Search found 640 matches
- Sun Apr 05, 2020 2:09 pm
- Forum: 3D/2D models
- Topic: Shadow of the Colossus PS4 Model files
- Replies: 15
- Views: 5880
Re: Shadow of the Colossus PS4 Model files
being able to extract these models would be nothing short of a dream come true, and I'm sure not just for me! It might stay as a dream though, since there are no proper samples to work with :D min_zero.png There may be something wrong with your file extraction procedure as all files are just 0 bytes.
- Sat Apr 04, 2020 5:07 pm
- Forum: 3D/2D models
- Topic: Gravity Rush 2 Tool
- Replies: 1
- Views: 711
Gravity Rush 2 Tool
Returned to this format after quite some time. Supports geometry/skeleton/skinning. Only skinned models are supported atm (mostly character models). I might consider adding support for other stuff. Tool overview and example exported model https://i.ibb.co/qkcm3G0/gr2-ov.png Load GFX : Loads skinned ...
- Sat Apr 04, 2020 12:42 am
- Forum: Graphic file formats
- Topic: Harry Potter for Kinect (Xbox 360) Textures
- Replies: 3
- Views: 998
Re: Harry Potter for Kinect (Xbox 360) Textures
Incredible work as always
Thanks a lot.
- Fri Apr 03, 2020 9:07 pm
- Forum: Graphic file formats
- Topic: Harry Potter for Kinect (Xbox 360) Textures
- Replies: 3
- Views: 998
Harry Potter for Kinect (Xbox 360) Textures
Another xbox 360 format I am having trouble with. I couldn't get any promising preview with the standard tools. Some parts of the data looks like it is DXT, but I still couldn't get it to load. Two shorts at 0x28 for width and height probably. Image data seems to starts at 0x1000. I have attached th...
- Fri Apr 03, 2020 7:28 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 219
- Views: 76614
Re: The Last of Us Model Viewer/Extractor (PS4)
You mean the TLOUExporter tool, right? I have plans to make auto texturing for it too, but I will also rewrite most of the code in the process. Will probably do it some time in upcoming days.
- Fri Apr 03, 2020 4:53 pm
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 83
- Views: 28198
Re: God of War 3 / Ascension Tool
Using Noesis, export the model to a desired format (FBX, OBJ etc.). Load it in your favorite 3d software and apply textures. There is no automatic texturing.vigneshvampire wrote: ↑Fri Apr 03, 2020 4:40 pm i cant merge 3d model and texture can you explain how i to do that..
- Fri Apr 03, 2020 10:37 am
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 83
- Views: 28198
Re: God of War 3 / Ascension Tool
i am using your Nexg Script.py but it not working ...please explain how to open 3d model and textures in blender I have explicitly stated that it is a script for Noesis , not Blender. Search for Noesis on xentax or google to see how you can use it. Then use that Noesis plugin to load the nexg models.
- Fri Apr 03, 2020 9:20 am
- Forum: 3D/2D models
- Topic: Quake Champions \ World War Z Tool
- Replies: 34
- Views: 9046
- Thu Apr 02, 2020 2:11 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 275
- Views: 147091
- Thu Apr 02, 2020 11:13 am
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 83
- Views: 28198
Re: God of War 3 / Ascension Tool
nice app you got there , sad you don't asked for help i got noesis working scipts for both gow3 and ascencion since 2017 ^^ pm me akderebur How could I know that you had a script for it? :D I found one on facepunch, but it was lacking a lot. No proper use of bounding boxes, and mostly pattern searc...
- Wed Apr 01, 2020 6:30 pm
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 83
- Views: 28198
Re: God of War 3 / Ascension Tool
You didn't mention that the psarc files must be extract with "psarc extractor" before using gowaviewer for wad files.. Sorry, but my tool is related to GoW, so I won't explain how to unpack a general ps3 archive format. A quick google search should give bunch of info and multiple extracto...
- Wed Apr 01, 2020 2:13 pm
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 83
- Views: 28198
Re: God of War 3 / Ascension Tool
Yes, some are like that. No fix currently. Only minor stuff so I didn't bother too much. You can get Pandora from GoW 3.redman4356 wrote: ↑Wed Apr 01, 2020 1:31 pm Gow ascension for some reason has some of gow 3's models, some load fine and some just load like (currently this is R_PANDORA00)
- Mon Mar 30, 2020 11:29 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 219
- Views: 76614
Re: The Last of Us Model Viewer/Extractor (PS4)
RELEASE : Map Tool Overview https://i.ibb.co/6bZGtnf/map-ov.png Part of map loaded in Blender https://i.ibb.co/TWSLP2w/tlou-map-blend.png Usage - Load PAK : Loads a single pak file - Load Folder : Loads all the pak files inside the selected folder Note : Materials won't be shown in preview - Export...
- Mon Mar 30, 2020 10:41 pm
- Forum: Graphic file formats
- Topic: The Last Of Us Texture Modding (PS4)
- Replies: 4
- Views: 5792
Re: The Last Of Us Texture Modding (PS4)
New update for ease of use with the TLOU map tool.
- Bulk export PNG
- Export textures with original names
- Option to load folder (containing multiple .pak files)
Requires .Net Framework 4.7.1
- Bulk export PNG
- Export textures with original names
- Option to load folder (containing multiple .pak files)
Requires .Net Framework 4.7.1
- Sun Mar 29, 2020 11:29 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 219
- Views: 76614
Re: The Last of Us Model Viewer/Extractor (PS4)
Did some fixes and coded the exporter. I will probably release the tool tomorrow after making a basic UI. Also it seems like Blender is the best option for loading the exported OBJ files. It gets all the texture references, unlike other software I have tried. Preview video of Joel's house loaded in ...
