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by gjinka
Mon Aug 29, 2011 3:21 am
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 203259

Re: BIGFILE.000 - Deus Ex Human Revolution Unpack

Is there any progress on the .drm format? I'm trying to get the original (higher res?) images for this billboard and the LIMB one, for making wallpapers. For you guys who have been working with the formats.. is it your feeling that it will eventually be possible to extract these images? I'm not sure...
by gjinka
Sun May 22, 2011 9:22 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive 3,U,X tools [download]

Yeah sure, I have a spare thousand bucks lying around somewhere
by gjinka
Fri May 20, 2011 7:23 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive 3,U,X tools [download]

Has anyone been able to get the DOAX2 models with Noesis without having to reassign the textures?
Has anyone been able to remove doubles of said models without destroying the lips and eyes of the model?

And has anyone been able to get by the 16 material limit of Blender D:<
by gjinka
Fri May 13, 2011 6:27 am
Forum: 3D/2D models
Topic: question on how bones work in 3d formats
Replies: 3
Views: 1029

Re: question on how bones work in 3d formats

An absolute matrix contains almost all of the info you need. The base of the bone is the origin of the transform (ie transform 0,0,0 with the matrix), rotating something just means passing it through the transform too, and the tip of the bone is actually useless for building bones (it a purely aest...
by gjinka
Thu May 12, 2011 6:49 am
Forum: 3D/2D models
Topic: question on how bones work in 3d formats
Replies: 3
Views: 1029

question on how bones work in 3d formats

If you have only absolute bone matrices in the format, no structure info (parent/child bones) and no real bone info (base/tip) can you build bones in a 3d modeller which will at least have correct angles? Because it seems for the format im working on, setting the matrix angles as the bone angles giv...
by gjinka
Mon May 02, 2011 3:19 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive 3,U,X tools [download]

Cool.

The DOA4 tool is pretty terrible, though.
Wish noesis could import it.
by gjinka
Sun May 01, 2011 8:25 pm
Forum: Audio file formats
Topic: .VAG to WAV
Replies: 4
Views: 4498

Re: .VAG to WAV

The contents of this post was deleted because of possible forum rules violation.
by gjinka
Fri Apr 22, 2011 3:26 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 2 how-to?
Replies: 5
Views: 2244

Re: Kingdom Hearts 2 how-to?

bump...
by gjinka
Thu Apr 21, 2011 7:12 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive 3,U,X tools [download]

So anyway, who do you think i should contact to get some info on the format? So I'll make a Blender importer.
by gjinka
Wed Apr 20, 2011 5:45 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive 3,U,X tools [download]

assume i have a x360 iso legally and try to answer on how to extract x360 isos.
by gjinka
Tue Apr 19, 2011 12:33 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive 3,U,X tools [download]

Is it? I got only werone.afs (only 300 mb) and I cant access anything inside it, maybe its corrupt.
I used this tool to extract from ISO: http://www.tacoban.eu/cxboxtool/cxboxtutorial.htm
what did you use?
by gjinka
Mon Apr 18, 2011 2:10 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive 3,U,X tools [download]

I dont know what you mean by vertextype or stride. does that mean the importer for noesis will need a slight modification.
And in what afs are the swimsuits?
by gjinka
Sun Apr 17, 2011 4:08 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive 3,U,X tools [download]

Ive heard the opposite somewhere, and noesis has importer for doax2, but doesnt mention doax4 in the description.
btw, where are the clothes in doax2? Are they in different format? My guess is since swimsuits can be used by different bodies, so they maybe contain multiple "morph shapes".
by gjinka
Sun Apr 17, 2011 10:56 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive 3,U,X tools [download]

What about DOA4? I couldn't find any tools for it
by gjinka
Wed Apr 13, 2011 6:23 am
Forum: 3D/2D models
Topic: Kingdom Hearts 2 how-to?
Replies: 5
Views: 2244

Re: Kingdom Hearts 2 how-to?

bump Ive made an ISO from the disc but I dont have the disc with me anymore. I think i used a program named khdump. Anyway, now I have an ISO which contains PAD2/DS2O.IRX MCSERV.IRX DBCMAN.IRX IOPRP300.IMG KH2.IDX KH2.IMG LIBSD.IRX LIBSSL.IRX MCMAN.IRX OVL.IDX OVL.IMG SIO2D.IRX SIO2MAN.IRX SYSTEM.CN...