Try to get the models yourself. The tools are available.
For decrypting the vita filesystem, search for "psvpfstools".
Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 640 matches
- Mon Dec 02, 2019 6:02 am
- Forum: 3D/2D models
- Topic: Bullet Girls 2 or Bullet Girls Phantasia 3d player models
- Replies: 10
- Views: 3498
- Sat Nov 30, 2019 7:10 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 276
- Views: 156144
Re: Star Ocean Anamnesis Tools
is it possible to rip the model from star ocean japanese version with this tool ? Why not try and see for yourself :D It should be possible. The tool always targeted the jp version anyway. You will need the old SOADec though. It seems like they reverted to old encryption recently, with an update.
- Sun Nov 24, 2019 1:11 am
- Forum: 3D/2D models
- Topic: Mario And Sonic at the Olympic Games Tokyo 2020 Demo (.model)
- Replies: 11
- Views: 4809
Re: Mario And Sonic at the Olympic Games Tokyo 2020 Demo (.model)
Here is a small tool that extracts the meshes as obj. Drag and drop the ".model" file on the exe and it will export the objs in a new folder. I made it really quickly, so not much error handling. Seems to work fine with the uploaded samples. https://i.ibb.co/C7Hg57H/peach-maya.png The form...
- Tue Oct 29, 2019 12:48 am
- Forum: 3D/2D models
- Topic: Infamous First Light Tool [WIP]
- Replies: 12
- Views: 4395
Infamous First Light Tool [WIP]
A tool for extracting models and textures from the xpps archives. Skeleton/skinning support is almost done. Just needs some more testing. Tool overview and example exported model https://i.ibb.co/3kQFT17/infov.png How to use Load XPPS : Loads all the meshes inside the XPPS file. Export NEX : Exports...
- Sat Oct 12, 2019 4:10 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 276
- Views: 156144
Re: Star Ocean Anamnesis Tools
I still check the forums time to time, but I don't have the time to work on model ripping projects atm.
I am aware of both the prop misposition and animation problems. No plans to fix them on my part.
- Fri Sep 06, 2019 11:13 am
- Forum: 3D/2D models
- Topic: Help Identifying Source Game
- Replies: 12
- Views: 2499
Re: Help Identifying Source Game
It is a mod for GTA San Andreas : https://gamemodding.com/en/gta-san-andr ... anako.html
- Mon Aug 19, 2019 7:55 pm
- Forum: 3D/2D models
- Topic: Ascendant One Model Viewer
- Replies: 33
- Views: 11808
Re: Ascendant One Model Viewer
Gildor is aware of your tool and unfortunately will not touch the game I would do the same in his place. Would be a waste trying to support every UE game that has non-standard stuff. Please do consider it, these animations are worth it, I genuinely hope you can in the future. I won't say never, but...
- Mon Aug 19, 2019 6:54 am
- Forum: 3D/2D models
- Topic: Ascendant One Model Viewer
- Replies: 33
- Views: 11808
- Fri Jul 26, 2019 6:54 am
- Forum: 3D/2D models
- Topic: F1 2018 - 2020 (Ego Engine) Model Tool
- Replies: 44
- Views: 19643
Re: F1 2018 (Ego Engine) Model Tool
Maybe Noesis can't view the tga properly for some reason. Can you post one of the not working tga here?
- Thu Jul 25, 2019 6:12 pm
- Forum: 3D/2D models
- Topic: Pokemon Masters - Model files
- Replies: 20
- Views: 14934
- Thu Jul 25, 2019 5:05 pm
- Forum: 3D/2D models
- Topic: Pokemon Masters - Model files
- Replies: 20
- Views: 14934
Re: Pokemon Masters - Model files
Model data is in .lmd file. Geometry looks fairly easy to load. I am sure someone can put together a script for it. Skeleton on the other hand would probably be more troublesome.
Example mesh from the .lmd file

Example mesh from the .lmd file

- Thu Jul 25, 2019 4:27 pm
- Forum: 3D/2D models
- Topic: UniViewer - Multiple Games Tool
- Replies: 55
- Views: 21379
Valkyrie Anatomia (Android)
NEW GAME : Valkyrie Anatomia (Android)
Finally had the time to release this plugin. Tested with bunch of skinned models, and it seems to work fine.
Unfortunately I haven't figured out how to get the textures working. So only models atm.

Finally had the time to release this plugin. Tested with bunch of skinned models, and it seems to work fine.
Unfortunately I haven't figured out how to get the textures working. So only models atm.

- Thu Jul 25, 2019 3:47 am
- Forum: 3D/2D models
- Topic: F1 2018 - 2020 (Ego Engine) Model Tool
- Replies: 44
- Views: 19643
Re: F1 2018 (Ego Engine) Model Tool
Do they appear fine in the preview of ERP tool?
- Wed Jul 24, 2019 2:29 pm
- Forum: 3D/2D models
- Topic: F1 2018 - 2020 (Ego Engine) Model Tool
- Replies: 44
- Views: 19643
Re: F1 2018 (Ego Engine) Model Tool
If you are talking about 2018, yes. I was able to get all the textures properly with ERP tool. If it is 2019 I have no idea.huckleberrypie wrote: ↑Wed Jul 24, 2019 2:20 pm Also, are you able to get the normal maps and certain other textures properly?
- Thu Jul 18, 2019 4:43 pm
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 3 The Black Order
- Replies: 20
- Views: 9456
Re: Marvel Ultimate Alliance 3 The Black Order
Here. Quickbms script for decompressing them. get BNAME basename get TotLen long putvarchr MEMORY_FILE TotLen 0 log MEMORY_FILE 0 0 append Do get ChunkLen long SavePos OFFSET clog MEMORY_FILE OFFSET ChunkLen 10000000 math OFFSET + CHUNKLEN goto OFFSET get ChunkLen long goto -4 0 SEEK_CUR While Chunk...
