Search found 621 matches
- Tue Dec 01, 2020 11:19 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11/X Animation Tool
- Replies: 58
- Views: 8084
Re: Mortal Kombat 11/X Animation Tool
If MK11 support is added, that means Injustice 2 is possible since is same as MK11 :) Indeed. The MK11 tool also works with Injustice 2. Same procedure using daemon's tools. Just use the attached animation unpacker instead. Thanks to mono24 for samples. https://i.ibb.co/8NKzBK7/sp-special.gif
- Tue Dec 01, 2020 7:41 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11/X Animation Tool
- Replies: 58
- Views: 8084
Re: Mortal Kombat 11/X Animation Tool
Mortal Kombat 11 Support
Instructions on the first post.

Instructions on the first post.

- Mon Nov 30, 2020 10:46 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11/X Animation Tool
- Replies: 58
- Views: 8084
Mortal Kombat 11/X Animation Tool
A tool for previewing/exporting animations from Mortal Kombat X and 11. Seems to work with a good amount of combat and voice-over animations. There is still some non-working stuff. Johnny Nutpunch https://i.ibb.co/rdshdp0/jc-nut.gif Kitana X-Ray https://i.ibb.co/RynXvrg/kitana-xray.gif Mortal Kombat...
- Fri Nov 27, 2020 11:21 am
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 76
- Views: 14283
Re: God of War 3 / Ascension Tool
i want extyract ascension levels. Is possible? Unfortunately not at the moment, as I seem to have a tendency for abandoning my projects at their peak :D I have 2 games I am working on currently, planning to get back to GoW after them. I will release the map and animation support, but for GoW 3 firs...
- Wed Nov 18, 2020 5:21 pm
- Forum: 3D/2D models
- Topic: Infamous First Light Tool [WIP]
- Replies: 12
- Views: 2680
Re: Infamous First Light Tool [WIP]
Have you tried daemon's tool? viewtopic.php?f=16&t=22868
- Tue Nov 17, 2020 7:32 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 234
- Views: 70902
- Wed Nov 11, 2020 8:29 pm
- Forum: 3D/2D models
- Topic: F1 2018 - 2020 (Ego Engine) Model Tool
- Replies: 37
- Views: 7603
Re: F1 2018 - 2020 (Ego Engine) Model Tool
Hi is there any way to export with textures? Nope. I haven't worked on materials, so you have to texture manually. Possible to import every idf file in a folder But export as obj But its many parts not one so every idf file is a object not 1 but many I don't see how this is a problem. Any 3D softwa...
- Mon Nov 02, 2020 3:59 pm
- Forum: 3D/2D models
- Topic: android - Goddess of Genesis '启源女神' file (.pvr .skin .vskin)
- Replies: 7
- Views: 966
Re: android - Goddess of Genesis '启源女神' file (.pvr .skin .vskin)
Doesn't seem too complicated in terms of mesh data. I have extracted a few meshes using hex2obj, might need to be scaled using the bbox. I will think of doing a proper tool for this. https://i.ibb.co/6nGQ7zk/gog-mesh-ex.png Edit: Actually nevermind. Szkaradek's blender script will work with a single...
- Tue Oct 27, 2020 10:47 am
- Forum: 3D/2D models
- Topic: Tales of Crestoria Tools
- Replies: 62
- Views: 10832
Re: Tales of Crestoria Tools
QuickbmsGoodmen675 wrote: ↑Tue Oct 27, 2020 4:39 amIs there a particular 3rd party program that needs to be used because I can't open the bms file
- Fri Oct 16, 2020 11:26 pm
- Forum: 3D/2D models
- Topic: Drakengard 1/2 (PS2) Tool
- Replies: 4
- Views: 1247
Re: Drakengard 1/2 (PS2) Tool
I probably won't return to this format anytime soon.
- Fri Oct 16, 2020 9:01 am
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 234
- Views: 70902
Re: Star Ocean Anamnesis Tools
https://drive.google.com/file/d/1XmVGQwPmYahUVNEwsk1_wQPol5M0OH7K/view?usp=sharing You seem to have unpacked the file wrongly somehow. Use the files from the latest JP version and use SOADec tool to unpack them. Here is the correctly unpacked file: http://www.mediafire.com/file/jnbs6qic6ffe9xl/cc00...
- Thu Oct 15, 2020 7:28 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 234
- Views: 70902
Re: Star Ocean Anamnesis Tools
You should make the file public. It requires access to download.
- Thu Oct 15, 2020 1:45 pm
- Forum: Compressed files and methods
- Topic: Asobo DPC DPS - unknown compression
- Replies: 3
- Views: 579
Re: Asobo DPC DPS - unknown compression
A Plague Tale: Innocence uses LZ4. Previous games had custom compression afaik. I was working on a Hololens game by Asobo called Fragments. I got great help from a data compression community and the compression method was solved: https://encode.su/threads/3147-Reverse-Engineering-Custom-LZ-Variant I...
- Thu Oct 15, 2020 9:49 am
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 234
- Views: 70902
Re: Star Ocean Anamnesis Tools
Upload a sample.
- Sat Sep 26, 2020 9:26 pm
- Forum: 3D/2D models
- Topic: UniViewer - Multiple Games Tool
- Replies: 52
- Views: 12561
Re: UniViewer - Multiple Games Tool
any way to fix support for Dawn of Titans? It works fine for me. That nex file you uploaded isn't a nex model. It is a bof file. I don't know how it got that extension. Anyway rename its extension to bof. Then you can load it with UniViewer and export it as nex. Finally use the nex script for loadi...
