Slightly different magic. Try the gundam script maybe : viewtopic.php?p=144363#p144363
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Search found 640 matches
- Sat Jul 04, 2020 11:32 pm
- Forum: 3D/2D models
- Topic: Black Clover: Quartet Knights Models (Noesis Script)
- Replies: 76
- Views: 27277
Re: Black Clover: Quartet Knights Models (Noesis Script)
- Sat Jul 04, 2020 3:45 pm
- Forum: 3D/2D models
- Topic: Drakengard 1/2 (PS2) Tool
- Replies: 5
- Views: 3968
Drakengard 1/2 (PS2) Tool
Tool for extracting models and textures from Drakengard 1/2 on PS2. Only skinned models. Might work for some other Cavia games, but not tested. Also it isn't perfect. Some textures are not supported, and meshes have backfaces. You will need to use a shader with no culling. Extracting Files The file ...
- Sat Jun 27, 2020 1:11 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 220
- Views: 84586
Re: The Last of Us Model/Animation Tools (PS4)
I didn't get it from the game. Don't know how to do that for ps4 stuff tbh. I would call it educated guessing
- Fri Jun 26, 2020 3:34 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 220
- Views: 84586
Re: The Last of Us Model/Animation Tools (PS4)
UPDATE Animation Tool Updates - In-game cutscene support (.stm) - Secondary bone set (face animations) - New rotation type - Scale keys - Translations fixed (mostly) Not supported (yet) - Additive animations - Root motion? (might be controlled by game script) Important Note The exported animations ...
- Tue Jun 23, 2020 7:47 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 220
- Views: 84586
- Tue Jun 23, 2020 12:07 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 220
- Views: 84586
Re: The Last of Us Model/Animation Tools (PS4)
Looks like the vertices is broken in some parts? With maps it might be hard to guess just by looking at the geometry. Might be something that has transparency textures, so the geometry looks weird or it might be a out of map (considering ingame bounds) part. Better view it with the material and che...
- Tue Jun 23, 2020 11:09 am
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 220
- Views: 84586
Re: The Last of Us Model/Animation Tools (PS4)
I don't have problems loading marlene hair He meant using the new TLOUViewer. The old one loads it. Thanks. That's great :up: I have fixed it and updated the download link in the first post. The problem is that the hair has no primary uv set. The uv is defined as secondary (compared to other models...
- Tue Jun 23, 2020 1:38 am
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 220
- Views: 84586
- Sun Jun 21, 2020 7:41 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 220
- Views: 84586
Re: The Last of Us Model Viewer/Extractor (PS4)
No, but it shouldn't be too hard to add map support. My uncharted tools need a rewrite anyway, so I might as well add map support while doing that. I can't say when I will do it though. Too many things to do, but too little timeFaithfullfaun wrote: ↑Sun Jun 21, 2020 6:59 pm Is this possible to do with you're Uncharted 1,2,3 tool?
- Thu Jun 18, 2020 9:36 pm
- Forum: 3D/2D models
- Topic: Infamous First Light Tool [WIP]
- Replies: 12
- Views: 4360
Re: Infamous First Light Tool [WIP]
Nah, still on hold atm
- Thu Jun 18, 2020 7:45 am
- Forum: 3D/2D models
- Topic: Infamous First Light Tool [WIP]
- Replies: 12
- Views: 4360
Re: Infamous First Light Tool [WIP]
I haven't researched that. Just used some magic/pattern bytes to find model related sections in the file. So I don't know how the archive can be parsed properly.jfmherokiller wrote: ↑Thu Jun 18, 2020 5:54 am can you please also share the actual format of the xpp archives?
- Tue Jun 16, 2020 8:58 am
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 83
- Views: 31606
- Sun Jun 14, 2020 5:57 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 275
- Views: 155460
- Fri Jun 12, 2020 2:12 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 220
- Views: 84586
Re: The Last of Us Model/Animation Tools (PS4)
at the moment the characters just slide all over the place, and the root bone is instead being placed where the hips are. I haven't looked at the root motion at all. Translation keys might even be entirely wrong for some cases. Anyway I will get to root motion soon enough. Just finished all rotatio...
- Fri Jun 12, 2020 8:53 am
- Forum: 3D/2D models
- Topic: [Release] Naughty Dog Texture Editor
- Replies: 14
- Views: 6119
Re: [Release] Naughty Dog Texture Editor
Nice to see that you got it working. Weird that it required repacking. Might be related to that specific pak or maybe because you are running on emulator. I am pretty sure I haven't repacked anything for model textures at the time.
