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by SILENTpavel
Tue Aug 05, 2014 5:54 pm
Forum: Compressed files and methods
Topic: PS2 CVM file replacement
Replies: 4
Views: 2111

Re: PS2 CVM file replacement

Apache 3.10.6 - (While attempting to replace a file in the cvm, the program crashes and leaves only 1 byte to the modified cvm file, the software and the website are now discontinued and there won't be any updated versions of Apache ever since that website has been shutdown) Actually you can replac...
by SILENTpavel
Mon Jul 21, 2014 3:10 am
Forum: Game specific tools
Topic: [PSX] Silent Hill - Tools
Replies: 13
Views: 9901

Re: [PSX] Silent Hill - Tools

update by CharlesM on Thu Jan 09, 2014 3:20 am I've written a new files extraction tool for Silent Hill based on the original program by HoRRoR. The source and Windows binary are here: http://cgfm2.emuviews.com/new/shx-010814.zip It supports the following versions of the game: JP, Full Game (SLPM-86...
by SILENTpavel
Tue Jul 15, 2014 6:57 pm
Forum: Game Archive
Topic: Silent Hill 4 .BIN Files PS2 Version
Replies: 4
Views: 2592

Re: Silent Hill 4 .BIN Files PS2 Version

http://funkyimg.com/i/JtfY.gif You can extract and replace textures in this file with: Console Texture Explorer Open CTE, open snap_title.bin file, click on "load ini" button and create this file: [items_count] count=1 [item_0] name=logo platform=PS2 offset=229648 width=512 height=512 BPP=8 mipmaps...
by SILENTpavel
Sun Jun 22, 2014 1:20 am
Forum: Audio file formats
Topic: Decompress ADPCM to PCM?
Replies: 12
Views: 6539

Re: Decompress ADPCM to PCM?

Is there a tool that can decompress adpcm files to pcm\wav? I tried using MilesSoundTools, but it's too obsolete to recognize ADPCM. try VGMToolbox + VGMstream and GENH format: http://sourceforge.net/projects/vgmtoolbox/ http://sourceforge.net/projects/vgmstream/ http://hcs64.com/files/vgmstream_ex...
by SILENTpavel
Sun Jun 22, 2014 1:17 am
Forum: Graphic file formats
Topic: Playstation 2 "r2t" / "rtx" textures
Replies: 4
Views: 1672

Re: Playstation 2 "r2t" / "rtx" textures

Say the full game title or upload files - samples.
by SILENTpavel
Wed Apr 23, 2014 1:27 pm
Forum: 3D/2D models
Topic: Finding models inside EEMemory.bin files?
Replies: 25
Views: 5825

Re: Finding models inside EEMemory.bin files?

nice thread!
I was interested with textures extraction from "Plugin GS.dat" and "eeMemory.bin" of pcsx2 unpacked saveState files, here is some help:
http://forums.pcsx2.net/Thread-PCSX2-ss ... ure-viewer
by SILENTpavel
Thu Apr 03, 2014 5:53 pm
Forum: Game Archive
Topic: Syphon Filter HOG Archives [PSP]
Replies: 1
Views: 2092

Re: Syphon Filter HOG Archives [PSP]

Necroposter here! lol
okay, you can unpack .HOG files of SF for ps2/psp with Xpert2 and "PS2_Syphon_Filter_The_Omega_Strain_HOG.epi" - working perfect and simple, almost like quickbms.

Download xpert2 here: http://www.mediafire.com/download/de6qc ... Plugins.7z
by SILENTpavel
Fri Mar 14, 2014 10:38 pm
Forum: Game Archive
Topic: The Warriors (ps2) .wad extracted
Replies: 14
Views: 4621

Re: The Warriors (ps2) .wad extracted

How do you open the .wad? You can use Xpert2 + PS2_The_Warriors_dir_wad.epi - plugin download here: http://www.mediafire.com/download/de6qchz05am4iyr/Xpert2_186_Plugins.7z how to use it here: https://web.archive.org/web/20100224053827/http://www.freewebs.com/expert_tool/DVD5_ISO_Shrinker_Tutorial.h...
by SILENTpavel
Mon Mar 10, 2014 3:17 am
Forum: Compressed files and methods
Topic: Need to decompile a special swf-file... (League of Legends)
Replies: 11
Views: 3498

Re: Need to decompile a special swf-file... (League of Legen

also you can try "Sothink SWF Editor v1.3 Build 614"
by SILENTpavel
Sat Mar 08, 2014 3:35 pm
Forum: Compressed files and methods
Topic: Need to decompile a special swf-file... (League of Legends)
Replies: 11
Views: 3498

Re: Need to decompile a special swf-file... (League of Legen

ChrisX930 wrote:I already tried to decompile it with "SoThink SWF Decompiler"
this tool is only way to do this
if you can't do decompile with "SoThink", so you can't do anything with this file, i think
by SILENTpavel
Thu Mar 06, 2014 2:38 am
Forum: 3D/2D models
Topic: Help getting into ripping? PS3
Replies: 2
Views: 767

Re: Help getting into ripping? PS3

first: get ps3 game files from game disk, you_know_what need to do with your console for this
second: research and adding support with Noesis - Señor Casaroja's and converting to 3d editors
by SILENTpavel
Tue Mar 04, 2014 6:46 pm
Forum: Graphic file formats
Topic: Silent Hill 3 MFA Files
Replies: 4
Views: 2617

Re: Silent Hill 3 MFA Files

Sorry to bump an old thread. Wasn't sure if i should make a new one. Can someone make a script that can do the opposite of this? Make it import files instead of export. =============================== 3) Reimport the extracted files =============================== As already said QuickBMS is primar...
by SILENTpavel
Sat Feb 15, 2014 5:43 pm
Forum: Graphic file formats
Topic: Naughty Dog files debugrenderingj.pak
Replies: 1
Views: 1948

Re: Naughty Dog files debugrenderingj.pak

Well this one should work with it, but for me this tool is crashed, when trying to open this file, so this one from Uncharted 1/2/3 or TLoU?

http://psx-scene.com/forums/content/rel ... itor-3503/
by SILENTpavel
Sat Feb 15, 2014 5:36 pm
Forum: Game Archive
Topic: [PS3/ X360] GTA V resource research & software development
Replies: 219
Views: 76813

Re: [PS3/ X360] GTA V resource research & software developme

philip92dk wrote:is it possible to mod a games xex file to run on a pc?
No.
by SILENTpavel
Sat Jan 25, 2014 7:38 pm
Forum: 3D/2D models
Topic: Final Fantasy X/X-2 HD Remaster
Replies: 48
Views: 27487

Re: Final Fantasy X/X-2 HD Remaster

locakert22 wrote:how to extract file [psarc] ???
use this
PSARC.zip
or there is another psarc extractor you can find in net, basicly they all almost the same (some old extractor can't work with TLoU game actually only)