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by luxox18
Sat Jul 13, 2013 3:09 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 731
Views: 437458

Re: Ninja Ripper

can ninjaripper support x64 apps in the future?
by luxox18
Tue Mar 19, 2013 1:17 am
Forum: Game Archive
Topic: [REQ][PC]Crysis 3 .pak files
Replies: 75
Views: 73646

Re: [REQ][PC]Crysis 3 .pak files

darkluap wrote:Is there any way you could open the files in fotmato skin?
Try opening and does not recognize it, you change the format to chr renaming it, but it was not
change the .skin extension to .cgf and use noesis

Image
by luxox18
Mon Mar 04, 2013 1:16 am
Forum: Graphic file formats
Topic: how can I fix dds textures from God of War 3?
Replies: 4
Views: 2144

Re: how can I fix dds textures from God of War 3?

Sir Kane wrote:Seeing how God of War 3 is a Playstation 3 game, can you tell me how you got the .dds files?

Because all the "corrupted" files are too small.
with jaeder-naub-v214g
by luxox18
Sun Mar 03, 2013 3:33 am
Forum: Graphic file formats
Topic: how can I fix dds textures from God of War 3?
Replies: 4
Views: 2144

Re: how can I fix dds textures from God of War 3?

I re-upload the R_GRUNT00 file with 41 textures but the highres textures looks "damage"

http://www.mediafire.com/?dmag66my4qbdazf

all files re-uploaded with all textures.
by luxox18
Sat Mar 02, 2013 8:20 pm
Forum: Graphic file formats
Topic: how can I fix dds textures from God of War 3?
Replies: 4
Views: 2144

how can I fix dds textures from God of War 3?

how can I fix compressed dds files from god of war 3? http://imageshack.us/a/img826/6748/dds950877174081.jpg all kratos textures are are good : http://www.mediafire.com/?515flu6yuxphsi1 here "damage" textures: http://www.mediafire.com/?t8394hayibcataj http://www.mediafire.com/?af69p4sgrvq4...
by luxox18
Sat Mar 02, 2013 7:38 pm
Forum: Game Archive
Topic: PS3 RSX (GPU) graphic dump
Replies: 0
Views: 754

PS3 RSX (GPU) graphic dump

few years ago (2007) in the page ps3news a guy has posted some files from the ps3 , these files are the graphics resources stored in the gpu. the links of the example files were down for long time , but I managed to get the same files http://www.sockshare.com/file/C5D0C6B88BE38A8C I hope someone can...
by luxox18
Mon Nov 05, 2012 4:47 am
Forum: Game Archive
Topic: Bionic Commando FCL files
Replies: 21
Views: 6139

Re: Bionic Commando FCL files

AWESOME!

I hope that in the future we can extract .diesel models :)

thanks Evin
by luxox18
Wed Oct 03, 2012 8:57 pm
Forum: Game Archive
Topic: Wolfenstein (2009) .spk Packer?
Replies: 9
Views: 3977

Re: Wolfenstein (2009) .spk Packer?

you don't need a repacker file -repair the .pk4 files with winrar and decompress all files in base -decompress all spk files with the spk extractor and put the folders in base folder (I don't remember very well) - create a shortcut and in destination add this: "+set com_allowconsole 1 +set com_...
by luxox18
Wed Oct 03, 2012 8:38 pm
Forum: Game Archive
Topic: Bionic Comando
Replies: 32
Views: 8526

Re: Bionic Comando

the diesel engine can be modified using the content of the .fcl files we can change the type of the models (character by objects) , delete the AI from any stage http://imageshack.us/a/img33/3509/bcwin32release201209290.png 1.- decompress the quick.bundle file with the bundleReader.exe file and put t...
by luxox18
Wed Oct 03, 2012 6:19 pm
Forum: 3D/2D models
Topic: (Xbox-360) Prototype 2 .P3D models
Replies: 40
Views: 17429

Re: (Xbox-360) Prototype 2 .P3D models

I ripped some models with noesis script and a personal method.

http://www.mediafire.com/?1u8yvs1t15209
by luxox18
Wed Oct 03, 2012 6:12 pm
Forum: Game Archive
Topic: Wolfenstein Xbox .cachemap map files
Replies: 16
Views: 5811

Re: Wolfenstein Xbox .cachemap map files

bump.... someone can analyze these files to see if possible the extraction of resources?(models , textures etc) http://www.mediafire.com/?gyk0mtky4olm6v1 these files are very different at the .pk3 files but the location of the files and names with formats can viewed with a simple text reader. inside...
by luxox18
Sun Sep 16, 2012 4:05 am
Forum: 3D/2D models
Topic: [request] convert GRIN Engine .diesel models
Replies: 26
Views: 13939

Re: [request] convert GRIN Engine .diesel models

dragbody wrote:The blender script by Szkaradek123 works great for these samples. How about the textures? What format do they come in?
dds format , with the specular maps in the diffuse map (alpha channel )
by luxox18
Sun Sep 09, 2012 4:59 am
Forum: 3D/2D models
Topic: [request]Sniper Elite V2 (HSKL,HSKN,RSCF) noesis plugin
Replies: 25
Views: 11585

Re: [request]Sniper Elite V2 (HSKL,HSKN,RSCF) noesis plugin

works fine with all character models and vehicles. Thanks I'm having a problem. The new dll is not allowing me to see the rscf files any longer in Noesis. Even my AvP files are gone. I reinstalled the original AvP plugin and the rscf files were back, but, of course, it didn't work for the sniper el...
by luxox18
Sun Sep 09, 2012 4:36 am
Forum: 3D/2D models
Topic: [request]Sniper Elite V2 (HSKL,HSKN,RSCF) noesis plugin
Replies: 25
Views: 11585

Re: [request]Sniper Elite V2 (HSKL,HSKN,RSCF) noesis plugin

revelation wrote:Do not have this game, or enough samples to ensure it works in all cases, so it may not be perfect. Does not grab the joint names currently.

Hope its good enough for now.

works fine with all character models and vehicles. Thanks