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by luxox18
Mon Oct 28, 2013 11:07 pm
Forum: 3D/2D models
Topic: [Request]COD3 mesh fix and import script
Replies: 11
Views: 4862

Re: [Request]COD3 mesh fix and import script

shakotay2 wrote:
edit: yes, I surely did :D :
Image Very fine!
Wow! good news! :)
by luxox18
Mon Oct 28, 2013 1:01 am
Forum: 3D/2D models
Topic: [Request]COD3 mesh fix and import script
Replies: 11
Views: 4862

Re: [Request]COD3 mesh fix and import script

Hey, have you checked this blender add-on? it has export-import functions for many COD titles, not entirely sure if COD3 works, but code can help. https://code.google.com/p/blender-cod/ This script is for import models to a call of duty format , not for convert the models from COD3 to obj , etc. Ca...
by luxox18
Fri Oct 25, 2013 3:51 am
Forum: 3D/2D models
Topic: [Request]COD3 mesh fix and import script
Replies: 11
Views: 4862

[Request]COD3 mesh fix and import script

shakotay2 has found the way for convert the meshes from call of duty 3 to obj with uv, but the face indices are damaged he say that the models are in half floats http://imageshack.us/a/img28/588/032d.png http://imageshack.us/a/img534/9347/2p7z.png someone knows how to fix this? and... is possible cr...
by luxox18
Thu Oct 24, 2013 2:34 am
Forum: Tutorials
Topic: Extracting simple models
Replies: 499
Views: 307269

Re: Extracting simple models

Is possible in the future load the entire model and not only submeshes? (for example, the model from dante's inferno)
by luxox18
Fri Oct 18, 2013 9:06 pm
Forum: 3D/2D models
Topic: [REQ] Beyond Two Souls Player Model and Truck.
Replies: 25
Views: 9734

Re: [REQ] Beyond Two Souls Player Model and Truck.

simple explanation: There are different methods for obtain models from console games. For example in xbox original and xbox360 you can obtain meshes and textures using "PIX" for the xdk console in ps3 you can obtain meshes and textures using GPAD tool (SCE tool), but for this you need a de...
by luxox18
Fri Oct 11, 2013 10:15 pm
Forum: Compressed files and methods
Topic: BattleField 4 (.cat .cas)
Replies: 7
Views: 19199

Re: BattleField 4 (.cat .cas)

cra0 wrote:ah thanks has anyone worked on the model geometry data chunks?
Only on textures and sounds
by luxox18
Thu Oct 10, 2013 11:42 pm
Forum: Compressed files and methods
Topic: BattleField 4 (.cat .cas)
Replies: 7
Views: 19199

Re: BattleField 4 (.cat .cas)

You can extract all data with a script by "Frankelstner" from bfeditor.org also work for bf3. with this you can extract all *.chunk files (sound, model , textures, anims) and the .itexture data, DBX data, etc http://www.bfeditor.org/forums/index.php?showtopic=15731&st=0 (I don't know i...
by luxox18
Sat Oct 05, 2013 10:32 pm
Forum: 3D/2D models
Topic: Dante´s inferno PS3 importer script please
Replies: 1
Views: 2743

Dante´s inferno PS3 importer script please

someone can create a importer script for any program? (3ds max , noesis , etc) Long time ago, some people in this forum have created scripts for this models, but this has never published. I found the way for convert textures, now I need the models, the format is similar to dead space models. http://...
by luxox18
Sun Sep 29, 2013 7:22 am
Forum: 3D/2D models
Topic: Dead Space 2 Suit Models Help Please
Replies: 59
Views: 28295

Re: Dead Space 2 Suit Models Help Please

erik945

you have any script for dante's inferno?
by luxox18
Mon Sep 02, 2013 2:18 am
Forum: Graphic file formats
Topic: XBOX Medal of Honor European Assault XSH swizzle textures
Replies: 4
Views: 3299

Re: XBOX Medal of Honor European Assault XSH swizzle texture

I watched the textures from PS2 they are in *.SSH format and the files are the same that xbox version (same resolution) , but all files are compressed. there are a way for decompress ps2 textures? Electronic Arts Graphics Tools v0.1.0 can read *.SSH files but when I tried to load the textures the re...
by luxox18
Fri Aug 30, 2013 4:50 am
Forum: Game Archive
Topic: PS3 .p3z file with PS3Z header
Replies: 3
Views: 1260

Re: PS3 .p3z file with PS3Z header

thanks Ekey , the script works excellent!
by luxox18
Sun Aug 25, 2013 2:06 am
Forum: Game Archive
Topic: PS3 .p3z file with PS3Z header
Replies: 3
Views: 1260

PS3 .p3z file with PS3Z header

Some days ago I found the way for extract textures from call of duty 3 from ps3 http://imageshack.us/a/img829/1253/6bz3.jpg this texture files are not compressed, but some .cod files are inside of one single file with format p3z http://imageshack.us/a/img27/4848/ggoj.png I want to extract the .cod f...
by luxox18
Tue Aug 20, 2013 3:55 am
Forum: Graphic file formats
Topic: XBOX Medal of Honor European Assault XSH swizzle textures
Replies: 4
Views: 3299

Re: XBOX Medal of Honor European Assault XSH swizzle texture

chrrox wrote:if its xbox 1 its most likely morton order.
I can't find any tool for fix the texture under morton order,only algorithms.
you know any tool?
by luxox18
Tue Aug 20, 2013 1:21 am
Forum: Graphic file formats
Topic: XBOX Medal of Honor European Assault XSH swizzle textures
Replies: 4
Views: 3299

XBOX Medal of Honor European Assault XSH swizzle textures

Some months ago I found the way for extract models and textures from Gamecube version of this game , the models are the same that xbox but the texture quality es low, only on xbox the textures are decent but when I tried to convert the xsh to bmp I only obtain swizzle texture in some cases. http://i...
by luxox18
Thu Aug 08, 2013 10:17 am
Forum: Graphic file formats
Topic: Dante's Inferno .tg4d textures
Replies: 16
Views: 8298

Re: Dante's Inferno .tg4d textures

Sorry for the late. You can obtain textures from ps3 version, add the DXT (DXT1 or DXT5 if is normal map) dds header.

(some textures still compressed.)

Image


can you publish your importer script? please.