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Search found 45 matches
- Sat Oct 08, 2011 10:48 pm
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
Don't know about Away 3D but I imported Adria model to Maya without any problems. 3DS Max 2012 cannot open the ardia.obj. These are the files I have in one folder: adria.obj adria_diff_atlas.txt adria_spec_atlas.tct adria_A_diff.dds adria_A_spec.dds When I try to import the .obj in +DS Max, I have ...
- Sat Oct 08, 2011 5:17 pm
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
lol, the problem was: Total commander.
Now I have the dds file.
Now I have the dds file.
- Sat Oct 08, 2011 5:11 pm
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
But how?
I run the .exe file and I get this:

I run the .exe file and I get this:
so where to drag and drop the .tex?"We need a file(s) to work with!"
- Sat Oct 08, 2011 3:21 pm
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
GLC player also opened Adria.obj properly...
Beside that how can I convert the .tex files with the D3TexConv.exe?
The wiki page writes drag and drop, but how?
Beside that how can I convert the .tex files with the D3TexConv.exe?
The wiki page writes drag and drop, but how?
- Sat Oct 08, 2011 2:08 pm
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
This is the action script code under Flex SDK and Away 3D Framework. After I compile it, it opens a 400 x 300 pc flash frame in a html file, and loads an .obj model. package { import away3d.containers.View3D; import away3d.events.LoaderEvent; import away3d.loaders.Loader3D; import away3d.loaders.par...
- Sat Oct 08, 2011 11:33 am
- Forum: Graphic file formats
- Topic: Textures of Beta Diablo 3, ".tex" files converter needed :)
- Replies: 118
- Views: 75401
Re: Textures of Beta Diablo 3, ".tex" files converter needed
Hmm now it's working, that I've put an Appearance folder into the extracted folder, and copied all the files there
- Sat Oct 08, 2011 11:30 am
- Forum: Graphic file formats
- Topic: Textures of Beta Diablo 3, ".tex" files converter needed :)
- Replies: 118
- Views: 75401
Re: Textures of Beta Diablo 3, ".tex" files converter needed
Hi, It's not working for me. I've performed these steps: 1) I've made a folde C:\temp\extracted 2) I copied Adria.app and D3AppConvert2Obj.exe into this folder 3) I've run C:\temp\extracted\D3AppConvert2Obj.exe -d "C:\temp\extracted\" No failure message, but nothing happens. What did I do ...
- Fri Oct 07, 2011 4:24 pm
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
Correct ...
and the enchants on the weapons (e.g. ice, lightning, etc...)
and the enchants on the weapons (e.g. ice, lightning, etc...)
- Fri Oct 07, 2011 4:23 pm
- Forum: Graphic file formats
- Topic: Textures of Beta Diablo 3, ".tex" files converter needed :)
- Replies: 118
- Views: 75401
Re: Textures of Beta Diablo 3, ".tex" files converter needed
Hey!
Thanks for the details.
Thanks for the details.
- Fri Oct 07, 2011 3:07 pm
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
What I will try to make in the next days is a simple item loader program, which runs in flash, and can be easily inserted to a site.
To make a complex model viewer, that loads a character, and puts all the armors and weapons on them ... hmm that's a different story.
To make a complex model viewer, that loads a character, and puts all the armors and weapons on them ... hmm that's a different story.
- Fri Oct 07, 2011 2:18 pm
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
So it's sure, that we will have all the models in .obj + .tex files.
I'm just asking, cause Away 3D supports almost all major model formats (3ds, dae, obj, etc...), but Alternativa3D supports only .dae (collada) files.
I'm just asking, cause Away 3D supports almost all major model formats (3ds, dae, obj, etc...), but Alternativa3D supports only .dae (collada) files.
- Fri Oct 07, 2011 8:14 am
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
The exporter just can translate from .app file to .obj model. Cool. Is the texture contained in the .obj file as well, or is it in a separate .mat file, or in any other? The exporter now is just a 010 editor template, not a tool yet. We use 010 to compile .app to obj file. You can start develop it ...
- Fri Oct 07, 2011 7:35 am
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
Currently BoyC and MrRawr made a 010 editor template which use for extract obj model from .app files. Ye it's nice. So the item models + textures can be extracted already. Am I right? The hard task will be to write an app as a wow model viewer, which is able to put the correct size of the armors / ...
- Thu Oct 06, 2011 8:29 pm
- Forum: Graphic file formats
- Topic: Textures of Beta Diablo 3, ".tex" files converter needed :)
- Replies: 118
- Views: 75401
Re: Textures of Beta Diablo 3, ".tex" files converter needed
Greetings,
I've downloaded the D3Appconverter of TaylorMouse, and downloaded the client of the Beta.
How can I get models with textures (which I can load to a 3d Framework like Away3D or Alternativa3D)?
Thanks for your help!
BR,
Monguron
I've downloaded the D3Appconverter of TaylorMouse, and downloaded the client of the Beta.
How can I get models with textures (which I can load to a 3d Framework like Away3D or Alternativa3D)?
Thanks for your help!
BR,
Monguron
- Thu Oct 06, 2011 8:22 pm
- Forum: 3D/2D models
- Topic: Diablo III .app
- Replies: 177
- Views: 87553
Re: Diablo III .app
Hello Guys!
I've just received the link to this forum, and I'm very glad to see that some hardcore guys are working on the extraction of Diablo3 models from the client.
What's the status now, how can I help?
Greetings,
Monguron
I've just received the link to this forum, and I'm very glad to see that some hardcore guys are working on the extraction of Diablo3 models from the client.
What's the status now, how can I help?
Greetings,
Monguron
