Search found 621 matches
- Mon Aug 31, 2020 9:32 pm
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 76
- Views: 14283
Re: God of War 3 / Ascension Tool
I suppose I've somehow completely forgotten the keyboard hotkeys for moving to the next model while in the Viewer window. The gow tools don't have any hotkeys. You might be mistaking it for some of my other tools, since they all look the same :D I think only my TLOU and Bleach tools have arrow hotk...
- Mon Aug 24, 2020 5:48 pm
- Forum: 3D/2D models
- Topic: Marvel's Avengers Game Release [Steam] 2020
- Replies: 301
- Views: 50375
- Mon Aug 24, 2020 5:25 pm
- Forum: 3D/2D models
- Topic: Marvel's Avengers Game Release [Steam] 2020
- Replies: 301
- Views: 50375
- Sun Aug 23, 2020 10:08 am
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 76
- Views: 14283
- Thu Aug 20, 2020 10:14 pm
- Forum: 3D/2D models
- Topic: Black Clover: Quartet Knights Models (Noesis Script)
- Replies: 75
- Views: 16577
Re: Black Clover: Quartet Knights Models (Noesis Script)
Need to see the file. PM me if you can provide a sample.EggyTrashBag wrote: ↑Thu Aug 20, 2020 9:49 pmi'm struggling to unpack the GxArchived files using the black clover bms script and the alt script
Edit:
Made an unpack script based on the archive sample I have received. No file/folder hashes were present in the archive.
- Wed Aug 19, 2020 3:14 pm
- Forum: 3D/2D models
- Topic: Bleach Soul Resurreccion Model/Animation Tool
- Replies: 6
- Views: 1267
Bleach Soul Resurreccion Model/Animation Tool
Finally had the time to wrap this up. Supports geometry, skinning and animations. Tool overview https://i.ibb.co/WPNNLm7/bsr-ov.png https://i.ibb.co/bL0RSNC/rukia-skill.gif How to use Load SPK : Loads models (skinned) in SPK files. Arrow keys : Cycle through animations. Export NUX: Exports the model...
- Tue Aug 18, 2020 5:20 pm
- Forum: 3D/2D models
- Topic: Trails of Cold Steel 3 (PC) - Phyre extract
- Replies: 4
- Views: 848
- Mon Aug 17, 2020 8:39 pm
- Forum: 3D/2D models
- Topic: Black Clover: Quartet Knights Models (Noesis Script)
- Replies: 75
- Views: 16577
Re: Black Clover: Quartet Knights Models (Noesis Script)
I even keep MDC with MDL in one folder when converting into FBX. extracted the textures with Ninja Ripper and still converted model comes merged. And this what happens when I'm placing both MDL and MDC in one folder same problem as lezisell MDC and MDL don't need to be in the same folder. In fact I...
- Sun Aug 16, 2020 2:13 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 234
- Views: 70902
Re: Star Ocean Anamnesis Tools
No. Models are ".asf" files, as stated in the first post.
- Wed Aug 12, 2020 4:48 pm
- Forum: Game Archive
- Topic: Shin Sakura Taisen / Sakura Wars (PS4)
- Replies: 15
- Views: 2566
Re: Shin Sakura Taisen / Sakura Wars (PS4)
You can use Switch Toolbox to unpack the archive properly. Model files are ".model" and seem to be same/similar to previous Hedgehog Engine games. I guess there should be bunch of importers around. If not you can try this for a quick OBJ output : viewtopic.php?p=157955#p157955
- Tue Aug 04, 2020 10:18 pm
- Forum: 3D/2D models
- Topic: Black Clover: Quartet Knights Models (Noesis Script)
- Replies: 75
- Views: 16577
Re: Black Clover: Quartet Knights Models (Noesis Script)
The one here just merges all the mesh part into one huge mesh which make separating and texturing it a huge pain. You probably did not unpack/decompress the folder containing the ".mdc" files. In that case the material info is not read properly and meshes aren't separated. Use the same procedure I ...
- Sat Aug 01, 2020 3:23 pm
- Forum: 3D/2D models
- Topic: CITY SHROUDED IN SHADOW (2018 - PS4)
- Replies: 9
- Views: 1255
Re: CITY SHROUDED IN SHADOW (2018 - PS4)
E010 seems to be a good example of both issues. The attached script should work for that sample and possibly others too. Only problem is that it will probably produce lots of split meshes, but better than not splitting at all :D Delete/remove other ".mdl" scripts before using this one. https://i.ib...
- Sat Aug 01, 2020 1:45 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 234
- Views: 70902
- Sat Aug 01, 2020 1:34 pm
- Forum: 3D/2D models
- Topic: Tales of Crestoria Tools
- Replies: 62
- Views: 10832
- Fri Jul 24, 2020 2:12 pm
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 76
- Views: 14283
Re: God of War 3 / Ascension Tool
I got good amount of animations working actually, minus the cloth physics. Even some longer cutscene sequences. I didn't have the time to release an updated tool though. I will release it some time, eventually, hopefully...


