Search found 340 matches

by TaylorMouse
Tue Jan 21, 2014 9:22 am
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

Ok, finally got this thing working !!

C++ code has been recompiled, had to comment some stuff out, it no longer generates the atlas file, and no input from the user is required when conversion is done.

Next step is opening a dds viewer and show the dds image after double clicking the tex file...

T.
by TaylorMouse
Mon Jan 20, 2014 11:05 am
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

@LUBDAR: no but for each conversion you need to press enter, so I wanted to mass convert all of the tex files. So it would be cool if there was not an export of the atlas file and no clicking after each conversion :/ @ZeroGravity: ok, then I need to change my ani script too.. thnx for keeping me up ...
by TaylorMouse
Sun Jan 19, 2014 10:42 pm
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

Indeed, I also fixed my script on the beta (ptr) models,

2 questions,
1. Did you change the script for the animations too, or is that still the same
2. How did you convert the tex files to dds or tga or other?

T.
by TaylorMouse
Sat Jan 18, 2014 11:52 pm
Forum: Graphic file formats
Topic: Diablo III Tex File Format
Replies: 2
Views: 2146

Diablo III Tex File Format

Hi guys, been figuring out how to convert the C++ data into c# this is for coverting the .tex files (Diablo III Tex(tures)) to dds format. up till the code below everything was just going well ( being not a C++ guy and all) but now I ran into a huge problem, I don't understand what is happening in t...
by TaylorMouse
Fri Jan 03, 2014 11:52 pm
Forum: 3D/2D models
Topic: NDS *.NSBMD files with multiple models
Replies: 1
Views: 1425

Re: NDS *.NSBMD files with multiple models

Did you check out this site : http://nds3dformat.wikispaces.com/ ?

I know it works with Pokemon ( or it used to) not following that anymore, so keep us posted plz

T.
by TaylorMouse
Fri Jan 03, 2014 11:46 pm
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

Created a little script to list the animations, start and end frame, so you don't need to look for them in the list of ani files and figure out where the start and end frame are: RollOut dialog "Animation List" ( Button btnClose "Close" ListBox animationList "Animations"...
by TaylorMouse
Fri Jan 03, 2014 9:22 pm
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

I changed my Import D3 Ani Script Added a Helper Dummy that has the animation names, start and end frame, for easy reference Added a MessageBox that tells you how many frames are imported Changed so that you no longer need to select the ani file, just select the folder that contains all the ani file...
by TaylorMouse
Fri Jan 03, 2014 7:37 pm
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

Hey ZeroGravity, I've noticed that there are these HardPoints, but I ignored them up till now, what are they exactly?

I only used to test the plugin from Max Cloth when it first came out, don't know how to work with it from code thou.

T.
by TaylorMouse
Thu Jan 02, 2014 9:54 pm
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

Hey Shak-otay ( sorry about the misspelling all the time I just look at your nick above your avatar ) :roll: Thanks for all the help from you guys I was able to put together the last script ( animation script ) to a good end. Included in the zip file are 2 scripts, one for importing the .app (3D Mod...
by TaylorMouse
Thu Jan 02, 2014 6:30 pm
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

YES !! It works!! Learned some nice stuff from that script Zero Gravity wrote!! AssumeSkinPose() --> Very important, never heard of it, not very well documented either matrix.row = b.Pos --> apply the position to the matrix in stead of what I did, only apply the rotation (dumb ass) with animation on...
by TaylorMouse
Thu Jan 02, 2014 5:52 pm
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

Hey Chakotay2, here is the file (chest) your requested with the ani files and the dds files included


Good luck :p

T.
by TaylorMouse
Thu Jan 02, 2014 3:49 pm
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

@ZeroGravity I see you use a AssumeSkinePose() and the Inverse methods, need to check them, maybe this could be the problem ... @Chakotay2, wel I based my animation knowledge on the second post in this thread by Wobbe, the rest I kinda broke my head on figured it out myself, very satisfying when tha...
by TaylorMouse
Thu Jan 02, 2014 10:12 am
Forum: 3D/2D models
Topic: Silver 3d models and animations (CHR and ANM files)
Replies: 47
Views: 17368

Re: Silver 3d models and animations (CHR and ANM files)

LOVED THAT GAME, I even bought it recently from GOG.COM !

Btw, what did you use to get these backgrounds and sounds?

I'll take a look at the models this evening

T.
by TaylorMouse
Thu Jan 02, 2014 10:00 am
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

Hey Chakotay2, thanks for the quick reply, I will do that this evening, since I'm at work for the moment. What I tried additionally, was applying the rotation quaternion from the app file, but no luck there. Question: I needed to add the parent position to the child bone position to get it right, do...
by TaylorMouse
Thu Jan 02, 2014 12:25 am
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 25256

Re: Diablo 3 Animation files

Hi guys, done some progress... I succeeded in importing and animating the Diablo III Rare chest. Yet it only has 2 bones, and the root bone doesn't do anything, so I was really happy to see that work. Then I went over to another model, adria.app ( included in the attachment ) ran the 2 scripts (both...