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Search found 640 matches
- Sun Mar 31, 2019 9:43 pm
- Forum: 3D/2D models
- Topic: Ascendant One Model Viewer
- Replies: 33
- Views: 11814
Re: Ascendant One Model Viewer
I assume due to them not having proper bone names and it doesn't go past 099. Actually there should be proper bone names. Here is how exported Hera skeleton looks like for me. https://i.imgur.com/AeddY0i.png So the bones shouldn't get numbered. Do you also have that problem when exporting a single ...
- Sun Mar 31, 2019 2:52 am
- Forum: 3D/2D models
- Topic: Ascendant One Model Viewer
- Replies: 33
- Views: 11814
- Sat Mar 30, 2019 8:40 am
- Forum: 3D/2D models
- Topic: Ascendant One Model Viewer
- Replies: 33
- Views: 11814
Ascendant One Model Viewer
Textures can be exported with umodel, but it doesn't work for models. So here is a tool for extracting skinned meshes. Material mapping and static meshes are not supported. Tool overview and example exported model https://i.imgur.com/VHb1ZV5.png How to use Load Model : Loads a single model file ( .u...
- Wed Mar 27, 2019 10:50 am
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 276
- Views: 156305
- Wed Mar 27, 2019 4:53 am
- Forum: 3D/2D models
- Topic: Valkyrie Profile 2: Silmeria Tool
- Replies: 28
- Views: 9785
Re: Valkyrie Profile 2: Silmeria Tool
It is the same camera script that I use for all of my tools. So I had to make something that auto adjusts based on mesh bounds, to make it work with everything.Darkhowlings wrote: ↑Tue Mar 26, 2019 10:27 pm The only problem was the viewer, for constantly reset the view every time after open a new model.
- Wed Mar 27, 2019 3:31 am
- Forum: 3D/2D models
- Topic: MU Legend Tool
- Replies: 9
- Views: 3877
MU Legend Tool
Looks like umodel doesn't play well with this game, so I decided to make something my own for getting couple of chars. Only skinned meshes and textures are supported. Automatic material mapping and static meshes are not supported. Note : This has been tested with the client downloaded from Steam. I ...
- Mon Mar 25, 2019 12:50 am
- Forum: 3D/2D models
- Topic: F1 2018 - 2020 (Ego Engine) Model Tool
- Replies: 44
- Views: 19749
F1 2018 - 2020 (Ego Engine) Model Tool
Here is a tool for loading models from F1 2018. The files are all over the place for this game and loading complete models might be confusing at first. So I recorded an example usage tutorial. You can find the video link below. Use EGO ERP Archiver for unpacking the .erp files, and for exporting tex...
- Mon Mar 18, 2019 9:18 am
- Forum: Game Archive
- Topic: Blacksmith - an Assassin's Creed: Odyssey extraction tool
- Replies: 199
- Views: 94202
Re: Blacksmith - an Assassin's Creed: Odyssey extraction tool
This problem might explain the random excess faces. My hunch is that there is padding between each mesh's group of faces (in other words: after the first mesh's faces, there is padding, and this repeats). You are totally ignoring the submesh table, which is "int[][] cluelessData" in your ...
- Wed Mar 13, 2019 2:47 pm
- Forum: 3D/2D models
- Topic: Valkyrie Profile 2: Silmeria Tool
- Replies: 28
- Views: 9785
Re: Valkyrie Profile 2: Silmeria Tool
Run triAce-PS2.exe with pk1 Nothing happens no error message nothing. "triAce-PS2.exe" is for the iso file only. Once you have the pk1 files, either use "VP2ModelSearch.exe", or load them directly with the model viewer. Read the first post carefully, I have explained everything ...
- Wed Mar 13, 2019 1:09 pm
- Forum: 3D/2D models
- Topic: Chinese Game zaizhan .Mesh .OBJ
- Replies: 6
- Views: 1465
Re: Chinese Game zaizhan .Mesh .OBJ
Looks like an easy format. Here is an example using hex2obj.


- Wed Mar 13, 2019 1:01 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts DDD (HD/2.8) Tool
- Replies: 38
- Views: 14685
- Wed Mar 13, 2019 11:55 am
- Forum: 3D/2D models
- Topic: Kingdom Hearts DDD (HD/2.8) Tool
- Replies: 38
- Views: 14685
Re: Kingdom Hearts DDD (HD/2.8) Tool
What do you mean by unviewable? I can see in your screenshot that they are loaded fine inside Noesis, so there shouldn't be a problem. You might have something wrong with your image viewer. Edit : I remembered that some textures have alpha channel set to fully transparent. You can just remove the al...
- Mon Mar 11, 2019 4:57 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts DDD (HD/2.8) Tool
- Replies: 38
- Views: 14685
Re: Kingdom Hearts DDD (HD/2.8) Tool
Google how to dump/get ps4 game pkg files and how to extract them. Once you extract the pkg you will have 2 .psarc files. Use Noesis to extract them and get the PMO/PMP files. Finally you can load them with my tool.
- Mon Mar 11, 2019 10:32 am
- Forum: 3D/2D models
- Topic: Kingdom Hearts DDD (HD/2.8) Tool
- Replies: 38
- Views: 14685
- Wed Mar 06, 2019 9:56 pm
- Forum: 3D/2D models
- Topic: UniViewer - Multiple Games Tool
- Replies: 55
- Views: 21391
Re: UniViewer - Multiple Games Tool
You can't. This is just something to collect my smaller personal works into a single program. It isn't a full-fledged model viewer with plugin support. That would be Noesis
