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by TRDaz
Sat Feb 09, 2013 11:46 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 297445

Re: Star Wars - The Old Republic - Beta

Does anyone know a way around the Unhandled Exception error?
by TRDaz
Fri Feb 01, 2013 5:35 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 297445

Re: Star Wars - The Old Republic - Beta

Does anyone have a link to the TOR EasyMYP? Older versions crash when loading and the links dont work for the TOR version :/

EDIT: Ignore that, realised that a few posts above had the version I needed... but I get a error that someone a few posts up had D: (Unhandled Exception)
by TRDaz
Fri Jan 25, 2013 9:51 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773126

Re: Dead or Alive series formats and tools

So im using GreedXplorer to open DOAU models, but how would I get to export them? I only need them in obj format.
by TRDaz
Wed Jan 23, 2013 11:20 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228811

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

I think the script was mainly to support DOA5 models rather than NG3 models, the script probably needs finishing to support NG3 models fully.
by TRDaz
Thu Oct 11, 2012 7:59 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773126

Re: Dead or Alive series formats and tools

Will have to wait until its possible to be hacked, but, thanks for the reply :)
by TRDaz
Thu Oct 11, 2012 1:21 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773126

Re: Dead or Alive series formats and tools

Is it possible to get 3DS models at all? I would have loved to get Raidou and Shiden from DOA:D
by TRDaz
Mon Oct 08, 2012 9:44 pm
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 71231

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

DLC models are from the actual DLC downloads, I use a program called Le Fluffie App (only works on 360 dlc) which extracts the .bin from the DLC file, then you can go on with the tools Chrrox made from there :)
by TRDaz
Sun Oct 07, 2012 7:20 pm
Forum: Game Archive
Topic: Resident Evil 6
Replies: 99
Views: 45936

Re: Resident Evil 6

^ That isnt real time, well, it doesnt look like it.
by TRDaz
Tue Oct 02, 2012 7:46 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228811

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

How do I obtain the DLC costumes ? I have the game and downloaded the costumes using the code,but, how I am I supposed to extract those files off the xbox360? where is it stored if someone knows and can pm me that would be great =) Okay I figured it out but it seems that script 1.4.1 noes-is python...
by TRDaz
Mon Oct 01, 2012 4:45 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228811

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

All the stage tmc and their respective tmcl files have been added to the spreadsheet. Using chrrox's script? Ah, I used b0ny's hopefully he makes a renamer for the stage files too :) EDIT: Dont need the renamer lol, extracting with chrrox's script now :) Thanks for adding them to the spreadsheet! :D
by TRDaz
Sun Sep 30, 2012 8:10 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228811

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

I fixed the error, although, I see no meshes.
by TRDaz
Sun Sep 30, 2012 7:45 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228811

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Stages are pretty hard in the full game. Plus I get errors for it even tho I think I got the correct tmcl file, it says:
local variable 'tmclData' referenced before assignment
by TRDaz
Sun Sep 30, 2012 5:27 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228811

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Thats how the textures are. They look transparent when you open the image file, you can easily convert the ones that dont need alpha channel to jpg.
by TRDaz
Sun Sep 30, 2012 1:48 pm
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 71231

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Ill try, tho, someone is kind enough to be sending me the models I need (on Tomb Raider Forums because I port to XNALara)
by TRDaz
Sun Sep 30, 2012 12:55 pm
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 71231

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Some of the files are giving errors with b0ny's script. I really dont know why this is happening, I want these models so bad D: