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Search found 335 matches

by TaylorMouse
Fri Jun 02, 2017 7:22 pm
Forum: Game Archive
Topic: Dawn of War III SGA flles
Replies: 2
Views: 881

Re: Dawn of War III SGA flles

I finally got my version of DoW III, any update on the unpacker?

All I'm interested in are the 3D Models, animations and textures :)

T.
by TaylorMouse
Thu May 18, 2017 7:15 pm
Forum: 3D/2D models
Topic: Overwatch Models/Textures
Replies: 36
Views: 11381

Re: Overwatch Models/Textures

A long time has passed, but it payed up!! Here you go Model AND animation import for 3D Studio Max https://www.youtube.com/watch?v=ljOBb1ggLDE https://1.bp.blogspot.com/-ocGSQMtvIHk/WR2ylVWLSUI/AAAAAAAAAKQ/SmYr6oJ0uVYBqHeFVul7WxDq03qwXTXjQCLcB/s1600/overwatchimporttools.png Hope you like it! T.
by TaylorMouse
Mon Oct 10, 2016 10:43 pm
Forum: 3D/2D models
Topic: Lego Dimensions .an4 animation files
Replies: 4
Views: 771

Re: Lego Dimensions .an4 animation files

First: you want ppl to do the work for you in like 1 day ??

Sec: what do you want to do with animation files,?? where do you want to apply these animations too ?

Third: you know you can get banned posting official files here yes ?

T.
by TaylorMouse
Sat Jul 23, 2016 11:18 am
Forum: 3D/2D models
Topic: Teenage Mutant Ninja Turtles Mutants in Manhattan
Replies: 3
Views: 887

Re: Teenage Mutant Ninja Turtles Mutants in Manhattan

.dtt are indeed the textures, some have multiple texture I think,

cut of the first 96 bytes and you have your dds texture

T.
by TaylorMouse
Sat Jul 23, 2016 10:35 am
Forum: 3D/2D models
Topic: Teenage Mutant Ninja Turtles Mutants in Manhattan
Replies: 3
Views: 887

Teenage Mutant Ninja Turtles Mutants in Manhattan

Hi guys, seen my nephew play "Teenage Mutant Ninja Turtles Mutants in Manhattan" pretty fun, not the best game but.. http://www.tmntmutantsinmanhattan.com/ Packed files are .cpk, can be extracted using http://dbxvmods.freeforums.net/thread/3/cpk-unpack-repack At a first glance: the .dtt files are th...
by TaylorMouse
Mon Jun 13, 2016 9:01 am
Forum: 3D/2D models
Topic: Battleborn tools
Replies: 40
Views: 7323

Re: Battleborn tools

Hey Daemon1, since I loved your stuff on Overwatch I've been looking at "other" stuff you did :p Since I'm not really into packages and textures, I've got a little question: how would you convert the BC7 textures to a format before DX10, or is this because the format from offered by the game has thi...
by TaylorMouse
Tue Jun 07, 2016 6:48 pm
Forum: 3D/2D models
Topic: Strife 3D Models
Replies: 13
Views: 2631

Re: Strife 3D Models

AceWell wrote:... readable python source...
yeah.. NO
by TaylorMouse
Tue Jun 07, 2016 6:06 pm
Forum: 3D/2D models
Topic: Strife 3D Models
Replies: 13
Views: 2631

Re: Strife 3D Models

Sry my bad, not used to such a chaotic unstructured code... found it

T.
by TaylorMouse
Sun Jun 05, 2016 1:41 pm
Forum: 3D/2D models
Topic: Strife 3D Models
Replies: 13
Views: 2631

Re: Strife 3D Models

Sorry there, you are right my friend, let me thank you for that :p

T.
by TaylorMouse
Sat Jun 04, 2016 11:00 pm
Forum: 3D/2D models
Topic: Strife 3D Models
Replies: 13
Views: 2631

Re: Strife 3D Models

Well at least 1 guy thanked me ( although it has been downloaded like 50 times)

:D

T.
by TaylorMouse
Sat Jun 04, 2016 1:49 pm
Forum: 3D/2D models
Topic: Overwatch Models/Textures
Replies: 36
Views: 11381

Re: Overwatch Models/Textures

Damn, you are right, the model viewer draw distance was not set far enough so I did not see it !!

THnx ( again :p )

T.
by TaylorMouse
Sat Jun 04, 2016 12:12 pm
Forum: 3D/2D models
Topic: Overwatch Models/Textures
Replies: 36
Views: 11381

Re: Overwatch Models/Textures

Btw, I have a couple of files where there is not "physical" meshes, any idea what they are ?

a few examples:

000000000213
000000000322
00000000085D
00000000085E
0000000008CE
0000000009B8

Just wondering, don't break your head on it

T.
by TaylorMouse
Sat Jun 04, 2016 10:35 am
Forum: 3D/2D models
Topic: Overwatch Models/Textures
Replies: 36
Views: 11381

Re: Overwatch Models/Textures

Yeah, Blizzard really did a good one on these :)


Btw, I extracted all of the models, but noticed that my files nbrs are longer, for example

Code: Select all

0000000009F8
-> Hero Genji First Person Arms

How can that be ?

T.
by TaylorMouse
Fri Jun 03, 2016 11:31 pm
Forum: 3D/2D models
Topic: Overwatch Models/Textures
Replies: 36
Views: 11381

Re: Overwatch Models/Textures

I've used it to pin point the heroes, which was an awesome help,
I really like this model, the drop ship and all the obj's combined look just awesome, I did this via a script I wrote in max

Image

T.
by TaylorMouse
Thu Jun 02, 2016 8:43 pm
Forum: 3D/2D models
Topic: Overwatch Models/Textures
Replies: 36
Views: 11381

Re: Overwatch Models/Textures

Ho, my list has all the files renamed, also the other object, like pipes, buildings, decoration, pots, wall, ark, doorway, airplane.... etc but, if you list does that as well, I don't need to finish mine ;) Obj is obsolete, I don't think that is the case for my viewer, since it does not support mate...