Search found 640 matches

by akderebur
Fri May 22, 2020 8:52 am
Forum: 3D/2D models
Topic: God of War 3 / Ascension Tool
Replies: 83
Views: 28198

Re: God of War 3 / Ascension Tool

irmak88 wrote: Thu May 21, 2020 9:48 pm When I try to upload a model, nothing happens
What is the name of the file that you are trying to load?
by akderebur
Tue May 12, 2020 9:27 am
Forum: 3D/2D models
Topic: Tales of Crestoria Tools
Replies: 78
Views: 35602

Re: Tales of Crestoria Tools

anime663 wrote: Tue May 12, 2020 4:16 am I noticed a few of the models had UV issues.
Thanks for reporting, fixed it now. I will include it in the next release.
by akderebur
Sat May 09, 2020 9:14 am
Forum: 3D/2D models
Topic: Tales of Crestoria Tools
Replies: 78
Views: 35602

Tales of Crestoria Tools

File formats are similar to Star Ocean, but I still wanted to open a new thread, since they are different games and I will be managing the tools separately. Decompress / Extract Files All the files seem to be compressed. Use this tool for decompressing first : TOCDec Tool Drag and drop a folder on t...
by akderebur
Fri May 08, 2020 2:48 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 275
Views: 147091

Re: Star Ocean Anamnesis Tools

Please. Add support Tales Of Crestoria. I will take a look. Interesting that they use ASKA engine. Edit : Everything is almost same as SOA, with small changes. I got the models and images working. Just need to take a look at animations. I will release the new tools when I have the time. Here is a r...
by akderebur
Mon May 04, 2020 8:34 pm
Forum: 3D/2D models
Topic: What's the best freeware hex editor for examining models?
Replies: 6
Views: 1929

Re: What's the best freeware hex editor for examining models?

The hex editor hardly matters. It is the same data after all, no matter what you use to view it. I would suggest focusing more on understanding the data / patterns and trying to implement your findings by coding. The "features" you mentioned sounds more like the process of programming an a...
by akderebur
Sat May 02, 2020 11:00 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 275
Views: 147091

Re: Star Ocean Anamnesis Tools

chrnodroid wrote: Sat May 02, 2020 10:14 am It would be nice if someone can do a bms script for that
If you mean extracting aac files from spk, you can use the attached bms script. Use after decompressing with SOADec.
by akderebur
Mon Apr 27, 2020 8:26 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 275
Views: 147091

Re: Star Ocean Anamnesis Tools

Mojang wrote: Mon Apr 27, 2020 8:04 pm Tried running it in admin and compatibility and it pops up quickly saying 'Getting the version file' and closes.
Try again now. The url got updated. That is why it wasn't working. Should work now.
by akderebur
Thu Apr 23, 2020 6:49 pm
Forum: 3D/2D models
Topic: FF Type-0 / The 3rd Birthday Animation Tool
Replies: 7
Views: 2288

Re: FF Type-0 / The 3rd Birthday Animation Tool

einherjar007 wrote: Thu Apr 23, 2020 7:49 am Do you have any plans to start reversing PSP game mot files with Eighting?
Sorry, but no plans for that atm. I did this one because it also had a pc port (type-0), so it was bit easier to debug. Using the psp emulator for reversing seems like too much effort for me :D
by akderebur
Wed Apr 22, 2020 10:06 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 275
Views: 147091

Re: Star Ocean Anamnesis Tools

The .as that are in the Character folder? The same file you get the 3d model from :D It contains the textures too. Load it with "SOAExporter" to get the model, with "SOAImgEx" to get the textures. No, still getting same message. They must have updated the url recently for the ne...
by akderebur
Wed Apr 22, 2020 7:32 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 275
Views: 147091

Re: Star Ocean Anamnesis Tools

Did they update the game or disable the extractor? because every time I ran it says "Error getting the version file." Updated the tool. Download here : https://forum.xentax.com/viewtopic.php?p=160398#p160398 were are the textures of the models? because they're not on the Image file. They ...
by akderebur
Tue Apr 21, 2020 11:56 pm
Forum: 3D/2D models
Topic: FF Type-0 / The 3rd Birthday Animation Tool
Replies: 7
Views: 2288

Re: FF Type-0 / The 3rd Birthday Animation Tool

All the others gets more or less stretched once animated I will admit that I haven't tested much other than player/npc animations :D There is a good chance it is related to scale. I will check it out tomorrow. Hopefully it won't be too hard to fix. Thanks for reporting. EDIT : Upon investigating, t...
by akderebur
Tue Apr 21, 2020 3:11 pm
Forum: 3D/2D models
Topic: FF Type-0 / The 3rd Birthday Animation Tool
Replies: 7
Views: 2288

FF Type-0 / The 3rd Birthday Animation Tool

I have decided to reverse engineering an old PSP format. Good thing is that it works with multiple games :D I will be posting the Type-0 tool first, will release the 3rd birthday one after some more tests. Final Fantasy Type-0 (PC) The tool will work with the PC version. Supports battle animations, ...
by akderebur
Fri Apr 17, 2020 4:28 pm
Forum: 3D/2D models
Topic: Final Fantasy VII Remake
Replies: 61
Views: 17933

Re: Final Fantasy VII Remake

I love these threads. Basically the same discussion with every new ps4 release. Someone release the kernel exploit and save us already :D they want to keep it as private as possible until the game has been released for some time (I guess a month or so), but, basically, it's for Square Enix. Sorry ma...
by akderebur
Wed Apr 15, 2020 1:09 pm
Forum: 3D/2D models
Topic: Quake Champions \ World War Z Tool
Replies: 34
Views: 9046

Re: Quake Champions Tool [WIP]

Korsakoff wrote: Wed Apr 15, 2020 10:32 am how to use .bms script to convert .pak?
Use it with QuickBMS : https://aluigi.altervista.org/quickbms.htm
Korsakoff wrote: Wed Apr 15, 2020 10:32 am i want to rip some architecture models
Map models are not supported. You can give it a try, but most probably the tool won't load them properly.
by akderebur
Tue Apr 14, 2020 2:23 pm
Forum: 3D/2D models
Topic: The Last of Us Model/Animation Tools (PS4)
Replies: 219
Views: 76614

Re: The Last of Us Model Viewer/Extractor (PS4)

cursore wrote: Sun Apr 12, 2020 1:01 pm Hi, any news?
I was busy with other stuff. I will update the tool, but don't know when. Probably soon though.