Search found 28 matches
- Wed Oct 19, 2011 3:24 pm
- Forum: Graphic file formats
- Topic: Wolfenstein: Enemy Territory FONT Files
- Replies: 4
- Views: 1869
Re: Wolfenstein: Enemy Territory FONT Files
Thanks but where should i look to see how the game read the chars from the font files? I checked the files from the source code but i don't understand where should i look Can you tell me? Sorry but i'm "noob" at this :ninja: ---------- Maybe i must look at the the "ui" files (..src\ui) but where exa...
- Tue Oct 18, 2011 7:50 pm
- Forum: Graphic file formats
- Topic: Wolfenstein: Enemy Territory FONT Files
- Replies: 4
- Views: 1869
Wolfenstein: Enemy Territory FONT Files
The contents of this post was deleted because of possible forum rules violation.
- Tue Sep 27, 2011 10:36 pm
- Forum: Game Localization
- Topic: Driver: San Francisco for PC
- Replies: 11
- Views: 3924
Driver: San Francisco for PC
The contents of this post was deleted because of possible forum rules violation.
- Sat Sep 24, 2011 12:23 am
- Forum: Compressed files and methods
- Topic: Wolfenstein (2009) .SPK / .MPK
- Replies: 32
- Views: 16009
Re: Wolfenstein (2009) .SPK / .MPK
The contents of this post was deleted because of possible forum rules violation.
- Fri Sep 23, 2011 1:31 pm
- Forum: Compressed files and methods
- Topic: Wolfenstein (2009) .SPK / .MPK
- Replies: 32
- Views: 16009
Re: Wolfenstein (2009) .SPK / .MPK
Anybody know where are the text files for the Single-Player?
I know where are the text files for the Multiplayer but i cannot find the texts for SP.
The fonts are in the - English.spk but where are the t. files?

I know where are the text files for the Multiplayer but i cannot find the texts for SP.
The fonts are in the - English.spk but where are the t. files?
- Mon Sep 19, 2011 9:38 pm
- Forum: Game Archive
- Topic: [PC] Hard Reset files
- Replies: 10
- Views: 3176
[PC] Hard Reset files
The contents of this post was deleted because of possible forum rules violation.
- Sat Sep 17, 2011 11:08 pm
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 160161
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
Alright, I understand that now. So do I unzip them? You can view all the bits inside them with DRMEdit, and then use DRMUnpack to "unzip" the ones you want. Both tools are in the latest couple versions of Rick's DXHR tools. I hate being so annoying, and you all have been a great help already, but w...
- Sat Sep 17, 2011 12:46 pm
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 160161
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
"mnn" i don't understand what do you mean with "ID/hash"mnn wrote:Teryal5532: There are texts. ID/hash is 0x7CD333D3.
Sorry but i'm like a newbie noob
- Sat Sep 17, 2011 11:58 am
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 160161
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
Text is in bigfile_Language, textures are in bigfile. Not quite true. Original language files are in bigfile_ Language files. However, subsequent patches contains updated texts, so you should look into patchX.000 . If you want to change them, modify the latest patch file (currently patch1.000) Than...
- Sat Sep 17, 2011 1:54 am
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 160161
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
I lost my whole day to try to find the text files and the textures but i don't find nothing.
I will ask again ->
Where (in which archive) are the text files and where are the textures stored?
Thanks in advance.
I will ask again ->
Where (in which archive) are the text files and where are the textures stored?
Thanks in advance.
- Fri Sep 16, 2011 12:37 pm
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 160161
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
I downloaded the tools and unpacked bigfile_English.000 but there are only .mul files and audio files. I think that there are the text files, voices.. because when i delete bigfile_English.000 and leave bigfile_Russian.000, everything in the game is in Russian. That's why i think that in this archiv...
- Thu Sep 15, 2011 11:43 pm
- Forum: Game Archive
- Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
- Replies: 532
- Views: 160161
Re: BIGFILE.000 - Deus Ex Human Revolution Unpack
I need somebody who can explain me with what i can unpack the text files (menu, subtitles - all text files) and the textures. Me and my translation team left the other games in the background and now we want to focus on this game. So, can anyone explain me how i can unpack the text files from the .0...
- Mon Sep 12, 2011 3:44 pm
- Forum: Game Archive
- Topic: Dead Island .pak
- Replies: 72
- Views: 22176
Re: Dead Island .pak
Good but how to repack the text again? (It's so easy to write a ReadMe file and attach it with the tool) I tried to drag&drop the unpacked text file ( DI Voices&Texts.bin.txt ) but no luck. And how i can edit the .scr files inside the DataEn.pak without game crash? ---- Other question: Any chance fo...
- Sat Sep 10, 2011 7:19 pm
- Forum: Game Localization
- Topic: [PC] Warhammer 40.000: Space Marine Files
- Replies: 4
- Views: 3540
Re: [PC] Warhammer 40.000: Space Marine Files
I readed the topic at the site that you (dj082502) posted here and the thing that i can't find is converter for the video files. Downloaded the tools that 'Santos' (thx him for the tools) created for the game but there are no video editor or something like... video converter. -----------------------...
- Sat Sep 10, 2011 6:00 pm
- Forum: Game Localization
- Topic: [PC] Warhammer 40.000: Space Marine Files
- Replies: 4
- Views: 3540
[PC] Warhammer 40.000: Space Marine Files
The contents of this post was deleted because of possible forum rules violation.
