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Search found 54 matches

by Arymond
Tue Oct 20, 2015 4:57 am
Forum: 3D/2D models
Topic: Super Hero Generations *.MBG
Replies: 6
Views: 618

Super Hero Generations *.MBG

I have been looking looking for a way to convert the models form this game to at lest a un-rigged mesh. if anyone is to help me i have the files uncompressed and with it's textures. No Normal Map because i didn't understand the format of the DDS. https://www.dropbox.com/s/bikcc9ypc18mq2v/SHG%20ANHK....
by Arymond
Sun Oct 18, 2015 1:19 am
Forum: 3D/2D models
Topic: Unity .43(Mesh)
Replies: 5
Views: 2816

Re: Unity .43(Mesh)

Model import just fine for me but they are Flipped because his shift car holder should be on his other hip. also no rigging. Unity3d ver "4.6.5p"

Image
by Arymond
Fri Aug 14, 2015 7:23 am
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 299
Views: 144380

Re: Game import MAXScripts & tools

Will the UAI ever support Bones/Weights? At the moment it ignores Bones or imports them as Dummies with hierarchy. unless it depends of the Format and version of Unity? Here is a picture of what i have ATM the Version of the File says "4.6.5p4" -Image Removed because Big- how about the textures ? l...
by Arymond
Wed Jul 15, 2015 5:15 pm
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 299
Views: 144380

Re: Game import MAXScripts & tools

Will the UAI ever support Bones/Weights? At the moment it ignores Bones or imports them as Dummies with hierarchy. unless it depends of the Format and version of Unity? Here is a picture of what i have ATM the Version of the File says "4.6.5p4" http://img.ctrlv.in/img/15/07/15/55a5a60fe9c88.png Kam...
by Arymond
Wed Jul 15, 2015 1:17 am
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 299
Views: 144380

Re: Game import MAXScripts & tools

Will the UAI ever support Bones/Weights?
At the moment it ignores Bones or imports them as Dummies with hierarchy.
unless it depends of the Format and version of Unity?

Here is a picture of what i have ATM the Version of the File says "4.6.5p4"

Image
by Arymond
Mon Mar 09, 2015 5:30 am
Forum: Audio file formats
Topic: Kamen Rider Summon Ride! (PS3) *.BNK
Replies: 1
Views: 860

Kamen Rider Summon Ride! (PS3) *.BNK

Hello i was looking at the Files from the recently dumped update data for Kamen Rider Summonride and most of the File are the same as Kamen Rider Battiride War 1 & 2 for PS3 but the method i use to get the SE Files out of the BNK's dose not work? I have tried using PSound and "ADPCM Player v1.44h" I...
by Arymond
Thu Sep 25, 2014 5:27 am
Forum: Audio file formats
Topic: (ps3) Kamen Rider Battiride War 1&2 (*.MSF)
Replies: 0
Views: 527

(ps3) Kamen Rider Battiride War 1&2 (*.MSF)

Hi, i was wondering if VGMStream can be fixed to paly these Files Correctly? (they seem to be header-less MP3's)
they seem to be forced in Mono? im not sure why... i'll Supply files if needed...
by Arymond
Wed Aug 27, 2014 6:08 pm
Forum: 3D/2D models
Topic: Kamen Rider Battride war EMD model. (PS3)
Replies: 41
Views: 9594

Re: Kamen Rider Battride war EMD model. (PS3)

It's like Windows' Sorting feature.
(Is this something some one thought was cool?)
It's thinks that:
1
10
100
1000
2
20
ect,
are the sane numbers where as
001
002
003
004
ect.
009
010
It's Treating Numbers Alphanumarical 8V
by Arymond
Wed Aug 27, 2014 3:32 am
Forum: 3D/2D models
Topic: Kamen Rider Battride war EMD model. (PS3)
Replies: 41
Views: 9594

Re: Kamen Rider Battride war EMD model. (PS3)

I didn't have that rigging Problem at all...
by Arymond
Fri Mar 14, 2014 11:20 pm
Forum: 3D/2D models
Topic: Kamen Rider Battride war EMD model. (PS3)
Replies: 41
Views: 9594

Re: Kamen Rider Battride war EMD model. (PS3)

Ahhhh Den-Bird Would it be possible to get a version of the Script that just imports the meshes? what i need ATM dose not require Rigging :P

I hope the format is the Same in the Sequel comming out in June :V
by Arymond
Sun Sep 29, 2013 10:21 pm
Forum: 3D/2D models
Topic: [Request] Ratchet & Clank HD collection models
Replies: 70
Views: 12546

Re: [Request] Ratchet & Clank HD collection models

is said tool in this topic?

and if you can show my the places to cut in hex that'd be real cool!
by Arymond
Sun Sep 29, 2013 10:07 pm
Forum: 3D/2D models
Topic: [Request] Ratchet & Clank HD collection models
Replies: 70
Views: 12546

Re: [Request] Ratchet & Clank HD collection models

Nice Tool But is there a way to Calculate the Normals wen converting to OBJ??

Also is there a way to Pull models out of the VRam.ps3 or Engine.ps3...

Trying to get Courtney Gears (Stage21) the Moby's only have Clank and Skidd/MechaSkidd
by Arymond
Thu Aug 08, 2013 10:39 pm
Forum: 3D/2D models
Topic: Kamen Rider Battride war EMD model. (PS3)
Replies: 41
Views: 9594

Re: Kamen Rider Battride war EMD model. (PS3)

Anything Yet :V?

I'd Really like a way to get the models Please ):
by Arymond
Thu Jul 25, 2013 2:55 am
Forum: 3D/2D models
Topic: Kamen Rider Battride war EMD model. (PS3)
Replies: 41
Views: 9594

Re: Kamen Rider Battride war EMD model. (PS3)

Is there a MaxScript? if so i'd like to see it :O INFINITY! Pleaze?

http://www.mediafire.com/?fqjjuv9hdmnlbhq

Here is Wizard (Infinity Style) "DLC" With Textures (DDS)

..._W00_... is his "Axcalibur" Weapon
by Arymond
Thu Jul 25, 2013 1:31 am
Forum: 3D/2D models
Topic: Kamen Rider Battride war EMD model. (PS3)
Replies: 41
Views: 9594

Re: Kamen Rider Battride war EMD model. (PS3)

Also if it helps with setting up the UV mapping, the models are for the most part the exact same as the ones from any of the Climax Heroes Wii games. Only a Few are UV Wise (like OOO and Eternal) (they are actually more closer to the Gambaride Arcade game (Witch i hope get dumped one day) But sadly...