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Search found 348 matches

by TaylorMouse
Thu Nov 15, 2012 10:17 am
Forum: 3D/2D models
Topic: Of Orcs and Men
Replies: 11
Views: 5599

Re: Of Orcs and Men

This is nice!!

Share the max script man :)

like please...

T
by TaylorMouse
Thu Oct 18, 2012 5:55 pm
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

I already tried that, ... unsuccessfully

T.
by TaylorMouse
Tue Oct 16, 2012 5:14 pm
Forum: 3D/2D models
Topic: 3D maxs 2010
Replies: 1
Views: 960

Re: 3D maxs 2010

What ??

What is YukesV2 ?

and what does the error say ?

T.
by TaylorMouse
Tue Oct 16, 2012 5:13 pm
Forum: 3D/2D models
Topic: WARRIORS: LEGENDS OF TROY
Replies: 3
Views: 1939

Re: WARRIORS: LEGENDS OF TROY

Is this a PC game ?

T.
by TaylorMouse
Tue Oct 16, 2012 5:11 pm
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

Unfortunately we were not able ( well I wasn't anyways) to extract the uvw mapping coordinates, sorry

T.
by TaylorMouse
Wed Oct 03, 2012 5:35 pm
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

Damn, I didn't think of that , such a dumbass that I am :D

Thnx

T.
by TaylorMouse
Fri Sep 28, 2012 8:41 am
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

Cleaned up my code and finally succeeded in adding the correct textures to the correct faces and have the multi-objects in obj format, pffff. Next on the list is to check why the despair.dcm file and the darkwar.dcm file are not in the same format... Only missing piece is the texture coordinates :? ...
by TaylorMouse
Tue Sep 25, 2012 11:06 pm
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

Still working on this one... apparently, the textures are referenced in the .bmat files. in the dcm file there is a reference to that file. ex.: absolom.dcm has a reference to absolomA01.bmat and in the .bmat file you will find all the textures required. here is my c# class that reads out the necess...
by TaylorMouse
Mon Sep 24, 2012 6:52 pm
Forum: 3D/2D models
Topic: Lune of eden
Replies: 12
Views: 4896

Re: Lune of eden

You got my attention :P

T.
by TaylorMouse
Sun Sep 23, 2012 12:08 pm
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

It was posted on page 2:

http://sktest.aruarose.com/DS2Extract.rar

T.
by TaylorMouse
Sat Sep 22, 2012 4:03 pm
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

well, buy the game use the extraction tool in the forum to extract the models from their archive download Naosis get the py script from Finale00 dropbox ( get everything, it's great :) ) start naosis and look at the models export them to whatever import them into your favorite 3D tool ! I'm making a...
by TaylorMouse
Thu Sep 20, 2012 8:36 am
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

I have the code write out an mtl file and an obj file, then I import it into 3DS MAX 2010, then I took a screenshot to post here :)

T.
by TaylorMouse
Wed Sep 19, 2012 11:16 pm
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

YES !! my c# code does it to!!

the Chancelor

Image

T.
by TaylorMouse
Wed Sep 19, 2012 9:45 pm
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

Of course I'm not givin up, I want it to work in my C# code too :)

btw I verified this part:

Code: Select all

float[6] bbox?
this is indeed the Bounding Box !

T.
by TaylorMouse
Wed Sep 19, 2012 6:53 pm
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36386

Re: Dark Sider 2 Model?

Damn!! I wanted to beat this one :D

But.. Finale00, nice one

T.