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Search found 282 matches
- Thu Nov 21, 2019 6:19 pm
- Forum: 3D/2D models
- Topic: Swordsman Online (.chf) importer
- Replies: 1
- Views: 833
Re: Swordsman Online (.chf) importer
Hi man. You could tried the script made from killercracker https://forum.xentax.com/viewtopic.php?t=11776&start=15 the script load .skin + .stck. EDIT. I misunderstood , sorry. I got a question for you , it would be great if you could help me :D How do you manage to unpack swordsman online? I've...
- Wed May 29, 2019 3:41 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 40949
Re: Havok 3ds max/Noesis importer/exporter plugins
Anybody said Spline Compression? HavokMax V1.4 has been released. Added ability to load Spline Compressed animations. Fixed issue, when loading Delta Compressed animations, only first 2 frames were processed. https://lukascone.files.wordpress.com/2019/05/hkigrex.gif from which game the model cames ...
- Wed May 29, 2019 3:38 pm
- Forum: 3D/2D models
- Topic: Shadow Warrior 2 Models
- Replies: 11
- Views: 3279
Re: Shadow Warrior 2 Models
Have you tried to use Havok content tool to open te htk files?
- Wed May 29, 2019 3:36 pm
- Forum: 3D/2D models
- Topic: This is Lost ARK, made by unreal engine, UPK format, cannot be opened using umodel.
- Replies: 3
- Views: 4591
Re: This is Lost ARK, made by unreal engine, UPK format, cannot be opened using umodel.
In te topic I linkes seems chroox was working on converting the skeleton. Soon or later someting will move and we will see 
- Mon May 27, 2019 3:11 pm
- Forum: 3D/2D models
- Topic: This is Lost ARK, made by unreal engine, UPK format, cannot be opened using umodel.
- Replies: 3
- Views: 4591
- Mon May 27, 2019 3:08 pm
- Forum: Website
- Topic: Spam(bots) targeting your PM ? Report them here!!
- Replies: 9
- Views: 109244
Re: Spam(bots) targeting your PM ? Report them here!!
Same kind of message from user : N0ozyp
- Tue May 21, 2019 12:03 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 40949
Re: Havok 3ds max/Noesis importer/exporter plugins
THanks you for this tool. It's amazing !
I got a question : does this' tool support FInal fantasy XIV Skeleton and animation? DId anyone already tried ?
I got a question : does this' tool support FInal fantasy XIV Skeleton and animation? DId anyone already tried ?
- Sat Dec 15, 2018 5:06 pm
- Forum: Game Archive
- Topic: Finding a Berkanix Online Game Client
- Replies: 10
- Views: 3033
Re: Finding a Berkanix Online Game Client
You might laugh, but I do have this client xD I will upload it, but expect in to be done with some time lol My uploading speed is quite poor - and client is 4.42 GB in size! For sure it's not latest client, if there was such one lol but still better than nothing, right? https://s8.hostingkartinok.c...
- Thu Dec 13, 2018 2:21 pm
- Forum: 3D/2D models
- Topic: Search Perfect world animation(stck)
- Replies: 48
- Views: 17292
Re: Search Perfect world animation(stck)
Hi man :) I found some .ski models and .stck animation from a game made by perfect world. but I can't import them in 3dstudio max ( the structure is the one you worked on , a .ski model , a little .bon file , and stck animations) Could you take a look please? :D Here is the link for sample files : h...
- Tue Dec 11, 2018 10:09 pm
- Forum: 3D/2D models
- Topic: Convert "FFXIV hkx animation" to Blender/Unity/Maya?
- Replies: 9
- Views: 14574
Re: Convert "FFXIV hkx animation" to Blender/Unity/Maya?
I looked into it since I also wanted to utilize ffxiv animations. The reason you are getting the 'buggy' animation seems to be that the animation tracks are getting applied to the wrong bones in the skeleton. The havok2fbx tool was not taking into account that ffxiv animations utilize hkaAnimationB...
- Sun Oct 07, 2018 4:36 pm
- Forum: 3D/2D models
- Topic: Twelvesky2 Animation (MOTION and .rra file extension)
- Replies: 10
- Views: 2918
Re: Twelvesky2 Animation (MOTION and .rra file extension)
Thank you. I can open some sobject files with noesis but not all of them. Quickbms gives error when converting "MOTION" file : impossible to write 0xdc7cda78 bytes (total 0xdc7cda78) Check your disk space or the script is wrong or Error: memory allocation problem Which client do you use ?...
- Fri Oct 05, 2018 3:57 pm
- Forum: 3D/2D models
- Topic: Twelvesky2 Animation (MOTION and .rra file extension)
- Replies: 10
- Views: 2918
Re: Twelvesky2 Animation (MOTION and .rra file extension)
Even if a script was written to import the animations, it will do you no good because you never supplied the necessary files in order to utilize them. Like what Zaramot said in the other thread, you need a skeleton so the model can be rigged. Only then will you be able to import animations. There a...
- Mon Oct 01, 2018 9:50 pm
- Forum: 3D/2D models
- Topic: Weird .SKI file
- Replies: 6
- Views: 2524
Re: Weird .SKI file
sorry for necroposting.
Does anyone know from which game came that .ski model?
Does anyone know from which game came that .ski model?
- Wed Sep 26, 2018 7:35 pm
- Forum: 3D/2D models
- Topic: HELP ME !! How can I extract the .PCK files ?
- Replies: 2
- Views: 4125
Re: HELP ME !! How can I extract the .PCK files ?
currently don't support swordsman OL, try this tool :
https://mega.nz/#!w2BjyCJC!uUrZm-SW_WyY ... QsceZhAp1I
https://mega.nz/#!w2BjyCJC!uUrZm-SW_WyY ... QsceZhAp1I
- Wed Sep 19, 2018 4:17 pm
- Forum: 3D/2D models
- Topic: Search Perfect world animation(stck)
- Replies: 48
- Views: 17292
Re: Search Perfect world animation(stck)
I tested the script for models and animation, tested with 3dsm 2012, everything works fine :D The unpacker working with the current client of PWI 2018 is this one made by beyastard https://mega.nz/#!w2BjyCJC!uUrZm-SW_WyY5M2C-JG3uYBH4-qeNY-gKQsceZhAp1I don't know if it extract every files but at leas...

