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by Escope12
Tue Mar 21, 2017 6:23 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

How can I blend Kenny's Body texture with his Body detail texture in 3DS Max?
by Escope12
Tue Feb 21, 2017 1:50 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Is anyone having trouble with the characters jaw bones from The Walking Dead Season 2? If it's related to the jaw bones being separate from the lower lip bones and whatnot, that's normal. There shouldn't be any problems with importing bone structures since there's only so much information they carr...
by Escope12
Tue Feb 21, 2017 1:03 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Cappu wrote:
Escope12 wrote:Which 3DS Max version are you using?
2017 of course. I see no reason to be stuck on the old version, the script works well in 2017.
Do you have a tutorial on how to do it? With images maybe?
by Escope12
Mon Feb 20, 2017 11:20 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Is anyone having trouble with the characters jaw bones from The Walking Dead Season 2? Yes, but it's easy to fix. I found problems not only with the lower jaw, but also with fingers. 3DS MAX has all the tools to fix it. In the world nothing is perfect. In the case TWD S2... you will have to rename ...
by Escope12
Mon Feb 20, 2017 9:15 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Is anyone having trouble with the characters jaw bones from The Walking Dead Season 2?
by Escope12
Mon Feb 20, 2017 3:29 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

What about the materials? Do you just drag and drop the textures on the model manually? Sorry if I'm asking too much.
by Escope12
Sun Feb 19, 2017 9:44 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

I wish the script can import the models with fixed Normals. I tried to fix the normals myself but no dice.
by Escope12
Wed Feb 15, 2017 5:31 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

I use 3DS Max 2015 to import The Walking Dead Season 2 models and the rigging worked fine.
by Escope12
Fri Feb 10, 2017 10:12 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Does anyone have these textures for Kenny (TWD2) Got some of them for you, I'm either not sure what the others meant or couldn't access them: The bandage texture without the blood, http://i.imgur.com/rleKr9X.png body texture covered in blood, http://i.imgur.com/EkLjBep.png and body texture from Epi...
by Escope12
Fri Feb 10, 2017 1:48 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Does anyone have these textures for Kenny (TWD2) The Face texture from Episode 2, The bandage texture without the blood, body texture from Episode 2, body texture covered in blood, and body texture from Episode 4, and the bandage detail texture? Head: http://i.imgur.com/gYEecYO.png Body: http://i.im...
by Escope12
Wed Feb 01, 2017 4:05 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Good news -- finally got something working for the Walking Dead: Michonne models. http://i.imgur.com/VKtbfx0.png Got a model (Michonne's face) to import with the rigging on the correct bones now (the weightmap's shown in the above image). Problem is, the UV mapping's still buggered (Seriously, thou...
by Escope12
Mon Jan 18, 2016 8:05 pm
Forum: 3D/2D models
Topic: Beyond Good & Evil .bin files help.
Replies: 0
Views: 668

Beyond Good & Evil .bin files help.

Can anyone help me extract .bin files from Beyond Good & Evil? I'm trying to rip models from them so that I can put them on the models resource. I need a quickbms script for it. If anyone is interested, please reply. Here are some samples. https://www.mediafire.com/?1cuybn13ycbor6d
by Escope12
Sat Jan 16, 2016 2:32 am
Forum: Game Archive
Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
Replies: 46
Views: 27883

Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)

What about the 3D Models, textures, and animations?
by Escope12
Thu Dec 31, 2015 5:03 am
Forum: Game Archive
Topic: Little extractor program
Replies: 216
Views: 125770

Re: Little extractor program

Has anyone manage to extraxt the models from Beyond Good & Evil yet?
by Escope12
Thu Sep 24, 2015 9:00 pm
Forum: 3D/2D models
Topic: Pokémon Super Mystery Dungeon .BCMDL Models and Textures
Replies: 3
Views: 2006

Pokémon Super Mystery Dungeon .BCMDL Models and Textures

Can someone send me the .bcmdl files from Pokémon Mystery Dungeon Gates to Infinity and Pokémon Super Mystery Dungeon?