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by akderebur
Fri Feb 23, 2018 2:59 pm
Forum: 3D/2D models
Topic: SAO: Hollow Realization Mesh/Texture Tool
Replies: 30
Views: 9596

Re: SAO: Hollow Realization Mesh/Texture Tool

i see it's not for modding the game, well.. 1 more question, is the filename not change from original before extracted ? I am not sure if I fully understood your question. I think you mean the files in "chr/mod" folder by original files. They are basically containers (OFS3 format) that have assets ...
by akderebur
Fri Feb 23, 2018 2:24 pm
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 48
Views: 7947

Re: Uncharted 1/2/3 (PS3)

Where I think it's going to be odd is chunk-21 seems to be split into two files, and common across 3 files. Not sure how you would handle that, so the two parts of chunk-21 is the ones i included. Even though they are named as chunks, they both have header info. So they seem to be no different than...
by akderebur
Fri Feb 23, 2018 4:08 am
Forum: 3D/2D models
Topic: SAO: Hollow Realization Mesh/Texture Tool
Replies: 30
Views: 9596

Re: SAO: Hollow Realization Mesh/Texture Tool

could this tool be used on SAO:HR for PC ? because i cant seem to get it work in game, i want to change some armor color, already extract the texture and change the color using Photoshop, then where to put the file? i put the file in : "[sao install folder]/pkg/data/chr/mod/b030/Textures/[filename]...
by akderebur
Thu Feb 22, 2018 11:59 pm
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 48
Views: 7947

Re: Uncharted 1/2/3 (PS3)

Perhaps i can try searching for it can i just open it with the TLOU texture tool? No, I had to make some changes. I added the new version in attachments. No preview for faster loading. Load the pak, and select Export -> DDS. Also if you find the higher res pak files, pm me or post it here please. I...
by akderebur
Thu Feb 22, 2018 11:34 pm
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 48
Views: 7947

Re: Uncharted 1/2/3 (PS3)

https://sta.sh/0f0p0ra1dpm Thank you for the files. It's not like TLOU it's like the ones from PS3 when you unpack them then you get the model with textures (haven't come pass that yet) There are no texture folder by itself It is almost identical to TLOU. TLOU also has some pak files that contain b...
by akderebur
Thu Feb 22, 2018 8:27 pm
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 48
Views: 7947

Re: Uncharted 1/2/3 (PS3)

I don't have them anymore but you can download the dumped game files at psxhax I just thought the Uncharted textures might be similar to TLOU, and that I can modify my texture tool to work with it maybe. I won't download the whole game to see a couple of texture files though :D Still thanks for let...
by akderebur
Wed Feb 21, 2018 11:05 pm
Forum: 3D/2D models
Topic: Idolmaster (DereSte) 3d site
Replies: 247
Views: 64457

Re: Idolmaster (DereSte) 3d site

A user contacted me saying that the animation exporter is not working for some newer files. I tested it, and it looks the clips inside the new bundles are not recognized. I don't know what the reason is atm. Unity Studio is able to load and export the clips, but exported clips aren't really okay. Th...
by akderebur
Tue Feb 20, 2018 10:56 am
Forum: 3D/2D models
Topic: Killzone Shadow fall
Replies: 13
Views: 2089

Re: Killzone Shadow fall

Karpati wrote: I did try to extract the .core files using the latest version of Quickbms with the following script, but I have got always an error message.
That script is for Killzone Liberation, the psp game. Use this for the Shadow Fall files : viewtopic.php?p=125936#p125936
by akderebur
Mon Feb 19, 2018 9:34 pm
Forum: 3D/2D models
Topic: Killzone Shadow fall
Replies: 13
Views: 2089

Re: Killzone Shadow fall

As expected of daemon :D. I guess he saved you from some trouble.
by akderebur
Mon Feb 19, 2018 7:49 pm
Forum: 3D/2D models
Topic: Killzone Shadow fall
Replies: 13
Views: 2089

Re: Killzone Shadow fall

I don't think there is an existing tool for it. Luxox was extracting those models by hand, using hex2obj.
by akderebur
Mon Feb 19, 2018 11:21 am
Forum: 3D/2D models
Topic: SAO: Hollow Realization Mesh/Texture Tool
Replies: 30
Views: 9596

Re: SAO: Hollow Realization Mesh/Texture Tool

demonslayerx8 wrote:any chance of SMD or DAE export for bones in the future?
Yea, maybe in the future. I will take a look at the skeleton data when I have the time.
by akderebur
Mon Feb 19, 2018 1:49 am
Forum: 3D/2D models
Topic: SAO: Hollow Realization Mesh/Texture Tool
Replies: 30
Views: 9596

SAO: Hollow Realization Mesh/Texture Tool

Hello, I made this tool to quickly get meshes and textures from the game files. I decided to polish it a bit and release it. It might be useful to someone. I tested it with weapons and characters so far, not sure how well it will handle the maps and other stuff. It can decompress CRI and OFS3, so yo...
by akderebur
Sun Feb 18, 2018 6:47 pm
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 48
Views: 7947

Re: Uncharted 1/2/3 (PS3)

Faithfullfaun wrote:I got some files that is as .PAK but as i kinda could figure out the ps3 version unpacker don't work
Can you post some sample files?
by akderebur
Sun Feb 18, 2018 1:52 am
Forum: Graphic file formats
Topic: Final Fantasy XII ZA PC Phyre.dds Textures
Replies: 23
Views: 5672

Re: [PC] Final Fantasy XII: The Zodiac Age (*.phyre)

Hello. I have some .phyre from PS4 games, it look very like that 3 samples. Unfortunately not support by tex_FinalFantasyXIIZA_PC_phyre.py Just the file structures are similar, since they are both phyre engine files. The texture data in your samples isn't just raw pixels or block compression like F...
by akderebur
Mon Nov 27, 2017 4:32 pm
Forum: Game Archive
Topic: Unity sharedassets0 compression
Replies: 1
Views: 627

Unity sharedassets0 compression

Hi, I was messing around with the files of a mobile game and I failed to open the "sharedassets0.assets" file with tools like UABE/Unity Studio. All other sharedassets loaded fine though. So I opened the file in the hex editor and noticed that it is not in the same structure as other assets. Normall...