Search found 50 matches

by 0xFAIL
Mon Oct 24, 2011 9:41 am
Forum: General game tools
Topic: 0xFAIL Toolbox
Replies: 0
Views: 1421

0xFAIL Toolbox

I made a thread for suggestions: http://forum.xentax.com/viewtopic.php?f=29&t=7555 All the tools that are resulting from there are posted here. (This post will be updated) So far: V0.1 DDS RGBA header generator (will be expanded to support DXT12345 + RGB(A) (different encodings) + gets a GUI) Tools ...
by 0xFAIL
Mon Oct 24, 2011 12:40 am
Forum: Tutorials
Topic: Suggestions for a little toolbox
Replies: 5
Views: 2385

Re: Suggestions for a little toolbox

I see you are entusiastic (as far as the history of the wiki page tells me ;-D ) yet I will try to fork it (or completly rewrite it, not sure) as a multipage HTML+CSS cause wikipedia is problematic for really long documents and very techy/specific content (in my opinion). You don't have any suggesti...
by 0xFAIL
Sun Oct 23, 2011 11:52 pm
Forum: Holy Cow!
Topic: What game's on your computer today?
Replies: 15
Views: 5449

Re: What game's on your computer today?

PSP: Dead Head Fred, I have to finish it this time! (Crappy controls stop me from doing so...) Gamecube: Killer 7, this time I will make it past level 3! XBox 360: Mercury, it was harder when it was on the PSP (and so frustrating...) Computer: Deus Ex: HR, I hated part of it and loved part of it... ...
by 0xFAIL
Sun Oct 23, 2011 11:41 pm
Forum: Tutorials
Topic: Suggestions for a little toolbox
Replies: 5
Views: 2385

Re: Suggestions for a little toolbox

DGTEFF is still impressive (I learned some important stuff through it), yet the wiki version doesn't work with all the symbols and outputs them cryptically (the tables at the bottom are messed up) + some CONVERT ERRORS are cluttered around. In my opinion it would need to be reworked with focus on r...
by 0xFAIL
Sun Oct 23, 2011 9:46 pm
Forum: Tutorials
Topic: Suggestions for a little toolbox
Replies: 5
Views: 2385

Suggestions for a little toolbox

Searching for suggestions for stuff you want to see in a cross-platform toolbox for reverse engineering. (I'm currently working on the stuff at '2D' myself) Current ideas: 2D: DDS header generator raw rgb/a <-> raw DXT12345 <-> palette+raw image data conversion 3D: raw basic data (vertex+UV) (No bon...