Search found 11 matches

by Burnt Lasagna
Fri Feb 10, 2017 10:40 pm
Forum: Game Archive
Topic: [PS2] .Hack // G.U. Vol 1-3 .CVM .PGR
Replies: 1
Views: 1104

Re: [PS2] .Hack // G.U. Vol 1-3 .CVM .PGR

Vol 2's password is cc2fuku for the CVM.
(source)
http://www.emu-land.net/forum/index.php?topic=76737.0

Use CMV_tools to extract.
viewtopic.php?p=67532#p67532
by Burnt Lasagna
Tue Feb 07, 2017 3:36 am
Forum: Game Archive
Topic: [PS2] Spy Fiction .DAT & .DSB
Replies: 0
Views: 766

[PS2] Spy Fiction .DAT & .DSB

Little known fact, the US release of Spy Fiction was redubbed, even though the Japanese release had English voice acting to begin with. The dialogue is very different in the original and I'd like to back port it into the US release. All the game's data is in an ISO file of sorts, ALLDATA.DAT and ALL...
by Burnt Lasagna
Wed Jun 27, 2012 3:18 am
Forum: Game Archive
Topic: Tenerezza (Xbox) PAK Archive/Compression Format?
Replies: 4
Views: 1526

Re: Tenerezza (Xbox) PAK Archive/Compression Format?

Awesome, thank you!
However, does this only extract, not insert?
by Burnt Lasagna
Tue Jun 26, 2012 11:47 pm
Forum: Game Archive
Topic: Tenerezza (Xbox) PAK Archive/Compression Format?
Replies: 4
Views: 1526

Tenerezza (Xbox) PAK Archive/Compression Format?

Hello! I've been interested in figuring out how to fan translate Tenerezza on the original Xbox. One of the only action JRPGs on the system. After exploring the game's files I found out that all of its translatable materiel is stored in a file archive/compression with en extension of ".PAK"...
by Burnt Lasagna
Thu Mar 01, 2012 9:42 pm
Forum: Game Archive
Topic: PSN PSone classics DATA.PSAR
Replies: 5
Views: 3396

Re: PSN PSone classics DATA.PSAR

Yeah, you’re probably right. I already tried GBAtemp but it doesn't seem to be getting much of a buzz there.
My next thought would be psx-scene, or is there a different site more geared towards this kind of thing?
by Burnt Lasagna
Thu Mar 01, 2012 6:27 pm
Forum: Game Archive
Topic: PSN PSone classics DATA.PSAR
Replies: 5
Views: 3396

Re: PSN PSone classics DATA.PSAR

...anyone :(
by Burnt Lasagna
Tue Feb 28, 2012 8:54 pm
Forum: Game Archive
Topic: PSN PSone classics DATA.PSAR
Replies: 5
Views: 3396

Re: PSN PSone classics DATA.PSAR

Okay, found out back in 2007 Dark_AleX created a tool named psxdecrypt that runs on the PSP and can do this very thing!
...that is it can, only on CFW 3.03 OE.

Does anyone know if it's possible to run this on 6.60? To be more specific 6.60 PRO-B10.
I have the tool as an attachment, source included.
by Burnt Lasagna
Mon Feb 27, 2012 10:45 pm
Forum: Game Archive
Topic: PSN PSone classics DATA.PSAR
Replies: 5
Views: 3396

Re: PSN PSone classics DATA.PSAR

Sorry, I know bumping topics is the devils work.
But please, for the love of God, can someone share there thoughts on this?
As I've said before, this has been driving me insane for two years now and I would really like to hear someone elses research into this matter then just my own.
by Burnt Lasagna
Fri Feb 24, 2012 8:13 pm
Forum: Game Archive
Topic: PSN PSone classics DATA.PSAR
Replies: 5
Views: 3396

PSN PSone classics DATA.PSAR

Okay, so this has been a theory that I've had for a long time and it has slowly been driving me insane the more I think about as the years go by. I’ve been wondering if it is possible to extract a working PS1 ISO from a legit PSone classic downloaded from PSN. A while back I tried to look into this ...
by Burnt Lasagna
Mon Feb 20, 2012 5:10 pm
Forum: Audio file formats
Topic: Rondo of Blood (PSP) Sound Effect extraction.
Replies: 0
Views: 714

Rondo of Blood (PSP) Sound Effect extraction.

Hello. Someone on romhacking.net reccomended I come here for a question I have. I'll repost what I said there... As some of you my know I've been working on an English patch for the PCE version of Rondo of Blood that also includes the English dub from the PSP version. What I would like to use in the...