Here gave the same error.
I uploaded the file gamedata.pak for analysis.
http://www.mediafire.com/?rv1cdux4r8wmbm0
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Search found 153 matches
- Mon Nov 07, 2011 3:15 am
- Forum: Game Archive
- Topic: Insane 2 pak files
- Replies: 11
- Views: 2617
- Mon Oct 24, 2011 3:37 pm
- Forum: Compressed files and methods
- Topic: Insane 2 files (*.pak)
- Replies: 1
- Views: 840
Re: Insane 2 files (*.pak)
Sorry. Link working now.
- Tue Oct 18, 2011 3:38 am
- Forum: Compressed files and methods
- Topic: Insane 2 files (*.pak)
- Replies: 1
- Views: 840
Insane 2 files (*.pak)
Hello everybody!
Looking one solution for decompressing and compressing these files.
Thanks in advance.
Link file: gamedata.pak
Looking one solution for decompressing and compressing these files.
Thanks in advance.
Link file: gamedata.pak
- Mon Oct 10, 2011 6:07 am
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7832
Re: Split\Second Translation
Request a template in English would be asking too much?
And how did you calculate the hash of edited strings?
And how did you calculate the hash of edited strings?
- Sun Oct 09, 2011 6:22 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7832
Re: Split\Second Translation
Could you share the template?Jurko wrote:Yesdelutto wrote:Manually? How? Using 010 Editor?Jurko wrote:it's very complicated. I unpack and pack files manually. If someone want unpacked text and font files write me to pm and I send you files to translate and then you send me files back to compile
- Sat Oct 08, 2011 11:04 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7832
Re: Split\Second Translation
Manually? How? Using 010 Editor?Jurko wrote:it's very complicated. I unpack and pack files manually. If someone want unpacked text and font files write me to pm and I send you files to translate and then you send me files back to compile
- Tue Oct 04, 2011 12:20 am
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7832
Re: Split\Second Translation
Jurko This file has the same file structure of the game Turok that you analyzed, but not all were consistent with the hash of the log of the same compiler. If you could analyze it again, I would be grateful, I can send you the build logs from the game files. Discovering the file structure of Turok,...
- Mon Oct 03, 2011 6:38 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7832
- Mon Oct 03, 2011 3:28 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7832
Re: Split\Second Translation
Use this script:
http://aluigi.altervista.org/papers/bms/splitsecond.bms
The texts of the game are in the .dic files, but I did not know how to edit them. I can only say they are records of a SQL DB.
If someone discovers how to edit them, please post a tool or method of how to do it.
http://aluigi.altervista.org/papers/bms/splitsecond.bms
The texts of the game are in the .dic files, but I did not know how to edit them. I can only say they are records of a SQL DB.
If someone discovers how to edit them, please post a tool or method of how to do it.
- Tue Sep 06, 2011 12:34 am
- Forum: Game Localization
- Topic: Deep Black Game Localization File (global.pack)
- Replies: 9
- Views: 4632
Re: Deep Black Game Localization File (global.pack)
Unfortunate...oyunceviri wrote:No. German version.
- Thu Sep 01, 2011 4:22 pm
- Forum: Game Localization
- Topic: [PC] Enigmatis: The Ghosts of Maple Creek *.cub file
- Replies: 4
- Views: 2394
Re: Help with unpacking *.cub file
Be more specific. What game? What platform?
- Tue Aug 30, 2011 2:02 am
- Forum: Game Localization
- Topic: Turok *.dct files (PC)
- Replies: 2
- Views: 1804
Re: Turok *.dct files (PC)
[Solved]
- Tue Aug 30, 2011 2:00 am
- Forum: Game Localization
- Topic: Mass Effect 2 TLK Unpack/Pack -> Help (Source code)
- Replies: 10
- Views: 4804
Re: Mass Effect 2 TLK Unpack/Pack -> Help (Source code)
You tried to contact the developer of the tool?
- Tue Aug 30, 2011 1:47 am
- Forum: Compressed files and methods
- Topic: James Cameron's AVATAR pak extractor
- Replies: 5
- Views: 2461
Re: James Cameron's AVATAR pak extractor
For what?reznov wrote:I dont no to repack sound and other file to pak.
i can only extract pak file and make a new languages file
only to make language file to pak,sorry my english is to bad
help me?
- Tue Aug 30, 2011 1:43 am
- Forum: Game Localization
- Topic: Deep Black Game Localization File (global.pack)
- Replies: 9
- Views: 4632
Re: Deep Black Game Localization File (global.pack)
This game has english version?
