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Search found 927 matches

by howfie
Thu Mar 14, 2013 12:31 pm
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27738

Re: PS3 - Metal Gear Rising Revengeance - WMB format

hey runa, pm me you know where and let me know what model you want. mario's script isn't completely ready yet.
by howfie
Thu Mar 14, 2013 12:21 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 256474

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

axsis has me thinking... i must be doing something wrong and might not be touching all the CDRM sections in the main bigfile, cuz what the other guys have marked as laracroft.drm, according to my code, resolves to a flat square mesh, some effects textures, and some sound effects. i'll check to see w...
by howfie
Thu Mar 14, 2013 11:43 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 256474

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

when all these cdrms are put together in their mul files, the size of the overall data must be friggin huge!
by howfie
Thu Mar 14, 2013 9:56 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 256474

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

correct, and it is not a problem. the hunt for lara continues. c00l, tomorrow ill check the other bigfiles to see if they are there.
by howfie
Thu Mar 14, 2013 9:37 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 256474

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

looking back yeah i was told 65 mb dds files were output by ninja ripper. now that i think about it, ninja ripper must output uncompressed texture as size of 4096 x 4096 dxt1 level 0 mipmapped texture is 4096 x 4096 / 2 = 8 mb

level 1 mipmap is 2 mb so overall size should be a little over 10.5 mb.
by howfie
Thu Mar 14, 2013 7:34 am
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27738

Re: PS3 - Metal Gear Rising Revengeance - WMB format

xbox360 only; ps3 model format is totally different
by howfie
Thu Mar 14, 2013 6:21 am
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27738

Re: PS3 - Metal Gear Rising Revengeance - WMB format

every time i look at maxscript my eyes go numb ha ha ha ha
by howfie
Thu Mar 14, 2013 12:36 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 256474

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

kamil, really? what filename? i did a DDS search by size and there is only 1 10 MB texture and it is not lara. :?
what folder is it in so that C00L can try to dig out the model?
if it's there my windows search filter must be having trouble searching though 1.8 million files :D.
by howfie
Wed Mar 13, 2013 10:51 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 256474

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

i think i know why you cant find lara... i can't find her HiRez textures... the xnalara guys have told me these textures are around 60 MB each. so she is not in the main bigfile... pretty sure she's in title.000.tiger. i'll do the other tiger files in a day or two as i kind of had started working on...
by howfie
Wed Mar 13, 2013 8:35 am
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27738

Re: PS3 - Metal Gear Rising Revengeance - WMB format

i just googled those exact terms. first link on google, works for me.
by howfie
Wed Mar 13, 2013 8:22 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 256474

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

page 8, first post silly person! :)
ekey and rick are talking about something totally different.
by howfie
Wed Mar 13, 2013 8:18 am
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27738

Re: PS3 - Metal Gear Rising Revengeance - WMB format

google xbox iso extractor
by howfie
Wed Mar 13, 2013 7:43 am
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27738

Re: PS3 - Metal Gear Rising Revengeance - WMB format

lol @mariokart
i almost ate up all my popcorn reading that facepunch thread.
u would think after all stuff that happened with chrrox over there u'd think twice about posting there hahaha.
by howfie
Tue Mar 12, 2013 10:39 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 256474

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

COOLs status has always been like that lol; don't know why. phpbb is a free forum and it is somewhat buggy.
by howfie
Tue Mar 12, 2013 9:34 am
Forum: 3D/2D models
Topic: 葛城ミサト報道計画(Kasturagi Misato)
Replies: 51
Views: 16115

Re: 葛城ミサト報道計画(Kasturagi Misato)

hahahaha yeah, you're right, the tree can branch out pretty far. and after 6,000 lines of C++ i said fuck it and i didn't even get to the skeletons lol. might be easier to do in another language like python, but in C++ it was nasty. how many lines of code is your maxscript?

looks good so far!