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by TRDaz
Sun Nov 22, 2015 10:47 am
Forum: Game Archive
Topic: One Piece Treasure Cruise
Replies: 3
Views: 1926

Re: One Piece Treasure Cruise

The data is installed on the device when using the game. I play the game so I've seen before that the sprites and images are stored on the device as .png's. You should install the game on an android device, or use an emulator, and check storage to find the sprites you want.
by TRDaz
Sat Nov 14, 2015 10:19 am
Forum: Game Archive
Topic: Unity Studio
Replies: 222
Views: 198406

Re: Unity Studio

I managed to use 3ds to export to a fbx that blender could open. Blender opened the fbx in the same pose and I couldn't use the shortcuts mentioned to remove the pose, but exporting the model to a format I wanted to use made the model return to it's A-Pose. Thanks for the help!
by TRDaz
Fri Nov 13, 2015 7:21 pm
Forum: Game Archive
Topic: Unity Studio
Replies: 222
Views: 198406

Re: Unity Studio

I've tried 3ds max, I don't know how to reset the pose within that. I tried importing it to the latest version of Blender but it gives an error.
by TRDaz
Fri Nov 13, 2015 6:10 pm
Forum: Game Archive
Topic: Unity Studio
Replies: 222
Views: 198406

Re: Unity Studio

Thank you so much for the update! However I tested a few models and they export with their bones and such, but they are exported in a strange pose, not in their default T-Pose/A-Pose. Any way around this? Any help please? Can't seem to figure out why it exports the way it does. I've tested a differ...
by TRDaz
Thu Nov 12, 2015 11:01 am
Forum: Game Archive
Topic: Unity Studio
Replies: 222
Views: 198406

Re: Unity Studio

Thank you so much for the update!
However I tested a few models and they export with their bones and such, but they are exported in a strange pose, not in their default T-Pose/A-Pose. Any way around this?
by TRDaz
Sun Nov 08, 2015 6:39 pm
Forum: 3D/2D models
Topic: Disney Infinity Scene Format
Replies: 13
Views: 9069

Re: Disney Infinity Scene Format

Oh thank you! I didn't realise it was updated :)
by TRDaz
Sun Nov 08, 2015 6:21 pm
Forum: 3D/2D models
Topic: Disney Infinity Scene Format
Replies: 13
Views: 9069

Re: Disney Infinity Scene Format

Any chance the blender script can be updated for 3.0? The script currently gives an error when trying to import the files. I can upload some samples if needed.
by TRDaz
Fri Nov 06, 2015 7:49 am
Forum: 3D/2D models
Topic: [REL] Disney INFINITY Model Extractor
Replies: 73
Views: 37100

Re: [REL] Disney INFINITY Model Extractor

I was hoping szkaradek's blender importer worked so I could grab the models with bones but it seems the format changed since 2.0. I would have no idea what you enter into hex2obj to get the models xD EDIT: Thanks to AceWell's image of his setup for Darth Maul's model, i managed to grab a model mysel...
by TRDaz
Fri Nov 06, 2015 7:46 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354377

Re: ARchive_neXt

First of all, awesome tool (surprised I've never actually said that here before. Second, I know you are busy MDA and there is probably higher priority things to support in this, but is support of AC4's multiplayer files planned or still planned if they were planned already? There is no rush, was jus...
by TRDaz
Mon Oct 26, 2015 6:30 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 297445

Re: Star Wars - The Old Republic - Beta

That method works really great! Obviously it misses out the textures, but those can be found from the mat files anyway, thank you for explaining that! However, the macro didn't work for me (it would only place /resources/ at the first line) so I just used the replace function to replace /art/ with /...
by TRDaz
Mon Oct 26, 2015 11:55 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 297445

Re: Star Wars - The Old Republic - Beta

Here is an update of names for main_art_creature_a_1, these include some new KOTFE characters too.
by TRDaz
Sat Oct 10, 2015 7:52 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 297445

Re: Star Wars - The Old Republic - Beta

Didn't realise the xml held that information. Thank you for telling me :)
by TRDaz
Tue Oct 06, 2015 4:43 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 297445

Re: Star Wars - The Old Republic - Beta

Apologies for the double post, but I am still looking at the cyborg05 items, and am unable to find textures for "chest_cyborg05_bfn_heavy_ge_cy03" pieces. I tried finding the .mat file for this, but I cannot seem to find that either. EDIT: Figured it out, I extracted one of the .mat files ...
by TRDaz
Tue Oct 06, 2015 6:42 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 297445

Re: Star Wars - The Old Republic - Beta

Oh, thank you! I'll keep that in mind for if I need anything in the future :)
by TRDaz
Mon Oct 05, 2015 9:50 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 297445

Re: Star Wars - The Old Republic - Beta

I've been extracting models from this recently, and have found pieces of armor I need, however the textures are nowhere to be found. The pieces are chest_cyborg05, boot_cyborg05, leg_cyborg05 etc, and there is no folder with any textures for "cyborg05". I tried using nodeviewer to add the ...