It's a different formatariefd wrote:can you open a file from psp(k-on houkago live)? its the same format as this (.bin)
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Search found 7 matches
- Thu Mar 15, 2012 12:31 am
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 73181
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Sat Feb 04, 2012 4:53 am
- Forum: 3D/2D models
- Topic: JPCSP Model Ripping Guide
- Replies: 26
- Views: 17845
Re: JPCSP Model Ripping Guide
I have a problem. When i try to rip i get the .obj file but it has 0kb and nothing in it. What is wrong?
- Sat Jan 07, 2012 1:00 pm
- Forum: 3D/2D models
- Topic: Project Diva 1 & 2 Models (*.IGB)
- Replies: 3
- Views: 4304
Re: Project Diva 1 & 2 Models (*.IGB)
Hey i dont know if double post is allowed here but i didnt find the rules TT_TT...
I think you should check this out http://www.cute.or.jp/~makuchan/pce/diva2b.html#igAABox it might help, im desperate TT_TT
I think you should check this out http://www.cute.or.jp/~makuchan/pce/diva2b.html#igAABox it might help, im desperate TT_TT
- Sat Jan 07, 2012 12:54 pm
- Forum: 3D/2D models
- Topic: PD Extend Models ~With Pictures
- Replies: 13
- Views: 4908
Re: PD Extend Models ~With Pictures
Guys, I'm really waiting for someone to check this out, I really think this is going to help if people with the right knowledge about it http://www.cute.or.jp/~makuchan/pce/diva2b.html#igAABox please give it a chance!
- Fri Jan 06, 2012 7:26 am
- Forum: 3D/2D models
- Topic: Project Diva Models ( PSP )
- Replies: 12
- Views: 7458
Re: Project Diva Models ( PSP )
Have you guys found anything?
- Thu Dec 01, 2011 5:37 pm
- Forum: 3D/2D models
- Topic: Project Diva 1 & 2 Models (*.IGB)
- Replies: 3
- Views: 4304
Re: Project Diva 1 & 2 Models (*.IGB)
Wish I could help ):
- Tue Aug 16, 2011 9:15 pm
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 73181
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
First of all, congratulations for the brilliant script!
And...
When I import the mesh into 3DS max I get the bones messed, is there anything I can do to fix it? :/
And...
When I import the mesh into 3DS max I get the bones messed, is there anything I can do to fix it? :/
