Search found 3 matches
- Mon Dec 15, 2014 10:02 pm
- Forum: Graphic file formats
- Topic: [PS2] Xenosaga 01 Translation project (need help Menu01.xtx)
- Replies: 0
- Views: 1106
[PS2] Xenosaga 01 Translation project (need help Menu01.xtx)
Hello guys, I created a translation project in Brazilian Portuguese http://romhacking.trd.br/index.php?/topic/10171-ps2-tradução-xenosaga-episódio-i-der-wille-zur-macht-undub-dvd9/ and I need help to modify the menu01.xtx file that contains the font of the menus and stuff. http://img.photobucket.com...
- Thu Jan 17, 2013 12:42 pm
- Forum: Audio file formats
- Topic: [PS2] Xenosaga .SS2 audio ADPCM problem
- Replies: 0
- Views: 1405
[PS2] Xenosaga .SS2 audio ADPCM problem
Hey guys, I need some help in the game Xenosaga Ep 01. I used PSS Plex to demux .pss videos (m2v + wav) and multiplex function + ADPCM (compress sound ACPCM) to create a new PSS. When I use the new PSS video and insert the game, the audio does not work well. I'm using PCSX2 1.0 and the original vide...
- Wed May 04, 2011 3:22 am
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 78045
Re: (PC) Dead Spece 2 (.dat)
Hey guys, i need a great help. I extract the bigfile2.viv (ps3). Inside the folder (text_assets/text) I found the text files. I used the tool Gibbed.Visceral.StrUnpack in the file 51d3d3e4.str (size 192kb) After extracting, i found a folder and inside that folder the file @archive.xml and the folder...
