The Forum is up for sale: XeNTaX Forum looking for new owner

Search found 170 matches

by Escope12
Mon Jul 10, 2017 11:04 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Games "Almost-All-In-One" Model Importer

I know that I reported this earlier but there is something wrong with Edith's eyelash UV's. Is this possible to fix?

Image
by Escope12
Wed Jun 21, 2017 1:16 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Games "Almost-All-In-One" Model Importer

RTB, Clementine's tongue rotates wired when I rotate the jaw bone. this is how model been done for animation purpose. there's nothing RTB can do about it. ^ This. If it's not the vertex points stretching oddly (which shouldn't happen anymore), then it's probably intentional. That's strange. Thanks ...
by Escope12
Tue Jun 20, 2017 11:56 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Games "Almost-All-In-One" Model Importer

RTB, Clementine's tongue rotates wired when I rotate the jaw bone.

Image
by Escope12
Thu Jun 01, 2017 1:49 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 731
Views: 437462

Re: Ninja Ripper

Is it possible to edit the intruder.dll to force the game models from Tales of Zestiria and Tales of Berseria in T-Pose? If their animation files is available (not packed to big archive or within model file), you can try to replace them to zeroed files or copy and replace with smallest animation fi...
by Escope12
Wed May 31, 2017 11:24 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 731
Views: 437462

Re: Ninja Ripper

Is it possible to edit the intruder.dll to force the game models from Tales of Zestiria and Tales of Berseria in T-Pose?
by Escope12
Mon May 15, 2017 10:37 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Games "Almost-All-In-One" Model Importer

When I extracted Samantha Fairbanks's head texture, it was completely transparent.
by Escope12
Mon May 08, 2017 6:07 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Games "Almost-All-In-One" Model Importer

Anyone have any idea how to fix alpha stuff? I seem to be having trouble with Pete's hair from TWD Michonne. https://puu.sh/vIRPL/790f499a62.png Edit: I found the issue, a few of my recent models were made using the merged UV option, I started to notice other texture issues when ported into XNA suc...
by Escope12
Thu May 04, 2017 8:08 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Games "Almost-All-In-One" Model Importer

Ah, I was going to write down which models I found faulty in the older games I worked on. I havent got through that many Walking Dead season 1 props/maps but I've found one or two problems if you want to have a look. There's maybe 4 character models in season 2 I found to be an issue too. I can't s...
by Escope12
Wed Apr 26, 2017 5:01 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Awesome! Done a little bit of testing - TWD3 models seem to be working fine, but TWDM's UV mapping seems a bit dodgy. Some work okay with the use of a bit of UVW Unwrapping (which is inconvenient but still workable): *image* While others appear a bit more difficult: *image* I'll do a bit more resea...
by Escope12
Tue Apr 25, 2017 12:08 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

When the new version of the tool gets released I'm gonna do an edit for TWD2 Kenny with TWDM Randall's clothes.

Edit: I'm having trouble extracting the ttarch2 files from The Walking Dead Michonne. I get this error. What do I do? Image
by Escope12
Sun Apr 23, 2017 8:29 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Some of the female characters in TWD2 have UV issues with their eyelashes.
by Escope12
Sun Apr 23, 2017 12:57 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Well, I just found out where the UV mapping clamps are stored. They're right above the vertex header information, as float values I just shrugged off thinking they were just basic bounding box information (two sets, one for start, one for multiplier). And here I just spent the past eight or so hour...
by Escope12
Fri Apr 21, 2017 5:56 am
Forum: Game Archive
Topic: Tales of Zestiria
Replies: 28
Views: 13590

Re: Tales of Zestiria

alisha_bone_all in file "00000064.dpd" (...PK1\WIN\TOMDLB_D\) alisha asassin chest in file "00000a63.dpd" and "00000a64.dc5"(UV and face index data) waste some time to find correct Bone__Pallet (Bone_map ,that is ,index which bone used in mesh -> bone_index in all Bone...
by Escope12
Fri Mar 31, 2017 5:46 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256759

Re: Telltale Almost-All-In-One Model Importer

Does anyone have the normal map body texture for Doug?