Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 2 matches
- Thu Jul 05, 2012 7:30 am
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 73180
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Well, it may be too late but here it goes anyway. I think I figure out how to relate each vertex to a bone. In the original script (virtual5.ms), it read each Bone (Bone1, Bone2, Bone3, and Bone4), divide them by 3.0 and group that into B1_array. Later it just use that number directly to create the ...
- Mon Mar 05, 2012 11:33 am
- Forum: 3D/2D models
- Topic: Street Fighter x Tekken
- Replies: 56
- Views: 21117
Re: Street Fighter x Tekken
Just one question. Is there any difference between the model use in SF4 and SFxT? Like for example, the Ryu model?
