Search found 2 matches

by Shad
Sat Oct 06, 2012 5:42 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 223507

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Many thanks for these extraction tools :D
Is there any way to get the correct normal maps for the bodies and the faces (the game seems to use 2 maps blended according the sweat of the fighters)??
by Shad
Thu May 05, 2011 12:53 pm
Forum: Game Archive
Topic: Soul Calibur 4
Replies: 183
Views: 141718

Re: Soul Calibur 4

Hello, in each character textures there is some weird green textures that are probably related to the normal maps. Each one has the following RGBA channels: red: black green: a texture blue: black alpha: another texture the green and alpha channel textures look like normal map component. Does anybod...