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by askB
Sun May 14, 2017 5:55 pm
Forum: 3D/2D models
Topic: [HELP] Where to start on creating a model/animation viewer
Replies: 18
Views: 2797

Re: [HELP] Where to start on creating a model/animation view

I have busy these past few months, so ive lost my drive a bit; but I am getting back into the swing of things. Instead of creating a separate exe that reads the .SKL and .DAM; I want to create a quickbms script to view the files on Noesis. I did a little searching through HxD and I've discovered tha...
by askB
Sat Mar 11, 2017 1:31 am
Forum: 3D/2D models
Topic: [HELP] Where to start on creating a model/animation viewer
Replies: 18
Views: 2797

Re: [HELP] Where to start on creating a model/animation view

Ill give it a shot, if it doesnt work out ill try python as well. Thanks alot!
by askB
Fri Mar 10, 2017 3:14 am
Forum: 3D/2D models
Topic: [HELP] Where to start on creating a model/animation viewer
Replies: 18
Views: 2797

Re: [HELP] Where to start on creating a model/animation view

Thank you for your answers so far. If you were trying to do this yourself how would you go about it?
by askB
Thu Mar 09, 2017 4:59 am
Forum: 3D/2D models
Topic: [HELP] Where to start on creating a model/animation viewer
Replies: 18
Views: 2797

Re: [HELP] Where to start on creating a model/animation view

So if wanted to create a script to read the model files and inject a .DAM(animation) into the .SKL(rig/model) of the model, I would just have to create a simple script from c++ to run off of noesis? The models themselves are really old so I imagine it wouldn't require a ton of work to create such a ...
by askB
Thu Mar 09, 2017 4:11 am
Forum: 3D/2D models
Topic: [HELP] Where to start on creating a model/animation viewer
Replies: 18
Views: 2797

Re: [HELP] Where to start on creating a model/animation view

I am familiar with both coding languages. Also, after viewing your suggestion I still do not believe that HextoObj will work; My case is a bit more complex. I have types of files. CRP, SKL, and DAM. CRP-Model SKL-Rig DAM-animation I want to create an application that will allow the user to view a mo...
by askB
Wed Mar 08, 2017 12:47 am
Forum: 3D/2D models
Topic: [HELP] Where to start on creating a model/animation viewer
Replies: 18
Views: 2797

[HELP] Where to start on creating a model/animation viewer

I am really interested in creating a viewer for the models/animation for Rainbow Six Rouge Spear. What coding language would you guys recommend I start with?
by askB
Sun Jan 15, 2017 4:01 am
Forum: Compressed files and methods
Topic: Conker Live and Reloaded "default.rbm"
Replies: 8
Views: 2958

Re: Conker Live and Reloaded "default.rbm"

Has there been any further updates regarding this?
by askB
Fri Jan 13, 2017 10:43 am
Forum: Retro games
Topic: RainbowSix Rouge Spear model/animation viewer help
Replies: 0
Views: 1918

RainbowSix Rouge Spear model/animation viewer help

I conducted research on how to view these files, someone had made a model/animation viewer with animation injector. http://forums.ubi.com/showthread.php/306556-fan-remake-of-rogue-spear-Forums He said that its a CRP+SKL/DAM viewer created with a Sandbox D3D application(I have no idea what this means...
by askB
Tue Jun 26, 2012 12:20 pm
Forum: Graphic file formats
Topic: gal gun textures .BIN
Replies: 17
Views: 3923

Re: gal gun textures .BIN

Oh wow durr my bad lol, thanks man I will.

I'm not banned, but i apparently am according to my profile. I'm not sure why it says i'm banned it's pretty funny since i'm actually not banned

Enjoy.
by askB
Tue Jun 26, 2012 4:31 am
Forum: Graphic file formats
Topic: gal gun textures .BIN
Replies: 17
Views: 3923

Re: gal gun textures .BIN

Hey how come you guys banned COOL12345? He gave me a really useful .bms script!
by askB
Mon Jun 25, 2012 3:39 pm
Forum: Graphic file formats
Topic: gal gun textures .BIN
Replies: 17
Views: 3923

Re: gal gun textures .BIN

See? what i tell ya somethin small lol. ill let u know my results


EDIT: Sigh... Sorry this isnt working how the hell do I swap bytes with 010 editor? :/
by askB
Mon Jun 25, 2012 12:34 pm
Forum: Graphic file formats
Topic: gal gun textures .BIN
Replies: 17
Views: 3923

Re: gal gun textures .BIN

Great! Thanks for the tip. Im still pretty new at hex editing, I have HxD and im guessing that the swapping of the 0x80 bytes are found under the search/replace tab??? EDIT!!!!: Okay, so I use HxD (as explained above) and i went to search then clicked on replace. I searched for the first 8 bytes in ...
by askB
Mon Jun 25, 2012 10:46 am
Forum: Graphic file formats
Topic: gal gun textures .BIN
Replies: 17
Views: 3923

Re: gal gun textures .BIN

okay all the dds files were extracted successfully....Although, like COOL12345 stated, the colors are funny. They look really bad lol. Ill look into solving the problem myself but, could someone please explain this? TEXTURE!!! http://i1217.photobucket.com/albums/dd400/Paradoxhi/AKira_body2_dif.jpg
by askB
Sun Jun 24, 2012 11:58 pm
Forum: Graphic file formats
Topic: gal gun textures .BIN
Replies: 17
Views: 3923

Re: gal gun textures .BIN

really thats it? Let us see....
by askB
Sun Jun 24, 2012 4:42 am
Forum: Graphic file formats
Topic: gal gun textures .BIN
Replies: 17
Views: 3923

Re: gal gun textures .BIN

okay so i extracted the .dds file from the bms script but texture didnt event show up. forgive the noob question, what did I miss?