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- Tue Jan 14, 2020 3:56 am
- Forum: 3D/2D models
- Topic: Total War: Warhammer, Noesis script
- Replies: 95
- Views: 24791
Re: Total War: Warhammer, Noesis script help
If you guys need an example for the animation formats I have a maxscript you can look at for your noesis script. Out of curiosity I'd also like to see the source of the dae files.
- Mon Feb 25, 2019 7:17 pm
- Forum: 3D/2D models
- Topic: Can you check if your 3ds max opens this scene?
- Replies: 21
- Views: 4543
Re: Can you check if your 3ds max opens this scene?

No textures that I can find. The model is completely black when loaded.
- Mon Feb 25, 2019 4:35 pm
- Forum: 3D/2D models
- Topic: Can you check if your 3ds max opens this scene?
- Replies: 21
- Views: 4543
Re: Can you check if your 3ds max opens this scene?
I'm able to export it to fbx but it will have no materials because of what was posted above.
- Sun Feb 24, 2019 10:28 pm
- Forum: 3D/2D models
- Topic: Can you check if your 3ds max opens this scene?
- Replies: 21
- Views: 4543
- Sun Feb 24, 2019 5:36 pm
- Forum: 3D/2D models
- Topic: Can you check if your 3ds max opens this scene?
- Replies: 21
- Views: 4543
Re: Can you check if your 3ds max opens this scene?
I have 2015 version and I was able to open it.
- Wed Nov 28, 2018 2:34 am
- Forum: 3D/2D models
- Topic: (PS3) Dante's Inferno .geo
- Replies: 14
- Views: 15160
Re: (PS3) Dante's Inferno .geo
The skeleton files are the .rcb.xen/ps3 files.
- Sat Oct 27, 2018 1:38 am
- Forum: 3D/2D models
- Topic: [Help!] King of Fighter XIV Model format and Noesis script?
- Replies: 38
- Views: 21094
Re: [Help!] King of Fighter XIV Model format and Noesis scri
https://i.imgur.com/ovdV7yk.gif Here is an importer for animations and an updated model importer script to work with the animation files. Animation importing works only about 90% of the time, sometimes breaking the models. It's been some time since I've encountered this problem and I can't figure o...
- Tue Oct 02, 2018 2:08 pm
- Forum: 3D/2D models
- Topic: Help me to extract FPK from Battle Stadium D.O.N game
- Replies: 3
- Views: 2094
Re: Help me to extract FPK from Battle Stadium D.O.N game
You can use noesis to unpack fpk files.
- Thu Sep 27, 2018 1:30 pm
- Forum: 3D/2D models
- Topic: Twelvesky2 Animation (MOTION and .rra file extension)
- Replies: 10
- Views: 2839
Re: Twelvesky2 Animation (MOTION and .rra file extension)
Even if a script was written to import the animations, it will do you no good because you never supplied the necessary files in order to utilize them. Like what Zaramot said in the other thread, you need a skeleton so the model can be rigged. Only then will you be able to import animations.
- Mon Jul 02, 2018 2:41 am
- Forum: 3D/2D models
- Topic: (PS3) Dante's Inferno .geo
- Replies: 14
- Views: 15160
Re: (PS3) Dante's Inferno .geo
I think skeletons are in a different file. If you have a samples I can take a look at them. Chances are they're the same or nearly the same as Dead Space's skeleton files. I haven't been able to figure out how Visceral Games' skinning works so you'll have to skin it yourself.
- Sat Jun 30, 2018 11:59 pm
- Forum: 3D/2D models
- Topic: (PS3) Dante's Inferno .geo
- Replies: 14
- Views: 15160
Re: (PS3) Dante's Inferno .geo
If you have 3ds max you can use this script. This was written a while ago so there may still be some bugs.
- Thu May 10, 2018 2:50 pm
- Forum: 3D/2D models
- Topic: Search Perfect world animation(stck)
- Replies: 48
- Views: 16863
Re: Search Perfect world animation(stck)
I added support for the Saint Seiya models and animations. I'll add support for animation inside the .bon files when I get some more free time.
- Sun May 06, 2018 4:16 am
- Forum: 3D/2D models
- Topic: Search Perfect world animation(stck)
- Replies: 48
- Views: 16863
Re: Search Perfect world animation(stck)
https://i.gyazo.com/70e63927192fb9650cd1a878a7737e27.gif Thanks for the files. I wrote the script in 3ds max 2015 so I'm sure it'll work in 2013, but I'm not sure for 2009. I'm also working on an animation script for Saint Seiya because the formats are so similar. I'd have it finished now but the r...
- Wed May 02, 2018 4:03 am
- Forum: 3D/2D models
- Topic: Search Perfect world animation(stck)
- Replies: 48
- Views: 16863
Re: Search Perfect world animation(stck)

Can you supply more model and animation samples?
- Thu Apr 26, 2018 5:57 am
- Forum: 3D/2D models
- Topic: Atlus's .PB (3D model format)
- Replies: 49
- Views: 20723
Re: Atlus's .PB (3D model format)
Have you tried dividing the frame data by 32767.0 or 65535.0?
