Join also our Discord channel! Click here.

Search found 384 matches

by Andrakann
Thu Jun 01, 2017 12:02 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 684
Views: 219675

Re: Ninja Ripper

Is it possible to edit the intruder.dll to force the game models from Tales of Zestiria and Tales of Berseria in T-Pose? If their animation files is available (not packed to big archive or within model file), you can try to replace them to zeroed files or copy and replace with smallest animation fi...
by Andrakann
Wed May 31, 2017 8:48 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

Forza Horizon 3 carbin importing 3dsimed 3.1i Easy Tutorial https://www.youtube.com/watch?v=xakdrUKN_is You also need a Forza Horizon 3\media\_library\ folder extracted, and content of Textures_pri_44 must be moved to Textures folder, then content of Textures_pri_45 moved to Textures folder with co...
by Andrakann
Mon May 29, 2017 3:19 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 684
Views: 219675

Re: Ninja Ripper

BL4CK0UT wrote:
blackninja wrote:Emulator version?
Yep, i'm trying to mod this game.. but it's being impossible , i don't know how i can open the .RAW "data" files inside the CFC.DIG
He asked about version (and name) of emulator you are using for ripping and got those BGR-colored textures.
by Andrakann
Mon May 22, 2017 1:05 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 684
Views: 219675

Re: Ninja Ripper

BL4CK0UT wrote:Why my textures that i get using the NinjaRipper are Discolored ?
Textures are in BGR format, you can use XnViewMP to batch convert them to RGB:
Image
by Andrakann
Tue Apr 11, 2017 10:18 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

Hi Again guys, someone could give me a hand on the tires and rims? I can imagine I need to scale them up, but I have no idea of how much, or if there is any standard scale for them Sizes for default wheels is available in FH3\Media\DB\gamedb.slt - Data_Car table, columns: FrontTireWidthMM, FrontTir...
by Andrakann
Sun Apr 02, 2017 8:33 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

shakotay2 wrote:It's 0.811206, -0.740454, 0.601394 for the doorHandleLF, works like a charm, then, door position ok.
And you don't have a problem (mentioned here) with RF door parts position in Blender?..
by Andrakann
Fri Mar 31, 2017 1:55 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

Frazzlee wrote:
Andrakann wrote:Google "OpusDev torrent" and download only files you need.
With unreleased Porsche cars.
will they be decrypted though?
No, it's leaked developer version, initially non encrypted.
by Andrakann
Thu Mar 30, 2017 11:31 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

Google "OpusDev torrent" and download only files you need.
With unreleased Porsche cars.
by Andrakann
Sat Mar 25, 2017 6:10 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

Where can I find gr2 skeleton importer or gr2 to obj? Somebody posted here something but it didnt work. I use granny viewe but it's only viewer :( Only this tool can convert skeleton to DAE (it's also have text/xml structure and can be edited in text editor like OBJ). And you need to put fresh gran...
by Andrakann
Sat Mar 11, 2017 2:58 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

Ok, I managed to make a tool to align all the object with the bones who match the name, the problem is that most of the object names doesn't match with the bones :/ It's a big problem gr2-skeleton have all connection information, but you'll need to use granny2.dll to load it correctly i think. Carb...
by Andrakann
Mon Mar 06, 2017 7:20 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

I'm getting crazy... the name of the bones doesn't match with the name of the objects :/ for sample some objects are called FR Door when is supposed to be RR Door and so on... is that an exporter problem or there is maybe a relationship list? In Granny Viewer you can see that list, but without rela...
by Andrakann
Tue Feb 28, 2017 6:15 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

Hi guys, I was reading this thread for a while but this is my first post, I think you are making an awesome work :D Hi and welcome :) I'm trying to make a tool through Houdini engine that can automatically process the cars, scaling and placing the parts, assigning materials and textures, fixing UVs...
by Andrakann
Fri Feb 24, 2017 5:02 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

SIDfixed wrote:This was the first thing to pop up, then it comes up with impactmask.swatchbin and so on.
It says compression wrong, are you sure you using the same zip compression as in game?
And what about using extracted folder instead of zip?
by Andrakann
Fri Feb 24, 2017 4:15 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

SIDfixed wrote:to be met by crushing defeat at the loading screen. So many tears
Without error messages or logs?
by Andrakann
Fri Feb 24, 2017 8:08 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2049
Views: 411756

Re: Forza Motorsport Resource Extraction (.carbin)

I'm just doing part swaps between cars in FH3, and I've gone over the previously posted hex code translations very thoroughly, but I still can't figure out which parts of the code to copy between .modelbin files to get it to work. I've gone over every file in each car's .zip and the gamedb to see w...