resource. I need a quickbms script for it. If anyone is interested, please reply. Here are some samples. https://www.mediafire.com/?1cuybn13ycbor6d
- Sat Jan 16, 2016 2:32 am
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 46
- Views: 27883
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
What about the 3D Models, textures, and animations?
- Thu Dec 31, 2015 5:03 am
- Forum: Game Archive
- Topic: Little extractor program
- Replies: 216
- Views: 125770
Re: Little extractor program
Has anyone manage to extraxt the models from Beyond Good & Evil yet?
- Thu Sep 24, 2015 9:00 pm
- Forum: 3D/2D models
- Topic: Pokémon Super Mystery Dungeon .BCMDL Models and Textures
- Replies: 3
- Views: 2006
Pokémon Super Mystery Dungeon .BCMDL Models and Textures
Can someone send me the .bcmdl files from Pokémon Mystery Dungeon Gates to Infinity and Pokémon Super Mystery Dungeon?
