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Search found 393 matches

by akderebur
Thu Jun 20, 2019 11:24 pm
Forum: 3D/2D models
Topic: Team Sonic Racing Tool (PC)
Replies: 9
Views: 486

Re: Team Sonic Racing Tool (PC)

Sometimes the vertices need to be transformed with "SE_LOCATOR". The tool already does it for stuff like car tires, because they had ids corresponding to the locators. The character models don't seem to have them. So the problem with that model is that it is not getting transformed to where it shoul...
by akderebur
Thu Jun 20, 2019 10:44 pm
Forum: 3D/2D models
Topic: Team Sonic Racing Tool (PC)
Replies: 9
Views: 486

Re: Team Sonic Racing Tool (PC)

MisterPrawn wrote:
Thu Jun 20, 2019 10:24 pm
Ones like King Boom Boo end up with their skeleton pre-posed and out of alignment:
Can you tell me the name of the .sp2 file, and also the name of the model if possible? I will take a look.
by akderebur
Wed Jun 19, 2019 3:59 pm
Forum: 3D/2D models
Topic: Team Sonic Racing Tool (PC)
Replies: 9
Views: 486

Team Sonic Racing Tool (PC)

A tool for extracting models and textures from Team Sonic Racing. Geometry/Skeleton/Skinning supported. My main focus was character models as always. Car parts seem to load fine too. Other stuff may or may not work. Tool overview and example exported model https://i.ibb.co/RCXtrSB/tsr-ov.png https:/...
by akderebur
Wed Jun 19, 2019 3:23 pm
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool
Replies: 41
Views: 3542

Re: A Plague Tale: Innocence Tool

When will the tool update be released? I'm waiting. I am updating my tools when I feel like it. No need for you to wait for it actively :D I was only interested in the characters of this game, so the tool is almost complete for me. I might do maps some time, but I am not that willing atm. I can't s...
by akderebur
Sat Jun 15, 2019 6:55 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 112
Views: 18586

Re: Star Ocean Anamnesis Tools

But I'm totally sure that are better 3D models Like I said main characters are almost identical. I modified my SOA tool and extracted some chars. Geometry and skeleton are almost same. Even some SOA animations work with SO5 chars. Textures are higher quality for sure. Maybe some environment/monster...
by akderebur
Fri Jun 14, 2019 12:42 pm
Forum: 3D/2D models
Topic: UniViewer - Multiple Games Tool
Replies: 43
Views: 4433

Re: UniViewer - Multiple Games Tool

I was wondering if you have plans to support any other games in future via the same tool. I have plans to release other plugins for this tool, but I rarely do maps. Only when they aren't much different than character model loading. Like FFT0 for example. They're both PS1 games PS1 is a bit too old ...
by akderebur
Tue Jun 11, 2019 5:29 pm
Forum: 3D/2D models
Topic: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Replies: 83
Views: 14102

Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)

fdtggf wrote:
Tue Jun 11, 2019 4:18 pm
hero.npk and hero_skin.npk can't extract textures
I don't have the latest files. Maybe they encrypted the archives now.
by akderebur
Fri Jun 07, 2019 7:03 am
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool
Replies: 41
Views: 3542

Re: A Plague Tale: Innocence Tool

Any info on whether it's possible to repack the game with altered models to make outfit mods? I was thinking about this too. It might actually be possible, but I need someone to make me an altered model :D For Hugo hands if possible, that would be easiest to test for a start. Get in touch with me i...
by akderebur
Wed Jun 05, 2019 11:47 pm
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool
Replies: 41
Views: 3542

Re: A Plague Tale: Innocence Tool

Small Update : Download link updated in the first post

- Fixed a bug with bone scales
- Fixed a bug with texture identification

"P_BEATRICE" should be exported fine now, in terms of skeleton and textures.
by akderebur
Wed Jun 05, 2019 12:42 pm
Forum: 3D/2D models
Topic: F1 2018 (Ego Engine) Model Tool
Replies: 16
Views: 536

Re: F1 2018 (Ego Engine) Model Tool

huckleberrypie wrote:
Wed Jun 05, 2019 5:18 am
I see. Where can I find the hand, eyes and shoe textures though?
I don't remember the locations exactly. Hands and eyes probably in a erp called something like "male_generic". Shoes probably same location as other clothes. Maybe in team erp files.
by akderebur
Wed Jun 05, 2019 2:40 am
Forum: 3D/2D models
Topic: F1 2018 (Ego Engine) Model Tool
Replies: 16
Views: 536

Re: F1 2018 (Ego Engine) Model Tool

huckleberrypie wrote:
Wed Jun 05, 2019 1:02 am
texture files in incardriver.erp are ridiculously low-res
Make sure to set your game folder in the "Settings" menu.
by akderebur
Tue Jun 04, 2019 3:06 pm
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool
Replies: 41
Views: 3542

Re: A Plague Tale: Innocence Tool

"P_BEATRICE" model is that her facial bones are shifted up slightly compared to where they should be. Thanks for reporting. Other characters I have tested were fine. I will double check Beatrice to be sure. What export format/plugin did you use (SEModel or Nex)? "P_BEATRICE" also has a couple of sw...
by akderebur
Tue Jun 04, 2019 2:47 pm
Forum: 3D/2D models
Topic: F1 2018 (Ego Engine) Model Tool
Replies: 16
Views: 536

Re: F1 2018 (Ego Engine) Model Tool

I have used Ego ERP Archiver. It worked fine for 2018 from what I have seen. I have linked it in the first post.
by akderebur
Mon Jun 03, 2019 9:30 pm
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool
Replies: 41
Views: 3542

Re: A Plague Tale: Innocence Tool

The first post is updated with the new version of the tool. Skeleton/skinning is supported now.

Static mesh support is dropped for the time being. I will take a further look in the map data if I find the time.
by akderebur
Fri May 31, 2019 12:15 am
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool
Replies: 41
Views: 3542

Re: A Plague Tale: Innocence Tool

Finally had time to properly look at skeleton data. Finding the data in the archive was actually harder than loading it :D I will do some more tests and release an update.

Image