Currently it is not possible. I'll make an option for this in the next version.Escope12 wrote:Yes.ka87 wrote:I'm not sure, what are you asking. Do you want to hide something in world view?Escope12 wrote:How do you hide certain objects when you "Render World"?
Search found 11 matches
- Fri Jan 11, 2019 3:15 pm
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Fri Jan 11, 2019 3:14 pm
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
IrisTool: New version (0.26) You can download it from here: https://mega.nz/#!vbAyhK5K!z01lMT9Hb5NynpuzdzMsV74YNEEW2FEcSry8ccWm3tU Animation in action: https://www.youtube.com/watch?v=VVmieQfnxfI Changelog - Collision map & instance debug display ("n", "b" key in Render World or in Render Geometry)...
- Fri Jan 11, 2019 2:54 pm
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
I'm not sure, what are you asking. Do you want to hide something in world view?Escope12 wrote:How do you hide certain objects when you "Render World"?
- Tue Oct 30, 2018 11:02 pm
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
It is not a problem, they stored a broken geometry morphing during a progress of development and using scripting to disable it. IrisTool can not handle scripting due it is not present in bf file, but compiled into binary file (eg. BGE.exe). Just hit "m" key when you are viewing that level to disable...
- Mon Oct 29, 2018 7:10 pm
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
IrisTool: New version (0.25.2) You can download it from here: https://mega.nz/#!qDBTxQjK!G0fqHGsx29GoXLWCw8vF9Sgws3oXQ0_iZXf46taUHIM Changelog - Fixed aspect ratio - Usable FPS-like camera - Realtime lights support - Fog support - Sprite generator support - Particle engine - Mesh wave modifier supp...
- Mon Oct 29, 2018 6:59 pm
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
I have no problem with textures, but their transformations. They're using matrices to stretch textures. I can not implement these in common way. I wrote a tool, it can open BGAE's bf file, and it can display whole maps, display models, and play animations. You can check this on youtube: https://yout...
- Wed Sep 19, 2018 8:22 pm
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
I'm not planning those features, because I can not store texture transformations into some common format. BTW: I'm planning to release a new version, you can see it on youtube: https://youtu.be/SSgINERmWKg I've fixed lighting, and added sprites & particles support. I wrote a tool, it can open BGAE's...
- Tue Jun 26, 2018 11:59 am
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
Yes I can, but I can not know any format where I can store texturing as game uses. (eg. transformation matrices, blending)jackblack wrote:Wow, that is amazing! Can you export geometry?
- Sat Jun 16, 2018 3:03 pm
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
https://mega.nz/#!6S4EFD6L!f2POyp_v9gnt ... OVzQt9N18g
IrisTool 0.24 download, it requires Java JRE to be installed.
IrisTool 0.24 download, it requires Java JRE to be installed.
- Sat Jun 16, 2018 9:47 am
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
Not yet. Only BGE (all versions)Puterboy1 wrote:Does it work on King Kong?ka87 wrote:I wrote a tool, it can open BGAE's bf file, and it can display whole maps, display models, and play animations.
You can check this on youtube:
https://youtu.be/l3Knr59wdpA
- Fri Jun 15, 2018 2:56 pm
- Forum: Game Archive
- Topic: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
- Replies: 45
- Views: 14829
Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
I wrote a tool, it can open BGAE's bf file, and it can display whole maps, display models, and play animations.
You can check this on youtube:
https://youtu.be/l3Knr59wdpA
You can check this on youtube:
https://youtu.be/l3Knr59wdpA
