Search found 2370 matches

by finale00
Sat Apr 14, 2012 6:38 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566643

Re: Señor Casaroja's Noesis

Nothing wrong with noesis, I just never parsed bones associated with each mesh.
by finale00
Sat Apr 14, 2012 6:30 pm
Forum: Game Archive
Topic: How to use IGB?
Replies: 4
Views: 1224

Re: How to use IGB?

Lol OP's still going to ask "how to use that"
by finale00
Sat Apr 14, 2012 6:26 pm
Forum: Website
Topic: What about a Topic Solved button to mark research complete?
Replies: 10
Views: 12280

Re: What about a Topic Solved button to mark research comple

Up to how Mouse wants the forums organized. For example, a topic about archives, in the archives forum, should only information about archive formats. If someone later extracts it and wants to get at audio, video, graphics, text, or models, they should probably open their own topic in the appropriat...
by finale00
Sat Apr 14, 2012 7:32 am
Forum: 3D/2D models
Topic: Universal Century Gundam Online .DET
Replies: 149
Views: 34559

Re: Universal Century Gundam Online .DET

I've updated the script to load ver 1 and 2 models.
It can also load the map files also, though they also look kind of stupid...
by finale00
Sat Apr 14, 2012 7:06 am
Forum: 3D/2D models
Topic: Naruto Shippuden Ultimate Ninja Storm Generations
Replies: 23
Views: 13494

Re: Naruto Shippuden Ultimate Ninja Storm Generations

Haven't seen anything about that one on here.

What's your website about?
by finale00
Sat Apr 14, 2012 6:32 am
Forum: 3D/2D models
Topic: Universal Century Gundam Online .DET
Replies: 149
Views: 34559

Re: Universal Century Gundam Online .DET

k from the samples there, we can see that there are at least 4 versions of the det format. 1 and 2 are similar, as are 3 and 4. The first two I can actually get to the material section, so some textures and related data files to match material with texture would be nice. But I don't get it, I though...
by finale00
Sat Apr 14, 2012 6:11 am
Forum: 3D/2D models
Topic: Universal Century Gundam Online .DET
Replies: 149
Views: 34559

Re: Universal Century Gundam Online .DET

Hardcoded start offset for now.

Image

I don't know if you guys can just export the mesh and somehow construct your own det file out of it.
The admin probably can though.
by finale00
Sat Apr 14, 2012 5:30 am
Forum: 3D/2D models
Topic: Universal Century Gundam Online .DET
Replies: 149
Views: 34559

Re: Universal Century Gundam Online .DET

Send them to tsukihimex[at]gmail.com
I can parse out the general structure; it is almost like the ver3 and ver4 exception they don't have the XR's and stuff.

In fact the structures are pretty much the same.
Only thing it doesn't seem to have are those dumb SCRIPTDATA sections.
by finale00
Sat Apr 14, 2012 5:23 am
Forum: 3D/2D models
Topic: Universal Century Gundam Online .DET
Replies: 149
Views: 34559

Re: Universal Century Gundam Online .DET

It is a different format but it is easier than the chunk-based ones.
Are these available in the setup file from UCGO p-server website?

Judging from the tags, it looks like this was an older version and they decided to build on it.
by finale00
Sat Apr 14, 2012 3:03 am
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 153014

Re: Dark Souls FLV file

I'm sure someone will find your code useful.
by finale00
Sat Apr 14, 2012 1:02 am
Forum: 3D/2D models
Topic: New Rules, some questions
Replies: 28
Views: 5208

Re: New Rules, some questions

No you're basically suggesting "let us post samples, or no reverse engineering at all"
Copyright laws are clear; reverse engineering on the other hand are probably still in the grey zone.
by finale00
Sat Apr 14, 2012 12:20 am
Forum: 3D/2D models
Topic: New Rules, some questions
Replies: 28
Views: 5208

Re: New Rules, some questions

Yes, so why are you complaining about the rules if you feel they are not strict enough?
by finale00
Fri Apr 13, 2012 11:50 pm
Forum: 3D/2D models
Topic: New Rules, some questions
Replies: 28
Views: 5208

Re: New Rules, some questions

That's still reference to copyright material. xentax --> link = banned xentax --> 3rd party --> link = banned As all things go, people will gravitate towards a particular community eventually if they know samples can be found there. Kind of like how filehosts are all disabling their file-sharing fun...
by finale00
Fri Apr 13, 2012 11:44 pm
Forum: 3D/2D models
Topic: Star Ocean 3 models?
Replies: 28
Views: 13060

Re: Star Ocean 3 models?

Yes, you can extract the models if you follow their instructions, which they don't seem to have provided.

I personally never looked into how to extract models by copying hex code into a *word document* or whatever, but it gets you the faces.
by finale00
Fri Apr 13, 2012 11:39 pm
Forum: Code Talk
Topic: identify unknown Opcodes
Replies: 8
Views: 3695

Re: identify unknown Opcodes

opcodes for what?