I guess its the dead end then- if the original archive uses complex encryptions that require the
usage of MEMORY_FILEs to perform temporary decryptions then it's NOT
supported and the same is valid for chunked content (like the usage
of the command Append)
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Search found 4 matches
- Sun Jul 31, 2011 5:40 pm
- Forum: Game Archive
- Topic: Reimport help required :D
- Replies: 7
- Views: 2107
Re: Reimport help required :D
- Sat Jul 30, 2011 9:15 am
- Forum: Game Archive
- Topic: Reimport help required :D
- Replies: 7
- Views: 2107
Re: Reimport help required :D
OK I have managed to reimport, but it gives the size mismatch error for files bigger than 16KB offset filesize filename ------------------------------ Error: file "shader\Pe_Shader.fx" the reimport option acts as a reimporter and so you cannot reinsert a file if it's bigger than the origi...
- Sat Jul 30, 2011 7:38 am
- Forum: Game Archive
- Topic: Reimport help required :D
- Replies: 7
- Views: 2107
Re: Reimport help required :D
I guess I cant get reimporter to work either way. Thats how I did it, 1. Run REIMPORT 2. Select bms script 3. Select option.agt 4. openned Option folder 5. Clicked Save And I get again 0 files imported error huge edit: I can reimport of filesize lesser than 16KB but not the ones greater than 16KB, ...
- Fri Jul 29, 2011 1:55 pm
- Forum: Game Archive
- Topic: Reimport help required :D
- Replies: 7
- Views: 2107
Reimport help required :D
Well, I was just modding some necessary files compressed through Nayapack using the script for Dirftcity Online from here: http://aluigi.org/papers/bms/drift_city.bms My first question is, how this script can be modified to extract chunks (each with unique name, such as an incrementing a number at t...
