How cruel!
I sure that nobody want to make efforts for some people to be able to use this software.
I can't understand it.
Search found 55 matches
- Wed Jun 25, 2014 2:29 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2053
- Views: 564198
- Mon Mar 31, 2014 3:39 pm
- Forum: 3D/2D models
- Topic: GT Racing 2
- Replies: 23
- Views: 7352
GT Racing 2
How to convert the models for the game named "GT Racing 2"? There is no 3ds max scripts for GT Racing 2. I wonder if many of us forget it. Car_Meshes.gla This archive consists of 65 over car models. Many of them is very cool and powerful!! 8) I hope that the time which we can convert them will come....
- Wed Mar 12, 2014 1:40 pm
- Forum: Game Archive
- Topic: Fast and the Furious 6:The Game .43 model format.
- Replies: 42
- Views: 24028
Re: Fast and the Furious 6:The Game .43 model format.
How to decompress "bundle_cars.assetsbundle"?
Probably, It contains car data. Because "resource.assets" and so on contains no car data.
I Want to extract Honda Prelude Type-S(3D Model)!!!
Probably, It contains car data. Because "resource.assets" and so on contains no car data.
I Want to extract Honda Prelude Type-S(3D Model)!!!
- Sun Feb 23, 2014 2:03 pm
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 149
- Views: 60119
Re: List of Unity games
Help me to rip the car models from Drift Spirits(NBGI0160).
I'm thinking that "__DATA__data" is seemed to contain these files.
https://www.dropbox.com/s/b4pl55tthhk52 ... pirits.zip
drift spirits
I'm thinking that "__DATA__data" is seemed to contain these files.
https://www.dropbox.com/s/b4pl55tthhk52 ... pirits.zip
drift spirits
- Mon Jun 17, 2013 8:52 am
- Forum: 3D/2D models
- Topic: Extract sound from ps2 games
- Replies: 2
- Views: 1191
Re: Extract sound from ps2 games
Hi.Have you used PSound for extracting sound from this game?
If not, you should use PSound.
If not, you should use PSound.
- Sat Jun 15, 2013 2:12 pm
- Forum: 3D/2D models
- Topic: DLC Cars of NFSHP in PS3 and XBOX360
- Replies: 0
- Views: 646
DLC Cars of NFSHP in PS3 and XBOX360
I would like to convert DLC Cars of NFSHP in PS3 and XBOX360 but, we still can't convert it. List of DLC Cars in PS3 and XB360: VEH_1111099_MS.bin VEH_1111150_MS.bin VEH_1111287_MS.bin VEH_1111341_MS.bin VEH_1111395_MS.bin VEH_1111494_MS.bin VEH_1111597_MS.bin VEH_1111604_MS.bin VEH_1111611_MS.bin V...
- Mon Mar 26, 2012 12:16 am
- Forum: Compressed files and methods
- Topic: NFS The Run .blueprintbundle and .chunks
- Replies: 0
- Views: 784
NFS The Run .blueprintbundle and .chunks
I tried to post does not make anyone.
Is the extension of the model of the car NFS The Run, Would you like to write about ".Chunks" and ".Blueprintbundle".
.SB Quick BMS Code
→Click here!!!
Sample
→.blueprints
→.chunks
I use google translater
Is the extension of the model of the car NFS The Run, Would you like to write about ".Chunks" and ".Blueprintbundle".
.SB Quick BMS Code
→Click here!!!
Sample
→.blueprints
→.chunks
I use google translater
- Mon Mar 05, 2012 7:46 am
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 106
- Views: 49260
Re: Need For Speed: The Run [.SB & .TOC]
Want to think of what to do with the file extension ".Blueprintbundle". With it, it was found that examine the file in Notepad. Directory for the data of the car is a "bundle \ Win32 \ _c4 \ vehicles / nfs \". In addition, the data shall be estimated as being used in the mesh (bb_lam_cou_qv_85_kit00...
- Thu Dec 22, 2011 11:22 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2053
- Views: 564198
Re: Forza Motorsport Resource Extraction (.carbin)

Uploaded with ImageShack.us
If you try to start a Forza Studio,
Out of the screen above, you can not start.
What shall I do?
- Wed Dec 21, 2011 9:25 am
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 106
- Views: 49260
Re: Need For Speed: The Run [.SB & .TOC]
ohh.
For now, I wait for progress.
Once the BMS Script used, then I think the best feeling.
Sorry in such poor English.
For now, I wait for progress.
Once the BMS Script used, then I think the best feeling.
Sorry in such poor English.
