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by odrin
Fri Sep 25, 2015 11:51 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

anyone find location of chikcenhat? might be worth replacing with soviet paratrooper cap
by odrin
Fri Sep 25, 2015 6:43 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

yeah about that. people are talking about zeroing model parts by hex editing the fmdl files. is there some decryption method? it's just gibberish for me.

if we can just find the lua file desponsible for model parts and things like that
by odrin
Fri Sep 25, 2015 7:17 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

it does turn into foxfpk.ste edit: yep, it was the tool that was outdated, thanks a lot for solving the issue. now i just see some issue with eyes and the hip gun: http://i.imgur.com/kDrfrtl.jpg edit: hip gun solved. strange...i deleted the 300 asroot thing, but it didn't work. i had to find another...
by odrin
Fri Sep 25, 2015 5:20 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

are model replacements even possible without hex editing? anyone want to post a basic guide? my game keeps freezing when i attempt to do swaps. i figure it must be some code for the bone or model name inside the fmdl frd or fncp files Are you trying to swap without using the FPK tool? You need the ...
by odrin
Fri Sep 25, 2015 3:15 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

are model replacements even possible without hex editing? anyone want to post a basic guide? my game keeps freezing when i attempt to do swaps. i figure it must be some code for the bone or model name inside the fmdl frd or fncp files
by odrin
Wed Sep 23, 2015 3:27 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

check out this mod, you can change faces and objects on top of faces/heads: http://www.nexusmods.com/phantompain/mods/43/? so it should be possible to find these item ids, set them to be selectables with accompanying graphics icon and add them into the game to be used properly from item menu. seems ...
by odrin
Mon Sep 21, 2015 1:13 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Since I've seen some people wondering about where to find stuff this is what I've gotten until now about how the files are organized: - chunk0 contains the models common to all the missions (in chunk0\Assets\tpp\pack\mission2\common) + the first Cyprus mission (in chunk0\Assets\tpp\pack\mission2\st...
by odrin
Sun Sep 20, 2015 7:37 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

help needed for location of following:

russian paratrooper helmet
xof gas mask
xof balaclava, helmet, goggles
russian balaclava

player balaclava
infinity bandana

thank you.
by odrin
Sun Sep 20, 2015 12:06 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

i really like the new fatigues outfit from ground zeroes, but where are the gloves? also, anyway to add it as a separate outfit that doesn't override the others? and to make it useable by motherbase staff, not just snake.
by odrin
Thu Sep 17, 2015 5:24 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Has anybody figured out at all how the bodygroups on the enemy soldiers work? so we could get player swaps with different enemy loadouts. thank you. that seems very promising and makes me wonder about some modding possibilities. it seems head and bodies are indeed separate for a majority of the cha...
by odrin
Wed Sep 16, 2015 7:13 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Quiet model locations: Prisoner model - currently unnamed "3d69c369b36f8.fpk" in chunk2 Motherbase cell model - "chunk3\Assets\tpp\pack\mission2\free\f30050\f30050_d022.fpk" Sniper Wolf model - currently unnamed "2d4b90b907865.fpk" in chunk1 Default XOF model - currently unnamed "417c52767792.fpk" ...
by odrin
Sat Sep 12, 2015 9:00 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

i notice the soldiers are made of parts. xof troops have a body and helmet separate. could it be possible to separate head from body as well and make a selectable xof uniform? and turn the things like red beret, 2 hole balaclava, and xof helmet into separate objects? because they are all separate ob...
by odrin
Thu Sep 10, 2015 5:06 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 312195

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

anyone able to get disguises working? make the player character model replace the chickenhat or maybe the stealth camo
by odrin
Sat Aug 29, 2015 11:45 pm
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 245
Views: 96479

Re: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLK

qd only cares about keeping their ip safe and secure. if it was possible to do it through diplomacy and implied future support(aka lies), then even better. don't expect them to give fuck all to the pc community. beyond two souls will never see the light of existence on the pc platform. and you delet...
by odrin
Fri Jun 12, 2015 7:35 am
Forum: Game Archive
Topic: Alien Isolation (.PAK .BIN)
Replies: 166
Views: 45510

Re: Alien Isolation (.PAK .BIN)

why? they look generic as fuck